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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-26
Fix `DisplayServer.has_feature()` claiming X11 has native icon support
Hugo Locurcio
2022-10-26
Fix EXE_BAD_ACCESS caused by optional argument
Gordon MacPherson
2022-10-26
Document the ENetPacketPeer class
Hugo Locurcio
2022-10-26
Add math operators to Visual Shader node names
Alfred Reinold Baudisch
2022-10-25
Merge pull request #67431 from Chaosus/vs_fix_nodes_code
Yuri Rubinsky
2022-10-25
Merge pull request #67098 from Calinou/doc-light-no-scale
Max Hilbrunner
2022-10-25
Merge pull request #67833 from Calinou/doc-animation
Max Hilbrunner
2022-10-25
Merge pull request #67843 from Calinou/doc-csgshape3d
Max Hilbrunner
2022-10-25
Merge pull request #67841 from Calinou/doc-basematerial3d
Max Hilbrunner
2022-10-25
Merge pull request #67858 from TechnoPorg/fix-upnp-docs
Max Hilbrunner
2022-10-25
Merge pull request #67768 from Calinou/doc-debanding
Max Hilbrunner
2022-10-25
Merge pull request #67848 from Calinou/doc-canvastexture
Max Hilbrunner
2022-10-25
Merge pull request #67823 from Chaosus/fix_image_crash
Yuri Rubinsky
2022-10-24
Update TextLine.xml
Ian Gaither
2022-10-24
Fix Thread usage in UPNP docs.
TechnoPorg
2022-10-24
Document the CanvasTexture class
Hugo Locurcio
2022-10-25
Fix built-in script path of GDScript
Wei Guo
2022-10-24
Merge pull request #67541 from RandomShaper/refactor_subgroup_ads
Clay John
2022-10-24
Document (Omni/Spot)Light3D ignoring Node3D's `scale` property
Hugo Locurcio
2022-10-24
Document `collision_priority` in the CSGShape3D class
Hugo Locurcio
2022-10-24
Document the BaseMaterial3D class
Hugo Locurcio
2022-10-24
Document the Animation class
Hugo Locurcio
2022-10-24
Handle closed splines in Collada importer
Mark Riedesel
2022-10-24
Document debanding only affecting 3D rendering by default
Hugo Locurcio
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-24
Fix crash when calling `fill` method on an empty `Image`
Yuri Rubinsky
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-23
Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...
Clay John
2022-10-23
Merge pull request #67566 from Sauermann/fix-code-simplifications
Clay John
2022-10-23
Merge pull request #65334 from dsnopek/opengl-multiview
Clay John
2022-10-23
Merge pull request #67647 from Cykyrios/fix-rigidbody3d-inertia
Clay John
2022-10-23
Merge pull request #67755 from m4gr3d/input_event_screen_touch_double_tap_main
Fredia Huya-Kouadio
2022-10-23
Merge pull request #67764 from keptsecret/implement-mesh-surface-update-x-region
Max Hilbrunner
2022-10-23
Merge pull request #67677 from rsubtil/doc_popupmenu
Max Hilbrunner
2022-10-23
Merge pull request #67780 from kdada/fix-multiplayer-sync-time
Fabio Alessandrelli
2022-10-23
Merge pull request #67655 from MewPurPur/remove-dupe-registrations
Yuri Rubinsky
2022-10-23
Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_inter...
Wei Guo
2022-10-23
Merge pull request #67766 from raulsntos/dotnet-generated
Ignacio Roldán Etcheverry
2022-10-22
Use `.generated` suffix for generated C# code
Raul Santos
2022-10-22
implemented mesh_surface_update_x functions
keptsecret
2022-10-22
Merge pull request #67718 from Mickeon/doc-peeves-the-constant-burden
Max Hilbrunner
2022-10-22
Merge pull request #67737 from smix8/navigation_tilemap_doc_fix_4.x
Max Hilbrunner
2022-10-22
Add double_tap attribute to InputEventScreenTouch
Fredia Huya-Kouadio
2022-10-22
Fix `TileMap` collision shapes debug draw
kleonc
2022-10-21
Add multiview to the opengl3 driver
David Snopek
2022-10-21
Merge pull request #67620 from Riteo/default-opaque-composition
Clay John
2022-10-22
Fix class doc for TileMap navigation visibility mode
smix8
2022-10-21
Merge pull request #67426 from MrBlockers/blurry-texture-preview
Clay John
2022-10-21
Merge pull request #67546 from clayjohn/DS-msg
Clay John
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