Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-17 | Expose the animation pos to the user for AnimationNodes in AnimationTrees | Gustav Lund | |
2018-05-11 | Merge pull request #18751 from guilhermefelipecgs/fix_cursor_osx | Rémi Verschelde | |
Fix custom cursor disappearing on osx | |||
2018-05-11 | Merge pull request #18770 from eska014/cmdline | Rémi Verschelde | |
Command line fixes | |||
2018-05-11 | Merge pull request #18771 from karroffel/gdnative-api-json-stuff | Rémi Verschelde | |
changed GDNative API JSON format | |||
2018-05-11 | Fix docs regarding Color.from_hsv hue range [0,360] -> [0,1] | Noshyaar | |
Per changes in #17407 | |||
2018-05-11 | Merge pull request #18791 from endragor/fix-ios-lifecycle | Rémi Verschelde | |
Proper focus in/out handling on iOS | |||
2018-05-11 | Merge pull request #18789 from endragor/fix-oversampled-outline-update | Rémi Verschelde | |
Update oversampling of outlines after window size change | |||
2018-05-11 | Proper focus in/out handling on iOS | Ruslan Mustakov | |
PR #18675 (commit 96301e9) revealed a problem with how iOS lifecycle callbacks were handled by Godot. Before that PR it was possible to get NOTIFICATION_WM_FOCUS_IN callback without getting the corresponding NOTIFICATION_WM_FOCUS_OUT. That commit added a flag to ensure they are always coupled, but now there is an issue when, for example, you open a notification panel on iOS without moving the app to background. It resulted in view.stopAnimation being called without the corresponding startAnimation when the app moves to foreground again, so it looked like the game hanged. I changed focus out notification to be sent in applicationWillResignActive, because it makes more sense than to do it in applicationDidEnterBackground, because it is always called in pair with applicationDidBecomeActive, where focus in is sent. applicationDidEnterBackground may not come under circumstances that are now described as a comment in code. | |||
2018-05-11 | Update oversampling of outlines after window size change | Ruslan Mustakov | |
Fixes #18774. | |||
2018-05-11 | Merge pull request #18784 from YeldhamDev/ignore_tags | Rémi Verschelde | |
Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file | |||
2018-05-11 | Merge pull request #18781 from toger5/bold_font_error_message | Rémi Verschelde | |
fixed bold font error message | |||
2018-05-11 | Merge pull request #18776 from guilhermefelipecgs/reset_cursor | Rémi Verschelde | |
Reset the cursor with Input.set_custom_mouse_cursor(null) | |||
2018-05-11 | Merge pull request #18775 from yaakuro/master-gltf-image-fix | Rémi Verschelde | |
Use mimeType according to glTF spec. | |||
2018-05-11 | Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file. | Michael Alexsander Silva Dias | |
2018-05-11 | fixed bodl font error message | toger5 | |
2018-05-10 | Reset the cursor with Input.set_custom_mouse_cursor(null) | Guilherme Felipe | |
2018-05-10 | Use mimetype according to glTF spec. | Yaakuro | |
2018-05-10 | Merge pull request #18772 from akien-mga/travis-server | Rémi Verschelde | |
Travis: Add server build with clang | |||
2018-05-10 | Fix help/man for --export and --export-debug | Leon Krause | |
2018-05-10 | changed GDNative API json format | karroffel | |
2018-05-10 | Merge pull request #18765 from eska014/enginejs-extalt | Rémi Verschelde | |
Facilitate using non-default filename extensions in HTML5 platform | |||
2018-05-10 | Travis: Add server build with clang | Rémi Verschelde | |
2018-05-10 | Merge pull request #18768 from Faless/server_fix | Rémi Verschelde | |
Implement missing methods in dummy rasterizer | |||
2018-05-10 | Merge pull request #18756 from volzhs/freetype-2.9.1 | Rémi Verschelde | |
Update FreeType to 2.9.1 | |||
2018-05-10 | Fix custom resource path look-up per command line | Leon Krause | |
2018-05-10 | Allow exporting runnable presets from command line | Leon Krause | |
2018-05-10 | Merge pull request #18766 from eska014/html5-localcustomshell | Max Hilbrunner | |
Use local path for custom HTML5 shell export | |||
2018-05-10 | Implement missing methods in dummy rasterizer | Fabio Alessandrelli | |
2018-05-10 | Use local path for custom HTML5 shell export | Leon Krause | |
2018-05-10 | Accept non-default main packs in engine.js startGame() | Leon Krause | |
Allows using startGame() with main packs exported as .zip, but also any other custom extension, for example if a web game host does not allow the .pck filename extension. | |||
2018-05-10 | Merge pull request #18753 from eska014/html5-iframefocus | Max Hilbrunner | |
Fix keyboard focus lock-out with HTML5 canvas in iframe | |||
2018-05-10 | Merge pull request #18755 from volzhs/fix-pointing-emulate | Max Hilbrunner | |
Fix setting for pointing emulation | |||
2018-05-10 | Add Engine.setWebAssemblyFilenameExtension() | Leon Krause | |
Some web game hosts only allow certain filename extensions. If .wasm is not allowed, this function allows overriding the WebAssembly filename extension to work around that restriction. | |||
2018-05-10 | Update FreeType to 2.9.1 | volzhs | |
close #15660 | |||
2018-05-10 | Fix setting for pointing emulation | volzhs | |
Fix #18582 GLOBAL_DEF("input/something") is treated as Input Map setting, not as General. | |||
2018-05-10 | Fix keyboard focus lock-out with HTML5 canvas in iframe | Leon Krause | |
2018-05-10 | Merge pull request #18749 from eska014/html5-mousecapture-rel | Rémi Verschelde | |
Fix relative motion with captured mouse in HTML5 platform | |||
2018-05-10 | Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changes | Rémi Verschelde | |
GDScript function definition and get_node shortcut syntax highlighting | |||
2018-05-09 | Fix custom cursor disappearing on osx | Guilherme Felipe | |
2018-05-10 | Fix relative mouse motion when captured in HTML5 platform | Leon Krause | |
2018-05-09 | Merge pull request #18745 from DmitryKrutskikh/minor-fix-project-manager | Rémi Verschelde | |
Disable 'run' button if any project not selected | |||
2018-05-09 | Merge pull request #18716 from ↵ | Rémi Verschelde | |
guilhermefelipecgs/support_for_atlas_tex_on_cursor_2 Add support for atlas texture on set_custom_mouse_cursor | |||
2018-05-09 | Disable 'run' button if any project not selected and tiny refactoring | DmitryKrutskikh | |
2018-05-09 | Merge pull request #18743 from Zouch/master | Max Hilbrunner | |
Consider TextEdit paste operation complex. | |||
2018-05-09 | Add support for atlas texture on set_custom_mouse_cursor | Guilherme Felipe | |
2018-05-09 | Consider TextEdit paste operation complex. | Charly Mourglia | |
Not considering a paste operation as a complex one ends up adding an unneeded extra step when pasting over a selection. This fixes issue #18325 | |||
2018-05-09 | Merge pull request #18730 from marcelofg55/bind_fix | George Marques | |
canvas_item_add_triangle_array bind fixup | |||
2018-05-08 | Merge pull request #18729 from marcelofg55/bind_enums | George Marques | |
Fix some enums missing its bind | |||
2018-05-08 | canvas_item_add_triangle_array bind fixup | Marcelo Fernandez | |
2018-05-08 | Fix some enums missing its bind | Marcelo Fernandez | |