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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-12-16
Merge pull request #44419 from winterpixelgames/PR-dissasemlber-fix-num-2
Rémi Verschelde
2020-12-16
Fix gdscript and operator
Brian Semrau
2020-12-16
Merge pull request #44421 from madmiraal/fix-non-c-typedef-for-linkage
Rémi Verschelde
2020-12-16
Fix named anonymous struct warning
Marcel Admiraal
2020-12-15
fixes crash in disassemlber for opcode OPCODE_ASSIGN_TYPED_NATIVE
Jordan Schidlowsky
2020-12-16
GUI: use cursor in TextEdit for non selected text.
Sergey Minakov
2020-12-15
Document what can be used as a type hint
skyace65
2020-12-15
Rename neighbour in Control to neighbor
Daniel Ting
2020-12-15
Merge pull request #44286 from clayjohn/VULKAN-fixes
Rémi Verschelde
2020-12-15
Merge pull request #44406 from vnen/variant-ptr-construct
Rémi Verschelde
2020-12-15
Change template order in method_ptrcall.h
George Marques
2020-12-15
Add PtrConstruct template to use in Variant constructors
George Marques
2020-12-15
Merge pull request #44275 from vnen/variant-function-arg-pointers
Rémi Verschelde
2020-12-15
Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor
Rémi Verschelde
2020-12-15
Added a note describing a code behind Vector2/3.direction_to
Yuri Roubinsky
2020-12-15
Merge pull request #44400 from andy-noisyduck/master
Rémi Verschelde
2020-12-15
Merge pull request #44391 from madmiraal/fix-42285
Rémi Verschelde
2020-12-15
Quick fix to incorrect error messages when writing to compressed or encrypted...
Andy Savage
2020-12-15
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-15
Merge pull request #44372 from madmiraal/rename-animation-track_remove_key_at
Rémi Verschelde
2020-12-15
Merge pull request #44377 from Calinou/rename-textureprogressbar
Rémi Verschelde
2020-12-15
Merge pull request #36530 from KoBeWi/text_with_backdrop
Rémi Verschelde
2020-12-15
Merge pull request #44384 from Calinou/increase-manipulator-gizmo-opacity
Rémi Verschelde
2020-12-15
Merge pull request #44389 from madmiraal/rename-get_ok
Rémi Verschelde
2020-12-15
Remove Generic6DOFJoint precision property
Marcel Admiraal
2020-12-15
Merge pull request #44112 from winterpixelgames/PR-more-deterministic-and-rel...
Rémi Verschelde
2020-12-14
Increase the default 3D manipulator gizmo opacity for better visibility
Hugo Locurcio
2020-12-14
Add outline to ruler tool
Tomasz Chabora
2020-12-14
Rename the TextureProgress node to TextureProgressBar
Hugo Locurcio
2020-12-14
Mono: Don't use -rdynamic when compiling for WASM
Ignacio Etcheverry
2020-12-14
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
Mono: Add extra WASM framework assemblies on game export
Ignacio Etcheverry
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
Rename Animation::track_remove_key_at_position to track_remove_key_at_time
Marcel Admiraal
2020-12-14
Improve Texture3D and TextureArray icons
gongpha
2020-12-14
Add word breaks on punctuation characters.
bruvzg
2020-12-14
Merge pull request #44353 from skyace65/PowFix
Rémi Verschelde
2020-12-14
Merge pull request #44319 from reduz/integrate-meshoptimizer
Rémi Verschelde
2020-12-14
Merge pull request #44356 from EricEzaM/PR/fix-input-event-string-conversions
Rémi Verschelde
2020-12-14
Fixed mistakes in InputEvent as_text and to_string implementations.
EricEzaM
2020-12-13
Rework Mesh handling on scene importing.
reduz
2020-12-13
Pow method doc fix
skyace65
2020-12-13
Merge pull request #43030 from bruvzg/ctl_var_font
Rémi Verschelde
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-13
Add important note about OS.get_unixtime.
Fabio Alessandrelli
2020-12-13
Merge pull request #42595 from bruvzg/ctl_rich_text
Rémi Verschelde
2020-12-13
Refresh TextLine buffer when moving tab
gongpha
2020-12-12
Fixed EditorPropertyText change signal emission.
Andrea Catania
2020-12-12
Merge pull request #44317 from mbrlabs/geometry2d-docs
Rémi Verschelde
2020-12-12
Fixed Geometry2D::get_closest_points_between_segments docs
Marcus Brummer
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