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2021-01-05Merge pull request #44838 from reduz/renderer-reorganizationJuan Linietsky
Reorganize renderer code + cache and threading optimizations.
2021-01-05Merge pull request #44935 from godotengine/revert-37769-masterRémi Verschelde
Revert "solved ctrl + alt + special character Issue #6851"
2021-01-05Merge pull request #44934 from KoBeWi/p-p-push_the_itemRémi Verschelde
Properly edit the instanced node in the inspector
2021-01-05Revert "solved ctrl + alt + special character Issue #6851"Rémi Verschelde
2021-01-05Properly edit the instanced node in the inspectorkobewi
2021-01-05Merge pull request #44892 from KoBeWi/gentle_dragRémi Verschelde
Commit CanvasItem state only if it changed
2021-01-05Merge pull request #44895 from KoBeWi/the_color_DID_NOT_changeRémi Verschelde
Don't emit changed signal on Color Picker close
2021-01-05Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5Rémi Verschelde
Fixes: GDscript min and max are inverted
2021-01-05Merge pull request #44929 from mrushyendra/astar_doc_fixRémi Verschelde
Explain use of weight_scale and distance in AStar pathfinding cost calcuation
2021-01-05Commit CanvasItem state only if it changedkobewi
2021-01-05Explain A Star pathfinding algorithm cost calcuationMaganty Rushyendra
2021-01-05Threaded optimizations to cull and renderreduz
-Reorganize thread work pool for rendering -Fixes to make secondary command buffers to work (disabled because they need more testing)
2021-01-05Rewrite render code to be more cache and thread friendly.reduz
2021-01-05Reorganize renderer code.reduz
So it can hopefully be made more cache efficient afterwards.
2021-01-05Merge pull request #44893 from Chaosus/shader_referenceRémi Verschelde
[4.0] Fix shader editor documentation link
2021-01-05Fix shader editor documentation linkYuri Roubinsky
2021-01-05Merge pull request #44890 from KiritoAM/my-bug-fixRémi Verschelde
Fix for reselecting a TileMap node without first de-selecting it #44824
2021-01-05Merge pull request #44926 from zerc/fix-string-humanize-size-testRémi Verschelde
Changed type to make it work on x32 architecture.
2021-01-05Merge pull request #44909 from dalexeev/editor-log-newlineRémi Verschelde
Fix odd newline in `EditorLog::add_message()`
2021-01-05Merge pull request #44928 from mrushyendra/raise_doc_fixRémi Verschelde
[Doc] Specify order of drawing of Nodes in raise() description
2021-01-05Merge pull request #44299 from Chaosus/fix_win32_warningRémi Verschelde
Fixed warning at window closing (WIN32)
2021-01-05Specify order of drawing of Nodes in raise() descriptionMaganty Rushyendra
2021-01-05Changed type to make it work on x32 architecture.zero13cool
2021-01-05Merge pull request #44154 from dsnopek/webxr-masterRémi Verschelde
Add WebXR support (for Godot 4.0)
2021-01-04Add support for WebXRDavid Snopek
2021-01-04Merge pull request #44921 from jdbener/remove_double_listRémi Verschelde
Remove Unnecessary Double List
2021-01-04Merge pull request #44842 from clayjohn/VULKAN-SSAO-2Rémi Verschelde
SSAO renames and move push constant binding
2021-01-04Remove Unnecessary Double ListJoshua Dahl
_OS::print_resources_by_type had two of the exact same list, one of which was never used.
2021-01-04Merge pull request #44914 from swarnimarun/master-visualscript-refactorRémi Verschelde
Fix doc for the VisualScript class after #39649 PR
2021-01-05Fix doc for the VisualScript class.Swarnim Arun
2021-01-04Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde
Visual Script Refactor
2021-01-04Merge pull request #44911 from akien-mga/doc-syncRémi Verschelde
doc: Sync classref with current source
2021-01-04Merge pull request #44910 from Geometror/fix-normal-mapRémi Verschelde
fix inconsistent normal map shader variable naming which stopped normal maps from working
2021-01-04Merge pull request #44906 from ↵Rémi Verschelde
EricEzaM/PR/popup-menu-fix-not-matching-button-size Fixed PopupMenu not matching parent MenuButton/OptionButton width
2021-01-04doc: Sync classref with current sourceRémi Verschelde
2021-01-04fix inconsistent normal map shader variable namingHendrik Brucker
2021-01-04Fix odd newline in `EditorLog::add_message()`Danil Alexeev
2021-01-04Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fixRémi Verschelde
Fixed hover highlight style rect of items being cut off.
2021-01-04Merge pull request #44907 from qarmin/fix_leak_gradientRémi Verschelde
Fix memory leak with Gradient in Node3DEditorViewport
2021-01-04Fix Leak with Gradient in Node3DEditorViewportRafał Mikrut
2021-01-04Fixed PopupMenu not matching parent MenuButton/OptionButton widthEric M
2021-01-04Merge pull request #44330 from Hurakano/fixesRémi Verschelde
Texture import 'streamed' property should be bool
2021-01-04Fixed hover highlight style rect of items being cut off.Eric M
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework.
2021-01-04Merge pull request #44530 from clayjohn/VULKAN-framebuffer-errorRémi Verschelde
Use basic uniform set for depth prepass
2021-01-04Merge pull request #44899 from qarmin/remove_memory_leak_canvas_groupRémi Verschelde
Remove memory leak in Canvas Group
2021-01-03SSAO cleanup and fixesclayjohn
2021-01-03Remove memory leak in Canvas GroupRafał Mikrut
2021-01-03Don't emit changed signal on Color Picker closekobewi
2021-01-03Fix for reselecting a TileMap node without first de-selecting itandrew-softdev
2021-01-03Merge pull request #42779 from volzhs/editor-file-dialogRémi Verschelde
Enhance editor file dialog