Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-05 | Use circular fade instead of linear fade for distance fade | Hugo Locurcio | |
This makes distance fade look the same regardless of the camera angle, for all distance fade modes (Pixel Alpha, Pixel Dither, Object Dither). Distance fade now behaves like fog in this regard. | |||
2022-12-05 | Merge pull request #68324 from AThousandShips/group_import_uid | Rémi Verschelde | |
Fix group reimport bug | |||
2022-12-05 | Merge pull request #65101 from MrPhnix/range_value_bug | Rémi Verschelde | |
Bug: The range doesn't take into account the min value when setting the value. | |||
2022-12-05 | Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root | Rémi Verschelde | |
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner` | |||
2022-12-05 | Merge pull request #69594 from Mickeon/doc-peeves-read-a-dictionary | Rémi Verschelde | |
Overhaul Dictionary Documentation | |||
2022-12-05 | Merge pull request #68983 from Mickeon/doc-peeves-colorful | Rémi Verschelde | |
Tweak Color Documentation | |||
2022-12-05 | Merge pull request #67553 from Sauermann/fix-new-node-dialog-description | Rémi Verschelde | |
Fix Updating New Node Dialog Description of Custom Nodes | |||
2022-12-05 | Merge pull request #69563 from nyanpasu64/patch-1 | Rémi Verschelde | |
Fix burning CPU with udev disabled on Flatpak | |||
2022-12-05 | Merge pull request #67123 from ↵ | Rémi Verschelde | |
Rindbee/improve-caret-draw-conditions-for-LineEdit Improve caret drawing conditions for `LineEdit` | |||
2022-12-05 | Merge pull request #68231 from Mickeon/doc-you-cannot-get-rid-of-me | Rémi Verschelde | |
Add missing RID operator descriptions | |||
2022-12-05 | Merge pull request #69602 from Rindbee/fix-string-mod | Rémi Verschelde | |
Fix suppressed error message on error when using % format string | |||
2022-12-05 | Merge pull request #69115 from xiongyaohua/curve2d_baking_refactor | Rémi Verschelde | |
Curve2d baking and sampling refactor | |||
2022-12-05 | Merge pull request #69600 from Chaosus/fix_global_shader_crash | Rémi Verschelde | |
Fix setting a global shader variable in the project settings | |||
2022-12-05 | Merge pull request #69343 from YuriSizov/core-missing-property-revert-getters | Rémi Verschelde | |
Add missing public `property_*_revert` getters | |||
2022-12-05 | Merge pull request #69444 from YuriSizov/classref-makerst-does-heavylifting | Rémi Verschelde | |
Improve layout of generated class references RST pages | |||
2022-12-05 | Merge pull request #69609 from akien-mga/windows-msvc-debug-crt-opt-in | Rémi Verschelde | |
Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) | |||
2022-12-05 | Overhaul Dictionary Documentation | Micky | |
2022-12-05 | Tweak Color Documentation | Micky | |
2022-12-05 | Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) | Rémi Verschelde | |
Follow-up to #69294 which enabled it automatically for `dev_build=yes`, but this seems to cause some issues. Those issues should likely be debugged but until then this can stay opt-in. | |||
2022-12-05 | Fix suppressed error message on error when using % format string | Rindbee | |
Before, the valid flag would always be true. On formatting errors, an error message is returned as the result. (No error prompts.) | |||
2022-12-05 | Refactor baking code for Curve2D | Yaohua Xiong | |
The main change is to caculate tangent directly from bezier curve, without going through discretized polyline, avoiding pitfalls of discretization. A similar refacor had been applied to Curve3D. The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate() instead of `==`, in order to avoid float precision problem. | |||
2022-12-05 | Merge pull request #69284 from gdixr/bugfix-69082 | Yuri Sizov | |
Prevent editor crash when deleting children of GraphNode | |||
2022-12-05 | Improve layout of generated class references RST pages | Yuri Sizov | |
- General improvements to the page layout - Improved formatting for all class (properties, signals, annotations, theme properties, methods, operators, constructors, enumerations, constants) - Added extra styling opportunities throughout the generated document - Made generated tables more flexible to their content - Changed highlighting for self-reference from code to strong | |||
