Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-07 | Add compatibility class for FixedSpatialMaterial | Rémi Verschelde | |
Fixes loading existing 3.0-alpha projects broken by 74808ac4d9176180dc7ecace99723edab8a73e0e. | |||
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky | |
2017-04-06 | Merge pull request #8296 from Hinsbart/normapmap | Rémi Verschelde | |
Fix typo in FixedSpatialMaterial [ci skip] | |||
2017-04-06 | Fix typo in FixedSpatialMaterial | Andreas Haas | |
NormapMap | |||
2017-04-06 | Merge pull request #8290 from supaiku-o/fix-highlight-typo | Rémi Verschelde | |
Fix highlight typo | |||
2017-04-06 | Merge pull request #8291 from ↵ | Juan Linietsky | |
godotengine/revert-8180-8145-Mouse_Position_is_unknown_until_first_mouse_event Revert "8145 - Mouse Position is unknown until first mouse event on X11" | |||
2017-04-06 | Revert "8145 - Mouse Position is unknown until first mouse event on X11" | Juan Linietsky | |
2017-04-06 | Fix highlight typo | supaiku | |
2017-04-06 | Merge pull request #8285 from Hinsbart/gdscript_default | Rémi Verschelde | |
Editor: Use GDScript as the default language in ScriptCreateDialog. | |||
2017-04-06 | Merge pull request #8286 from Hinsbart/memleaks | Rémi Verschelde | |
Core: fix possible memory leaks. | |||
2017-04-06 | Merge pull request #8287 from karroffel/dlscript-android-fix | Rémi Verschelde | |
[DLScript] fixed android builds now | |||
2017-04-06 | Editor: Use GDScript as the default language in ScriptCreateDialog. | Andreas Haas | |
2017-04-06 | [DLScript] fixed android builds now | Karroffel | |
... really. | |||
2017-04-06 | Core: fix possible memory leaks. | Andreas Haas | |
2017-04-06 | Merge pull request #8280 from karroffel/dlscript-inheritance | Rémi Verschelde | |
[DLScript] inheritance fixes | |||
2017-04-06 | Merge pull request #8276 from karroffel/dlscript-stl | Rémi Verschelde | |
[DLScript] API fixed and removed STL imports | |||
2017-04-06 | Merge pull request #8281 from curtisxk38/master | Andreas Haas | |
Fix typo in Parser Error message | |||
2017-04-05 | Fix typo in Parser Error message | curtisxk38 | |
2017-04-06 | [DLScript] inheritance fixes | Karroffel | |
This properly implements script inheritance for DLScripts. | |||
2017-04-06 | [DLScript] more API fixes | Karroffel | |
2017-04-06 | [DLScript] removed STL imports | Karroffel | |
2017-04-05 | Merge pull request #8269 from karroffel/dlscript-virtual-method-export | Rémi Verschelde | |
[DLScript] fixed virtual method export | |||
2017-04-05 | Merge pull request #8274 from RandomShaper/fix-android-x86 | Rémi Verschelde | |
Fix crash on Android-x86 | |||
2017-04-05 | Fix crash on Android-x86 | Pedro J. Estébanez | |
2017-04-05 | [DLScript] fixed virtual method export | Karroffel | |
2017-04-05 | Merge pull request #8268 from karroffel/dlscript-android | Rémi Verschelde | |
[DLScript] removed unused import | |||
2017-04-05 | [DLScript] removed unused import | Karroffel | |
This hopefully fixes android builds | |||
2017-04-05 | Fixer looping timer accumulation in _process | Rémi Verschelde | |
Follow-up to #8251. | |||
2017-04-05 | Fix URLs to moved docs pages | Rémi Verschelde | |
Closes #8266. | |||
2017-04-05 | Merge pull request #8264 from MrMaidx/filesystem_popup_fix | Rémi Verschelde | |
Fix typo which caused popup to display on incorrect coordinates. | |||
2017-04-05 | Merge pull request #8259 from bojidar-bg/move-slide-wall-fix | Rémi Verschelde | |
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable | |||
2017-04-05 | Merge pull request #8214 from tagcup/bounce_reflect_slide | Rémi Verschelde | |
Made slide and reflect active verbs acting on itself in Vector2 and V… | |||
2017-04-05 | Fix typo which caused popup to display on incorrect coordinates. | Martin Novak | |
2017-04-04 | Merge pull request #8263 from karroffel/dlscript-userdata | Rémi Verschelde | |
[DLScript] added variant constructor and a function to get userdata of a script | |||
2017-04-04 | [DLScript] added variant constructor and a function to get userdata of a script | Karroffel | |
The godot_dlinstance_get_userdata() function can be used to get the DLScript userdata pointer of any object that has a DLScript attached to it. This is particularly useful and even required for language bindings to work properly. This also fixes non-tool builds. | |||
2017-04-04 | Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable | Bojidar Marinov | |
Fixes #7313 | |||
2017-04-04 | Merge pull request #8246 from GodotNativeTools/dlscript-module | Rémi Verschelde | |
DLScript module | |||
2017-04-04 | Merge pull request #8251 from cynicaldevil/master | Rémi Verschelde | |
Previous value of time_left is added to wait_time before assigning to time_left | |||
2017-04-04 | Merge pull request #8248 from Hinsbart/fix_notify_renames | Rémi Verschelde | |
Fix more property names in _change_notify calls. | |||
2017-04-04 | Merge pull request #8247 from Hinsbart/scene_dock_order | Rémi Verschelde | |
Editor: Swap Scene and Import tabs in dock. | |||
2017-04-04 | Merge pull request #8244 from RandomShaper/improve-touch-button | Rémi Verschelde | |
Improve TouchScreenButton | |||
2017-04-04 | Merge pull request #8249 from eska014/win-export | Andreas Haas | |
Reenable Windows Desktop export | |||
2017-04-04 | previous value of time_left is added to wait_time before assigning to time_left | Nikhil Shagrithaya | |
2017-04-03 | Reenable Windows Desktop export | eska | |
2017-04-03 | Fix more property names in _change_notify calls. | Andreas Haas | |
2017-04-03 | Editor: Swap Scene and Import tabs in dock. | Andreas Haas | |
Swaps the ordering of those tabs. Now the editor defaults to displaying the scene tab instead of import, which I found a bit confusing. | |||
2017-04-03 | added dlscript module | Karroffel | |
This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md | |||
2017-04-03 | Made slide and reflect active verbs acting on itself in Vector2 and Vector3. | Ferenc Arn | |
This is in alignment with other functions in vector classes. Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs. Fixes #8201. | |||
2017-04-03 | increased maximum number of scripting languages | Karroffel | |
2017-04-03 | Improve TouchScreenButton | Pedro J. Estébanez | |
Fix shape not being updated Add a way to hide the shape on editor and debug-with-visible-shapes Remove useless checks |