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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-01-23
Merge pull request #25242 from BastiaanOlij/fix_ios_issues
Rémi Verschelde
2019-01-23
Revert "Revert "Update random_pcg.h""
Rémi Verschelde
2019-01-23
Remove unused method in RasterizerStorageGLES2
Rémi Verschelde
2019-01-23
Revert "Update random_pcg.h"
Rémi Verschelde
2019-01-23
Fix errors on iOS
Bastiaan Olij
2019-01-22
Implement unpacking for compressed vertex formats on GLES2 when not supported...
Juan Linietsky
2019-01-22
Merge pull request #25238 from dragmz/patch-7
Rémi Verschelde
2019-01-22
Merge pull request #25233 from ivanarh/master
Rémi Verschelde
2019-01-22
Set WINVER and _WIN32_WINNT values in VS project
Marcin Zawiejski
2019-01-22
Raised executable priority on windows to avoid stuter, helps #25162
Juan Linietsky
2019-01-22
Merge pull request #25235 from neikeq/pp
Ignacio Etcheverry
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-22
Fixed possible crash in pck_packer.cpp due to wrong memory freeing.
Ivan Ponomarev
2019-01-22
Forbid making root on inherited scenes, closes #24484
Juan Linietsky
2019-01-22
Avoid cyclic iteration check, fixes #24969
Juan Linietsky
2019-01-22
Make inspector gain focus on refresh only if it has it, fixes #24979, closes ...
Juan Linietsky
2019-01-22
Do not use shadow cubemaps if depth write is not supported to avoid errors, c...
Juan Linietsky
2019-01-22
Fix collision margin being wrongly read by default, fixes #25181
Juan Linietsky
2019-01-22
Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132
Juan Linietsky
2019-01-22
Merge pull request #25223 from akien-mga/base64-return-long
Rémi Verschelde
2019-01-22
Merge pull request #25222 from santouits/webgl-depth
Rémi Verschelde
2019-01-22
base64.h: Fix return type mismatch
Rémi Verschelde
2019-01-22
WebGL1 some changes
santouits
2019-01-22
Merge pull request #25178 from marxin/sanitizr-options
Rémi Verschelde
2019-01-22
Merge pull request #25215 from akien-mga/scripteditor-goto-line
Rémi Verschelde
2019-01-22
Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bug
Rémi Verschelde
2019-01-22
Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3d
Rémi Verschelde
2019-01-22
Fix going to script line on VisualScript errors
Rémi Verschelde
2019-01-22
Merge pull request #25208 from clayjohn/angular_velocity_cpu_2d
Rémi Verschelde
2019-01-21
properly initialize angular_velocity in cpuparticles2d
clayjohn
2019-01-21
fix bug with cpu_particle_2d_align_y
clayjohn
2019-01-21
Merge pull request #25200 from neikeq/oo
Ignacio Etcheverry
2019-01-21
Merge pull request #25196 from santouits/webgl-backslashes
Rémi Verschelde
2019-01-21
Mono: Add assembly reloading to running games
Ignacio Etcheverry
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-21
webgl1 doesn't like backslashes in #define
santouits
2019-01-21
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-21
i18n: Sync translations with Weblate
Rémi Verschelde
2019-01-21
Merge pull request #25192 from akien-mga/export-ttr
Rémi Verschelde
2019-01-21
Modified code generation to be more friendly to previews, fixes #25094
Juan Linietsky
2019-01-21
Make the Texture Region Editor able to edit regions of Sprite3Ds
Michael Alexsander Silva Dias
2019-01-21
ExportDialog: Make error messages translatable
Rémi Verschelde
2019-01-21
Merge pull request #25163 from ankitpriyarup/master
Rémi Verschelde
2019-01-21
Merge pull request #25064 from homer666/itemlist-adjust-ui_select-precedence
Rémi Verschelde
2019-01-21
Merge pull request #25115 from marxin/fix-19633-proper
Rémi Verschelde
2019-01-21
Merge pull request #25117 from dragmz/patch-6
Rémi Verschelde
2019-01-21
Merge pull request #25188 from akien-mga/sync-controller-db
Rémi Verschelde
2019-01-21
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2019-01-21
Disable autowrap for export dialog errors
Ankit Priyarup
2019-01-21
Cleanup after @reduz :)
Rémi Verschelde
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