Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-10 | Add line length guideline to code editors | Pedro J. Estébanez | |
2016-10-09 | Merge pull request #6747 from RandomShaper/unify-serial-naming | Rémi Verschelde | |
Make node serial naming per-project and universal | |||
2016-10-09 | Merge pull request #6743 from mateka/issue-6296 | Rémi Verschelde | |
Issue #6296: When searching for control, checking if matrix is inversible | |||
2016-10-09 | Merge pull request #6741 from Faless/network_no_spoof | Rémi Verschelde | |
Better checks for Multiplayer API, prevent packet source spoofing. | |||
2016-10-09 | Merge pull request #6738 from bojidar-bg/update-travis | Rémi Verschelde | |
Attempt to fix travis builds for android | |||
2016-10-09 | Merge pull request #6730 from Faless/fix_export_crash_error | Rémi Verschelde | |
Throw an error when exporting a resource class | |||
2016-10-09 | Merge pull request #6722 from Hinsbart/projman_focus | Rémi Verschelde | |
Project manager: grab focus on ok button after path selection. | |||
2016-10-09 | Merge pull request #6717 from Hinsbart/focus_crash | Rémi Verschelde | |
Prevent crash on focus change when no valid next control has been found. | |||
2016-10-09 | Merge pull request #6716 from Hinsbart/completion_fix | Rémi Verschelde | |
Fix code completion drawing under other gui elements. | |||
2016-10-09 | Merge pull request #6712 from lordadamson/issue6012 | Rémi Verschelde | |
fix #6012 exposed setters and getters of Camera H/V offset to GDScript | |||
2016-10-09 | Merge pull request #6711 from Faless/add_go_to_origin_shortcut | Rémi Verschelde | |
Add shortcut to reset cursor position in 3D Editor ( #166 ) | |||
2016-10-09 | Merge pull request #6707 from volzhs/graphnode | Rémi Verschelde | |
Expose selected value of GraphNode | |||
2016-10-09 | Merge pull request #6706 from RandomShaper/light2d-editor-only | Rémi Verschelde | |
Add editor_only param to Light2D | |||
2016-10-09 | Merge pull request #6705 from volzhs/graphedit | Rémi Verschelde | |
Fix GraphEdit grab random node when delete or deselect by clicking empty space | |||
2016-10-09 | Merge pull request #6704 from RandomShaper/fix-android-build-flags | Rémi Verschelde | |
Fix compile flags not getting to the Android build | |||
2016-10-09 | Merge pull request #6703 from razvanc-r/fix_node_path | Rémi Verschelde | |
fixes #6695 - MultiNodeEdit edit path in exported NodePath | |||
2016-10-09 | Merge pull request #6702 from Faless/load_error_leading_slash | Rémi Verschelde | |
Add error when (pre)loading paths with leading / (#4280 - #3106) | |||
2016-10-09 | Merge pull request #6701 from Hinsbart/connect_noscript | Rémi Verschelde | |
ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid. | |||
2016-10-09 | Merge pull request #6699 from razvanc-r/fix_variant_can_convert | Rémi Verschelde | |
fixes #6331, Variant::can_convert | |||
2016-10-09 | Merge pull request #6693 from J08nY/issue-editor-only-light | Rémi Verschelde | |
light: respect editor_only setting in release build, fixes #6665 | |||
2016-10-09 | Merge pull request #6691 from Faless/expose_more_physics | Rémi Verschelde | |
Expose more 2D/3D physics options in project settings (#5029) | |||
2016-10-09 | Merge pull request #6673 from J08nY/issue-update-spinner | Rémi Verschelde | |
Fix #6653, add an option to stop the update spinner from spinning | |||
2016-10-09 | Merge pull request #6657 from Faless/multi_channel_rpc | Rémi Verschelde | |
Use 2 different ENet channels for reliable/unreliable packets | |||
2016-10-09 | Merge pull request #6627 from seijihariki/fix_crash_collider_overlap | Rémi Verschelde | |
Fix for crash when finding intersection on colliders that overlap | |||
2016-10-09 | Merge pull request #6613 from pkowal1982/tween | Rémi Verschelde | |
Tween reset/stop/resume/remove for all object properties at once | |||
2016-10-09 | Merge pull request #6553 from pkowal1982/treecheckbox | Rémi Verschelde | |
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | |||
2016-10-08 | editor_node: add an option to stop the update spinner from spinning, fixes #6653 | J08nY | |
2016-10-08 | Refactor node naming APIs used by editor | Pedro J. Estébanez | |
Make 'name_num_separator' a project setting Make all node operations separator-aware | |||
2016-10-08 | Fix reparent undo not renaming back | Pedro J. Estébanez | |
2016-10-08 | Added simple check to viewport, if matrix32 is invesile ↵ | Mateusz Adamczyk | |
(https://github.com/godotengine/godot/issues/6296). | |||
2016-10-07 | Better checks for Multiplayer API, prevent packet source spoofing. | Fabio Alessandrelli | |
Fixes the following problems. A malicious client was able to contact another peer faking its identity (even looking like he was the server). A malicious client was able to force other client disconnections by sending bogus system packets to the server. | |||
2016-10-07 | Attempt to fix travis builds for android | Bojidar Marinov | |
Using travis_wait command | |||
2016-10-06 | Throw an error when exporting a resource class | Fabio Alessandrelli | |
"export var tex = Texture" will now throw an error to avoid crashing the editor: "Exported constant not a type or resource" Fixes #6719 . Closes #6729 | |||
2016-10-06 | Project manager: grab focus on ok button after path selection. | Andreas Haas | |
Slight usability improvement: grabs focus on the Import/Create button after engine.cfg/path selection. So then I can just press enter to create the project ^^ | |||
2016-10-05 | fixes #6695 - MultiNodeEdit edit path in exported NodePath | Răzvan Cosmin Rădulescu | |
2016-10-05 | Fix code completion drawing under other gui elements. | Andreas Haas | |
Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690 | |||
2016-10-05 | Prevent crash on focus change when no valid next control has been found. | Andreas Haas | |
Fixes the crash discussed in #6714. | |||
2016-10-05 | bind method canvas_item_set_sort_children_by_y | Ariel Manzur | |
2016-10-05 | fix #6012 exposed setters and getters of Camera H/V offset to GDScript | Adham Zahran | |
2016-10-04 | Add shortcut to reset cursor position in 3D Editor ( #166 ) | Fabio Alessandrelli | |
The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166 | |||
2016-10-05 | Expose selected value of GraphNode | volzhs | |
2016-10-05 | Fix GraphEdit grab random node when delete or deselect by clicking empty space | volzhs | |
2016-10-04 | Fix compile flags not getting to the Android build | Pedro J. Estébanez | |
2016-10-04 | Add editor_only param to Light2D | Pedro J. Estébanez | |
2016-10-04 | Add warning when (pre)loading paths with leading / (#4280 - #3106) | Fabio Alessandrelli | |
2016-10-04 | ConnectionDialog: Don't allow connecting to a Node without a script if ↵ | Andreas Haas | |
target method is invalid. Shows a warning now. Fixes #6656 | |||
2016-10-04 | fixes #6331, Variant::can_convert | Răzvan Cosmin Rădulescu | |
2016-10-03 | light: respect editor_only setting in release build and dont show the light | J08nY | |
2016-10-03 | Expose more 2D/3D physics options in project settings | Fabio Alessandrelli | |
2016-10-03 | Merge pull request #6605 from zaps166/old-gl-ext-funcs | Rémi Verschelde | |
Add compatibility with old OpenGL 2.1 drivers |