2022-12-05 | Fix setting a global shader variable in the project settings | Yuri Rubinsky | |
2022-12-05 | Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main | Rémi Verschelde | |
Minor tweaks/polish to the navigation controls to prevent interference | |||
2022-12-05 | Merge pull request #69132 from RumblingTurtle/multiline-move-fix | Rémi Verschelde | |
Script editor: Rewrite multiline move logic | |||
2022-12-05 | Merge pull request #69588 from TokageItLab/fix-play-bw | Rémi Verschelde | |
Fix AnimationPlayer play backward doesn't process just current key & AnimationPlaybackTrack seeking for preview | |||
2022-12-05 | Merge pull request #69294 from akien-mga/windows-msvc-link-debug-runtime | Rémi Verschelde | |
Windows: Link MSVC dynamic debug CRT for debug builds | |||
2022-12-05 | Merge pull request #69169 from akien-mga/embree-wasm-win32 | Rémi Verschelde | |
embree: Enable raycast module build for Web and Windows x86_32 | |||
2022-12-05 | Merge pull request #69580 from bruvzg/rtl_fix_search | Rémi Verschelde | |
[RTL] Fix search method not taking nested frame and line wraps into account. | |||
2022-12-05 | Merge pull request #69531 from BastiaanOlij/fix_origin_current_issue | Rémi Verschelde | |
Fix recurrence issue with setting current origin node | |||
2022-12-05 | Merge pull request #69521 from clayjohn/GLES3-glsl | Rémi Verschelde | |
Expose emulated *Unorm4x8 glsl functions in non-android builds | |||
2022-12-05 | Script editor: Rewrite multiline move logic. Preserving all carets and their ↵ | Eduard Zalyaev | |
selections intact on alt+up/down shortcut Fixes #68731. | |||
2022-12-05 | Fix animation play backward doesn't process current key&animtrack seek | Silc Renew | |
2022-12-05 | Merge pull request #69592 from bruvzg/fix_no_fc | Rémi Verschelde | |
[Linux/BSD] Fix build without fontconfig. | |||
2022-12-05 | [Linux/BSD] Fix build without fontconfig. | bruvzg | |
2022-12-05 | Merge pull request #69578 from dsnopek/android-native-handles | Rémi Verschelde | |
Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 renderer | |||
2022-12-05 | Merge pull request #68660 from Calinou/improve-cli-help | Rémi Verschelde | |
Improve command line help to fit on narrower displays | |||
2022-12-05 | Merge pull request #69584 from bruvzg/fix_tm_tr_4 | Rémi Verschelde | |
[TextMesh] Fix autotranslate. | |||
2022-12-05 | Merge pull request #69357 from TokageItLab/byebye-trigger | Rémi Verschelde | |
Remove `UPDATE_TRIGGER` mode from `ValueTrack::UpdateMode` & Match behaviors between `AnimationTree` and `AnimationPlayer` | |||
2022-12-05 | Merge pull request #69119 from lawnjelly/faster_variant_parser_master | Rémi Verschelde | |
Add readahead to VariantParser [4.x] | |||
2022-12-05 | Merge pull request #68770 from TokageItLab/add-track-validator | Rémi Verschelde | |
Add track validator to AnimationPlayerEditor to detect tracks which have error | |||
2022-12-05 | Merge pull request #68995 from bruvzg/sys_font_for_text | Rémi Verschelde | |
Use system fonts as fallback. | |||
2022-12-05 | Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var | Rémi Verschelde | |
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable | |||
2022-12-05 | Merge pull request #69561 from AThousandShips/tree_select_fix | Rémi Verschelde | |
Fix TreeItem::set_as_cursor check | |||
2022-12-05 | Merge pull request #69562 from timothyqiu/tileset-editor | Rémi Verschelde | |
Fix heap-use-after-free when exiting editor after editing TileSet | |||
2022-12-05 | Merge pull request #69312 from RumblingTurtle/double-click-editor-fix | Rémi Verschelde | |
Editor doubleclick jumping in certain positions fix | |||
2022-12-04 | Exposure emulated *Unorm4x8 glsl functions in non-android builds | clayjohn | |
Originally these functions were exposed on all GLSL ES 300 devices. However, that causes a build error as Android devices expose the *Unorm4x8 functions despite them not being in the ES 300 spec | |||
2022-12-05 | Fix recurrense issue with setting current origin node | Bastiaan Olij | |
2022-12-04 | [TextMesh] Fix autotranslate. | bruvzg | |