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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-10-06
added temp variable because *p_inputs[2] is the same as *p_outputs[0]
Jacob Edie
2020-09-14
Merge pull request #41987 from skyace65/Audio1
Rémi Verschelde
2020-09-14
Merge pull request #42038 from hoontee/_42027
Rémi Verschelde
2020-09-14
Merge pull request #42044 from Chaosus/vs_fix_regression2
Yuri Roubinsky
2020-09-13
Fix "Create Trimesh Collision Sibling" transform
hoontee
2020-09-13
Fix visual shader connection regression
Yuri Roubinsky
2020-09-13
Merge pull request #36407 from timothyqiu/maybe-copy-paste-error
Rémi Verschelde
2020-09-13
Merge pull request #42031 from Chaosus/vs_fix_ports
Yuri Roubinsky
2020-09-13
[VisualShader] Fixes default node's input port not hiding on connection
Yuri Roubinsky
2020-09-13
Fixes crash when saving scene
Haoyu Qiu
2020-09-13
Merge pull request #42012 from vnen/variant-fix-vectori-mult
Rémi Verschelde
2020-09-13
Merge pull request #42000 from aaronfranke/cs-arr-concat
Rémi Verschelde
2020-09-13
Merge pull request #42019 from neikeq/issue-41909
Rémi Verschelde
2020-09-13
C#: Fix csproj not synced on file move/removal from FS dock
Ignacio Etcheverry
2020-09-12
Add concatenation support and a new ctor to Godot.Collections.Array
Aaron Franke
2020-09-12
Fix Vector{2,3}i casting on Variant multiplication with numbers
George Marques
2020-09-12
Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed
Rémi Verschelde
2020-09-12
Merge pull request #41841 from madmiraal/fix-bit-fields
Rémi Verschelde
2020-09-12
Merge pull request #42003 from Chaosus/vs_fix_mode
Yuri Roubinsky
2020-09-12
Update shader graph if mode is changed
Yuri Roubinsky
2020-09-11
Disconnect item_rect_changed when removing a child of GraphEdit
Wilson E. Alvarez
2020-09-11
Merge pull request #41988 from ebrahimebrahim/master
Rémi Verschelde
2020-09-11
Merge pull request #41986 from Chaosus/vs_fix_triplanar_texture
Yuri Roubinsky
2020-09-11
Improve AudioEffectDistortion and AudioEffectFilter documentation
skyace65
2020-09-11
Fix triplanar texture code generation in visual shaders
Yuri Roubinsky
2020-09-11
Clarify get_data Image method
Ebrahim Ebrahim
2020-09-11
Merge pull request #41976 from Xrayez/gdnative-tests-string
Rémi Verschelde
2020-09-11
Merge pull request #41955 from Chaosus/vs_performance_fix3
Yuri Roubinsky
2020-09-11
Merge pull request #41977 from madmiraal/fix-vector_h
Rémi Verschelde
2020-09-11
Improve performance of Add/Remove/Connect/Change nodes in visual shader
Yuri Roubinsky
2020-09-11
Move GDNative `String` tests to respective module
Andrii Doroshenko (Xrayez)
2020-09-11
Merge pull request #41965 from lyuma/shadow_attenuation
Rémi Verschelde
2020-09-11
Merge pull request #41975 from madmiraal/remove-unused-variables
Rémi Verschelde
2020-09-11
Add missing reference to const T Vector::get().
Marcel Admiraal
2020-09-11
Remove unused Python local variables.
Marcel Admiraal
2020-09-11
doc: Sync classref with current source
Rémi Verschelde
2020-09-11
Remove bit fields and use fixed width integers instead.
Marcel Admiraal
2020-09-11
Merge pull request #41971 from nekomatata/richtextlabel-align-pointer
Rémi Verschelde
2020-09-11
Fix RichTextLabel alignment for clickable regions
PouleyKetchoupp
2020-09-10
Fix ATTENUATION and implement SHADOW_ATTENUATION.
Lyuma
2020-09-10
Merge pull request #40973 from Paulb23/code_edit
Rémi Verschelde
2020-09-10
Remove breakpoints from editor settings
Paulb23
2020-09-10
Move safe line color into editor
Paulb23
2020-09-10
Move ConnectionGutter to editor code_editor
Paulb23
2020-09-10
Add folding gutter to code_edit
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
Changed line_edited_from(from) to lines_edit_from(from, to)
Paulb23
2020-09-10
Added Line numbers to CodeEdit
Paulb23
2020-09-10
Added gutter system to TextEdit
Paulb23
2020-09-10
Add and convert editor to use CodeEdit
Paulb23
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