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2022-02-17We were only getting our available shader features, now we also enabling themBastiaan Olij
2022-02-16Merge pull request #58176 from timothyqiu/find-nearestRémi Verschelde
2022-02-16Merge pull request #58175 from clayjohn/VULKAN-sky-only-bugRémi Verschelde
2022-02-16i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 9cb169504a5f529a542841bff8ff6cf91cd0b82d)
2022-02-16i18n: Sync editor translations with WeblateRémi Verschelde
Minor proofreading of new OSX export strings. (cherry picked from commit 9f09251027a485f14740dce7b753e962d26bff78)
2022-02-16Merge pull request #58159 from KoBeWi/source_jumperRémi Verschelde
2022-02-16Merge pull request #58173 from akien-mga/js-build-fix-is_project_managerRémi Verschelde
2022-02-16Merge pull request #58174 from timothyqiu/vs-set-index-crashRémi Verschelde
2022-02-16Merge pull request #44716 from Calinou/os-add-get-processor-nameRémi Verschelde
2022-02-16Properly exclude lights that are marked as sky onlyclayjohn
2022-02-16Make VMap::find_nearest return -1 when emptyHaoyu Qiu
2022-02-16HTML5: Fix build after #52742Rémi Verschelde
Fixes #58172.
2022-02-16Fix VisualScript crash when using Set Index nodeHaoyu Qiu
2022-02-16Merge pull request #58165 from Calinou/fix-default-sky-process-modeRémi Verschelde
Fix default sky process mode not being Real-Time
2022-02-16Merge pull request #58170 from timothyqiu/gridmap-used-idRémi Verschelde
Add `GridMap.get_used_cells_by_item`
2022-02-16Add GridMap.get_used_cells_by_itemHaoyu Qiu
2022-02-16Fix default sky process mode not being Real-TimeHugo Locurcio
The change in 09563e4bd8fa4dda8802b3b48f111f3c1de499d8 wasn't consistently carried out everywhere needed.
2022-02-16Automatically select source of the picked tilekobewi
2022-02-15Add an `OS.get_processor_name()` methodHugo Locurcio
This method can be used to get the CPU model name. It can be used in conjunction with `RenderingServer.get_video_adapter_name()` and `RenderingServer.get_video_adapter_vendor()` for annotating benchmarks and automatic graphics quality configuration.
2022-02-15Merge pull request #58151 from akien-mga/notification-switch-sceneRémi Verschelde
2022-02-15Merge pull request #57931 from Calinou/sky-default-filter-realtimeRémi Verschelde
2022-02-15Merge pull request #58088 from reduz/add-particle-userdataRémi Verschelde
2022-02-15Add Particle Shader Userdatareduz
* Adds optional vec4 USERDATA1 .. USERDATA6 to particles, allowing to store custom data. * This data is allocated on demand, so shaders that do not use it do not cost more.
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-15Merge pull request #58147 from Geometror/fix-tooltip-flickerRémi Verschelde
2022-02-15Merge pull request #58144 from Josephblt/Godot-4-CanvasLayer-missing-show-hideRémi Verschelde
2022-02-15Fix tooltip flickering in some casesHendrik Brucker
2022-02-15Merge pull request #58136 from akien-mga/editor-includes-cleanupRémi Verschelde
2022-02-15Added show and hide methods and updated doc API.Wagner Scholl Lemos
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
2022-02-15Merge pull request #57863 from Calinou/editor-use-anchors-metadata-no-redundantRémi Verschelde
2022-02-15Merge pull request #57329 from Ev01/tileset-editor-minimum-zoomRémi Verschelde
2022-02-15Merge pull request #57877 from bruvzg/subpixel_gl_posRémi Verschelde
2022-02-15Merge pull request #58081 from tavurth/bugfix/high-macos-cpu-usageRémi Verschelde
2022-02-15Merge pull request #35679 from Calinou/doc-add-xml-schemaRémi Verschelde
2022-02-15Merge pull request #58104 from Calinou/doc-audio-deviceRémi Verschelde
2022-02-15Fix new performance regressions (short delay_usec)Will Whitty
My Mac was using 20% cpu again, which was related to the Javascript Export plugin. I had however no export templates setup in the project so this is more of a stopgap fix.
2022-02-15Merge pull request #58111 from maksloboda/decoding-master-fixFabio Alessandrelli
Fixed variant decoding Segmentation Fault
2022-02-15Merge pull request #57905 from V-Sekai/fix_instance_clear_warningsRémi Verschelde
Free surface vertex_buffers after vertex_arrays to silence warnings
2022-02-15Merge pull request #57904 from V-Sekai/fix_double_free_warningRémi Verschelde
Fixes some 'Attempted to free invalid ID' warnings in mobile renderer
2022-02-15Merge pull request #58125 from fire-forge/editor_property_overlap_fixRémi Verschelde
Fix EditorProperty icon overlapping text with checkbox
2022-02-15Merge pull request #58100 from Calinou/environment-clamp-sky-contributionRémi Verschelde
Clamp environment light sky contribution to the [0.0; 1.0] range
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-14Merge pull request #58105 from trollodel/nuke_p_editor_editor_pluginRémi Verschelde
2022-02-14Fixed variant decoding Segmentation FaultMax
2022-02-14Merge pull request #58103 from timothyqiu/ogg-vorbisRémi Verschelde
2022-02-14Remove the EditorNode parameter from EditorPlugins create methodstrollodel
Remove EditorNode usage from the Navigation editor plugin.
2022-02-14Merge pull request #58091 from ↵Rémi Verschelde
Calinou/code-edit-improve-completion-scroll-bar-visibility
2022-02-14Improve documentation for AudioServer device properties and methodsHugo Locurcio
2022-02-15Fix crash and memory leak when importing OGG VorbisHaoyu Qiu