Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-03 | Merge pull request #44067 from akien-mga/fix_android_wrong_multitouch_pointerid | Rémi Verschelde | |
fix android wrong multi-touch pointerid | |||
2020-12-03 | Merge pull request #44069 from akien-mga/logo-cc-by-4.0 | Rémi Verschelde | |
Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 | |||
2020-12-03 | Merge pull request #44011 from KoBeWi/red_roses_minus_blue_violets | Rémi Verschelde | |
Fix subtracting colors and quats | |||
2020-12-03 | Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 | Rémi Verschelde | |
Just a version update to be on the standard version. This has been approved by the copyright holder Andrea Calabró. | |||
2020-12-03 | Fix subtracting colors and quats | Tomasz Chabora | |
2020-12-03 | fix android wrong multi-touch pointerid | alan-w-255 | |
Fixes #43519. | |||
2020-12-03 | Merge pull request #43959 from dalexeev/gds-doc | Rémi Verschelde | |
Several edits to the GDScript docs | |||
2020-12-03 | Merge pull request #43896 from RandomShaper/fix_rel_probe_vis | Rémi Verschelde | |
Put misc. 3D tool visible instances on their own layer | |||
2020-12-03 | Merge pull request #43801 from nekomatata/bullet-ccd-disabled | Rémi Verschelde | |
Fix ccd enabled by default on Bullet bodies | |||
2020-12-03 | Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string | Rémi Verschelde | |
InputEvent as_text now returns readable string. Added to_string for debug strings | |||
2020-12-03 | Merge pull request #44061 from madmiraal/fix-44056 | Rémi Verschelde | |
Ignore hint entries in game controller mapping | |||
2020-12-03 | Merge pull request #43999 from volzhs/update-scrollcontainer-page-value-master | Rémi Verschelde | |
Update page value properly of ScrollContainer | |||
2020-12-03 | Merge pull request #44064 from akien-mga/mono-android-fix-build | Rémi Verschelde | |
Mono: Fix Android build after #36311 | |||
2020-12-03 | Mono: Fix Android build after #36311 | Rémi Verschelde | |
2020-12-03 | Merge pull request #44060 from akien-mga/osx-export-rm-tmp-app | Rémi Verschelde | |
OSX: Remove tmp .app folder instead of moving to trash | |||
2020-12-03 | Merge pull request #43536 from jonbonazza/hmac | Fabio Alessandrelli | |
feat: HMAC support in Crypto APIs | |||
2020-12-03 | OSX: Remove tmp .app folder instead of moving to trash | Rémi Verschelde | |
Fixes #42232. And fixes memory leak with use of DirAccess, and harmonize the use of the sanitized pkg name. | |||
2020-12-03 | Ignore hint entries in game controller mapping | Marcel Admiraal | |
2020-12-03 | Merge pull request #44059 from EricEzaM/PR/show-shortcuts-in-file-system-popup | Rémi Verschelde | |
Made keyboard shortcuts for FileSystemDock visible in popup | |||
2020-12-03 | Made keyboard shortcuts for FileSystemDock visible in popup | Eric M | |
2020-12-03 | Merge pull request #44051 from EricEzaM/PR/rename-files-with-F2-key | Rémi Verschelde | |
Added F2 shortcuts for renaming files & folders. | |||
2020-12-03 | Added F2 shortcuts for renaming files & folders. | Eric M | |
2020-12-02 | Merge pull request #44044 from Wavesonics/xatlas-options-master | Rémi Verschelde | |
xatlas should be using the options configured here | |||
2020-12-02 | Merge pull request #44025 from reduz/refactor-mesh | Rémi Verschelde | |
Refactored Mesh internals and formats. | |||
2020-12-02 | xatlas should be using the options configured here | Adam Brown | |
It was using the defaults by mistake | |||
2020-12-02 | Refactored Mesh internals and formats. | reduz | |
