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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-01
small fix so shadows dont need to use a separate material for world vertex co...
Juan Linietsky
2017-12-01
Properly take into consideration that VERTEX must be written to in opaque pre...
Juan Linietsky
2017-12-01
Merge pull request #13445 from kosz78/fix-duplicate-crash
Juan Linietsky
2017-12-01
Fixed crash on duplicate instanced nodes (#13432)
Konstantin Zaitsev
2017-12-01
Merge pull request #13216 from hoelzl/pr-fix-tile-origin-center
Poommetee Ketson
2017-12-01
Merge pull request #13419 from marcelofg55/wasapi_fix3
Poommetee Ketson
2017-12-01
Merge pull request #13417 from AndreaCatania/patch-1
Poommetee Ketson
2017-11-30
Fix wasapi going silent when number of channels are not supported
Marcelo Fernandez
2017-11-30
Merge pull request #13412 from BastiaanOlij/fix_loadlibraryexw
Rémi Verschelde
2017-11-30
Merge pull request #13408 from VinegarLove/13399-raycast_exclude
Rémi Verschelde
2017-11-30
Fixed bullet server null pointer check
Andrea Catania
2017-11-30
Ported 'Exclude Parent' from Raycast2D to Raycast
Marco Masselli
2017-12-01
Needed a broader search path flag
Bastiaan Olij
2017-11-30
Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-30
Merge pull request #13410 from ISylvox/glad-0.1.16a0
Rémi Verschelde
2017-11-30
glad: Sync with upstream 0.1.16a0
Indah Sylvia
2017-11-30
Merge pull request #13407 from djrm/pr_fixes
Rémi Verschelde
2017-11-30
Fix PathFollow2D motion.
Ferenc Arn
2017-11-29
Fixed editor settings disappearing (caused by uninitialized variable).
Daniel J. Ramirez
2017-11-29
Merge pull request #13392 from cbscribe/kcc_raycast_fix
Rémi Verschelde
2017-11-29
Merge pull request #13395 from ISylvox/export-logo
Rémi Verschelde
2017-11-29
Enhanced iOS and UWP logo on Export dialog
Indah Sylvia
2017-11-29
doc: Fix misplaced constant description
Rémi Verschelde
2017-11-29
i18n: Sync translation templates with current source
Rémi Verschelde
2017-11-29
i18n: Sync translations with Weblate
Rémi Verschelde
2017-11-29
Merge pull request #13383 from Krakean/fix_whitescreen
Rémi Verschelde
2017-11-29
Merge pull request #13367 from Krakean/inspector_collapseexpand_corrections
Rémi Verschelde
2017-11-29
Merge pull request #13379 from ianb96/lastline_scroll_fix
Rémi Verschelde
2017-11-29
Merge pull request #13390 from poke1024/opteditorhelp
Rémi Verschelde
2017-11-29
Merge pull request #13387 from rraallvv/refactor
Rémi Verschelde
2017-11-29
Merge pull request #13382 from eska014/html5-fix-mousemotion-relative
Rémi Verschelde
2017-11-29
Merge pull request #13384 from ianb96/scene_move_update
Rémi Verschelde
2017-11-29
Make editor help select shortest (best) instead of first match
Bernhard Liebl
2017-11-28
Change RayCast2D 'Exclude Parent' to include Area2D
Chris Bradfield
2017-11-28
moving open scenes in filesystem update dependencies fix
Ian
2017-11-28
disable caching for targets using helper functions
Rhody Lugo
2017-11-29
Fixed white screen on editor/game startup by moving window displaying to a bi...
Dmitry Koteroff
2017-11-29
Fix inverted relative mouse motion in HTML5 export
Leon Krause
2017-11-28
last line scroll fix when scroll_past_last_line is disabled
Ian
2017-11-29
Merge pull request #13363 from mhilbrunner/patch-2
Poommetee Ketson
2017-11-29
Merge pull request #13320 from TwistedTwigleg/documentation_additions_two
Poommetee Ketson
2017-11-28
[DOCS] Node: Document _process()/_set_process()
Max Hilbrunner
2017-11-28
Merge pull request #13368 from martinlindhe/master
Poommetee Ketson
2017-11-28
fix some typos
Martin Lindhe
2017-11-28
Added documentation for World, Theme, StreamTexture, Sky, and ShortCut
TwistedTwigleg
2017-11-28
Small fixes to #13233
Dmitry Koteroff
2017-11-28
Merge pull request #13365 from BastiaanOlij/fix_arvr_set_transform
Gilles Roudiere
2017-11-28
Set real world position, not virtual world position!
Bastiaan Olij
2017-11-28
Merge pull request #13359 from rraallvv/cache_pruning
Rémi Verschelde
2017-11-28
use the same cache for all branches for appveyor
Rhody Lugo
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