Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-05 | Merge pull request #44838 from reduz/renderer-reorganization | Juan Linietsky | |
Reorganize renderer code + cache and threading optimizations. | |||
2021-01-05 | Merge pull request #44935 from godotengine/revert-37769-master | Rémi Verschelde | |
Revert "solved ctrl + alt + special character Issue #6851" | |||
2021-01-05 | Merge pull request #44934 from KoBeWi/p-p-push_the_item | Rémi Verschelde | |
Properly edit the instanced node in the inspector | |||
2021-01-05 | Revert "solved ctrl + alt + special character Issue #6851" | Rémi Verschelde | |
2021-01-05 | Properly edit the instanced node in the inspector | kobewi | |
2021-01-05 | Merge pull request #44892 from KoBeWi/gentle_drag | Rémi Verschelde | |
Commit CanvasItem state only if it changed | |||
2021-01-05 | Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change | Rémi Verschelde | |
Don't emit changed signal on Color Picker close | |||
2021-01-05 | Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5 | Rémi Verschelde | |
Fixes: GDscript min and max are inverted | |||
2021-01-05 | Merge pull request #44929 from mrushyendra/astar_doc_fix | Rémi Verschelde | |
Explain use of weight_scale and distance in AStar pathfinding cost calcuation | |||
2021-01-05 | Commit CanvasItem state only if it changed | kobewi | |
2021-01-05 | Explain A Star pathfinding algorithm cost calcuation | Maganty Rushyendra | |
2021-01-05 | Threaded optimizations to cull and render | reduz | |
-Reorganize thread work pool for rendering -Fixes to make secondary command buffers to work (disabled because they need more testing) | |||
2021-01-05 | Rewrite render code to be more cache and thread friendly. | reduz | |
2021-01-05 | Reorganize renderer code. | reduz | |
So it can hopefully be made more cache efficient afterwards. | |||
2021-01-05 | Merge pull request #44893 from Chaosus/shader_reference | Rémi Verschelde | |
[4.0] Fix shader editor documentation link | |||
2021-01-05 | Fix shader editor documentation link | Yuri Roubinsky | |
2021-01-05 | Merge pull request #44890 from KiritoAM/my-bug-fix | Rémi Verschelde | |
Fix for reselecting a TileMap node without first de-selecting it #44824 | |||
2021-01-05 | Merge pull request #44926 from zerc/fix-string-humanize-size-test | Rémi Verschelde | |
Changed type to make it work on x32 architecture. | |||
2021-01-05 | Merge pull request #44909 from dalexeev/editor-log-newline | Rémi Verschelde | |
Fix odd newline in `EditorLog::add_message()` | |||
2021-01-05 | Merge pull request #44928 from mrushyendra/raise_doc_fix | Rémi Verschelde | |
[Doc] Specify order of drawing of Nodes in raise() description | |||
2021-01-05 | Merge pull request #44299 from Chaosus/fix_win32_warning | Rémi Verschelde | |
Fixed warning at window closing (WIN32) | |||
2021-01-05 | Specify order of drawing of Nodes in raise() description | Maganty Rushyendra | |
2021-01-05 | Changed type to make it work on x32 architecture. | zero13cool | |
2021-01-05 | Merge pull request #44154 from dsnopek/webxr-master | Rémi Verschelde | |
Add WebXR support (for Godot 4.0) | |||
2021-01-04 | Add support for WebXR | David Snopek | |
2021-01-04 | Merge pull request #44921 from jdbener/remove_double_list | Rémi Verschelde | |
Remove Unnecessary Double List | |||
2021-01-04 | Merge pull request #44842 from clayjohn/VULKAN-SSAO-2 | Rémi Verschelde | |
SSAO renames and move push constant binding | |||
2021-01-04 | Remove Unnecessary Double List | Joshua Dahl | |
_OS::print_resources_by_type had two of the exact same list, one of which was never used. | |||
2021-01-04 | Merge pull request #44914 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | |
Fix doc for the VisualScript class after #39649 PR | |||
2021-01-05 | Fix doc for the VisualScript class. | Swarnim Arun | |
2021-01-04 | Merge pull request #39649 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | |
Visual Script Refactor | |||
2021-01-04 | Merge pull request #44911 from akien-mga/doc-sync | Rémi Verschelde | |
doc: Sync classref with current source | |||
2021-01-04 | Merge pull request #44910 from Geometror/fix-normal-map | Rémi Verschelde | |
fix inconsistent normal map shader variable naming which stopped normal maps from working | |||
2021-01-04 | Merge pull request #44906 from ↵ | Rémi Verschelde | |
EricEzaM/PR/popup-menu-fix-not-matching-button-size Fixed PopupMenu not matching parent MenuButton/OptionButton width | |||
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2021-01-04 | fix inconsistent normal map shader variable naming | Hendrik Brucker | |
2021-01-04 | Fix odd newline in `EditorLog::add_message()` | Danil Alexeev | |
2021-01-04 | Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fix | Rémi Verschelde | |
Fixed hover highlight style rect of items being cut off. | |||
2021-01-04 | Merge pull request #44907 from qarmin/fix_leak_gradient | Rémi Verschelde | |
Fix memory leak with Gradient in Node3DEditorViewport | |||
2021-01-04 | Fix Leak with Gradient in Node3DEditorViewport | Rafał Mikrut | |
2021-01-04 | Fixed PopupMenu not matching parent MenuButton/OptionButton width | Eric M | |
2021-01-04 | Merge pull request #44330 from Hurakano/fixes | Rémi Verschelde | |
Texture import 'streamed' property should be bool | |||
2021-01-04 | Fixed hover highlight style rect of items being cut off. | Eric M | |
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework. | |||
2021-01-04 | Merge pull request #44530 from clayjohn/VULKAN-framebuffer-error | Rémi Verschelde | |
Use basic uniform set for depth prepass | |||
2021-01-04 | Merge pull request #44899 from qarmin/remove_memory_leak_canvas_group | Rémi Verschelde | |
Remove memory leak in Canvas Group | |||
2021-01-03 | SSAO cleanup and fixes | clayjohn | |
2021-01-03 | Remove memory leak in Canvas Group | Rafał Mikrut | |
2021-01-03 | Don't emit changed signal on Color Picker close | kobewi | |
2021-01-03 | Fix for reselecting a TileMap node without first de-selecting it | andrew-softdev | |
2021-01-03 | Merge pull request #42779 from volzhs/editor-file-dialog | Rémi Verschelde | |
Enhance editor file dialog |