-Changed how mesh data is organized, hoping to make it more efficient on Vulkan and GLES. -Removed compression, it now always uses the most efficient format. -Added support for custom arrays (up to 8 custom formats) -Added support for 8 weights in skeleton data. -Added a simple optional versioning system for imported assets, to reimport if binary is newer -Fixes #43979 (I needed to test) WARNING: -NOT backwards compatible with previous 4.x-devel, will most likely never be, but it will force reimport scenes due to version change. -NOT backwards compatible with 3.x scenes, this will be eventually re-added. -Skeletons not working any longer, will fix in next PR. | |||
2020-12-02 | Merge pull request #44038 from akien-mga/fix-44030 | Rémi Verschelde | |
X11: Include limits.h for LONG_MAX | |||
2020-12-02 | X11: Include limits.h for LONG_MAX | Rémi Verschelde | |
Fixes #44030. | |||
2020-12-02 | Merge pull request #41095 from ThakeeNathees/GDScript-Documentation | Rémi Verschelde | |
GDScript(2.0) Documentation generation system | |||
2020-12-02 | Merge pull request #41773 from ThakeeNathees/default-argument-override-buf-fix | George Marques | |
GDScript default argument override bug fix | |||
2020-12-02 | Merge pull request #39743 from aaronfranke/limit-zoom | Rémi Verschelde | |
Limit the editor zoom and freelook speed based on camera settings | |||
2020-12-02 | Merge pull request #44036 from Chaosus/vs_fix_expression | Rémi Verschelde | |
Fixed some errors when changing port name in visual shader expressions | |||
2020-12-02 | Fixed some errors when changing port name in visual shader expressions | Yuri Roubinsky | |
2020-12-02 | Merge pull request #44035 from bruvzg/macos_dot_project | Rémi Verschelde | |
Fix .pck lookup for extensionless binary in macOS resources. | |||
2020-12-02 | Merge pull request #44023 from Wavesonics/glb-import-crash-master | Rémi Verschelde | |
Update xatlas to upstream 5571fc7, fixes #44017 | |||
2020-12-02 | Fix .pck lookup for extensionless binary in macOS resources. | bruvzg | |
2020-12-02 | xatlas: Sync with upstream 5571fc7 | Adam Brown | |
Fixes #44017 by changing the `normalize()` function to check for non-negative rather than non-zero via an epsilon check. | |||
2020-12-01 | Limit the zoom and freelook speed based on camera settings | Aaron Franke | |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees | |
2020-12-01 | Merge pull request #44009 from Chaosus/vs_fix_expression_bugs | Rémi Verschelde | |
Fix few bugs in visual shader expressions | |||
2020-12-01 | Merge pull request #44012 from Calinou/doc-curve3d-units | Rémi Verschelde | |
Fix incorrect `Curve3D.interpolate_baked()` description | |||
2020-12-01 | Fix incorrect `Curve3D.interpolate_baked()` description | Hugo Locurcio | |
The offset is in 3D units, not pixels. This closes https://github.com/godotengine/godot-docs/issues/4339. | |||
2020-12-01 | Fix few bugs in visual shader expressions | Yuri Roubinsky | |
Fixed few bugs in visual shader expressions | |||
2020-12-01 | Several edits to the GDScript docs | Danil Alexeev | |
2020-12-01 | Merge pull request #44001 from Chaosus/vs_fix_preview_crash | Yuri Roubinsky | |
Fixed crash in visual shader on changing input when preview is visible | |||
2020-12-01 | Fixed crash in visual shader on changing input when preview is visible | Yuri Roubinsky | |
2020-12-01 | Update page value properly of ScrollContainer | volzhs | |
2020-11-30 | Merge pull request #43992 from vnen/variant-internal-object-set | Rémi Verschelde | |
Fix VariantInternal initialization and setting of object | |||
2020-11-30 | Merge pull request #43504 from AndreaCatania/gds_fix_2 | Rémi Verschelde | |
Implement proper error print, Fixes a crash when no error messages are generated by the analyser. | |||
2020-11-30 | Merge pull request #42825 from Chaosus/fix_grid_hotkey | Rémi Verschelde | |
Changes 'always show grid' hotkey to prevent conflict with 'pan mode' |