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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-12
Merge pull request #51554 from mortarroad/master-fix-particle-spread-regressions
Rémi Verschelde
2021-08-12
Fix regressions caused by recent particle spread refactor
Morris Tabor
2021-08-12
Merge pull request #49313 from madmiraal/fix-48408
Rémi Verschelde
2021-08-12
Fix multiple issues with CSGPolygon
Marcel Admiraal
2021-08-12
Merge pull request #51517 from Chaosus/precise_graphedit_port_handling
Yuri Roubinsky
2021-08-12
Merge pull request #51502 from codecat/fix-caret-selection
Rémi Verschelde
2021-08-12
Merge pull request #51548 from Chaosus/shader_silence_error
Rémi Verschelde
2021-08-12
Removes an internal error report if shader fails compile
Yuri Roubinsky
2021-08-12
Merge pull request #49346 from IcedQuinn/document-jsonrpc
Rémi Verschelde
2021-08-12
Merge pull request #51533 from Calinou/fix-nearest-mipmap-filter
Rémi Verschelde
2021-08-12
doc: Add documentation for JSONRPC class
Iced Quinn
2021-08-12
Merge pull request #49521 from LightningAA/focus-scenetree-on-root-node-4.0
Rémi Verschelde
2021-08-12
Merge pull request #51540 from floppyhammer/fix-cpu-particles-2d-disappearance
Rémi Verschelde
2021-08-12
Merge pull request #51541 from timothyqiu/reset-crash
Rémi Verschelde
2021-08-12
Better port handling connection for `GraphEdit`
Yuri Roubinsky
2021-08-12
Merge pull request #51522 from nekomatata/capsule-3d-independent-height
Rémi Verschelde
2021-08-12
Fix CPUParticles2D disappearance after amount change
floppyhammer
2021-08-12
Fixes crash when AnimationPlayer reset on save
Haoyu Qiu
2021-08-11
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons
Lightning_A
2021-08-12
Fix the Use Nearest Mipmap Filter project setting not working
Hugo Locurcio
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Merge pull request #51498 from codecat/fix-triple-click
Rémi Verschelde
2021-08-11
Merge pull request #51520 from mhilbrunner/biggest-nitpick-ever
Rémi Verschelde
2021-08-11
Docs: Fix capitalisation of Warning in two places
Max Hilbrunner
2021-08-11
Merge pull request #51527 from KoBeWi/minmax
Rémi Verschelde
2021-08-11
Triple click in text editor now uses last mouse position for validity
Melissa Geels
2021-08-11
Improve CapsuleShape2D size clamping
kobewi
2021-08-11
Merge pull request #51523 from mhilbrunner/fix-build
Max Hilbrunner
2021-08-11
Fix CI after #38992
Max Hilbrunner
2021-08-11
Merge pull request #38992 from Dragoncraft89/master
Rémi Verschelde
2021-08-11
Merge pull request #51399 from RevoluPowered/improve_editor_grid_performance_4.0
Rémi Verschelde
2021-08-11
Merge pull request #41634 from KoBeWi/the_independence
Rémi Verschelde
2021-08-11
Merge pull request #51510 from mhilbrunner/mbedtls
Rémi Verschelde
2021-08-11
Merge pull request #50329 from Calinou/decrease-default-dof-bokeh-quality
Rémi Verschelde
2021-08-11
Implement editor grid performance improvements
Gordon MacPherson
2021-08-11
Merge pull request #51513 from mhilbrunner/ssl-warning
Rémi Verschelde
2021-08-11
Merge pull request #51515 from Bhu1-V/PR/shortcut-fix
Rémi Verschelde
2021-08-11
Make radius & height in CapsuleShape2D independent
Tomasz Chabora
2021-08-11
Decrease the default depth of field bokeh quality
Hugo Locurcio
2021-08-11
Docs: Add warnings about no SSL/(D)TLS revocation
Max Hilbrunner
2021-08-11
corrected method name `set_event`
Bhuvan Vemula
2021-08-11
Merge pull request #51486 from reduz/fixes-to-mobile-renderer
Rémi Verschelde
2021-08-11
Update bundled Mozilla X.509 CA root certificates
Max Hilbrunner
2021-08-11
Merge pull request #51500 from timothyqiu/navmesh-doc
Rémi Verschelde
2021-08-11
Merge pull request #51505 from Chaosus/shader_fix_shadetype-errorline
Yuri Roubinsky
2021-08-11
Move cursor to edge of selection when moving caret left/right
Melissa Geels
2021-08-11
Merge pull request #51503 from Chaosus/shader_fix_matrix_operators
Yuri Roubinsky
2021-08-11
Improve NavigationMesh typing, parameter validation and documentation
Haoyu Qiu
2021-08-11
Break futher shader compilation after missing `;` after`shader_type`
Yuri Roubinsky
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