Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-16 | Merge pull request #47065 from m4gr3d/fallback_to_text_project_godot | Rémi Verschelde | |
Fix bug causing `project.godot` to be ignored when `project.binary` is missing | |||
2021-03-16 | Merge pull request #39810 from christinoleo/master | Rémi Verschelde | |
Make GraphNode handle children with EXPAND flag | |||
2021-03-16 | Fix bug causing `project.godot` to be ignored when `project.binary` is missing | Fredia Huya-Kouadio | |
2021-03-16 | Merge pull request #46378 from reduz/static-method-in-variant-types | Rémi Verschelde | |
Add static method support to core Variant types | |||
2021-03-16 | Add static method support to core Variant types | reduz | |
* Properly exposed, including validated and variant call * Bound static functions in String and Color * Did not add support for scripting languages, will have to be added manually. | |||
2021-03-16 | Merge pull request #45018 from akien-mga/miniupnpc-2.2.1 | Fabio Alessandrelli | |
miniupnpc: Update to version 2.2.2 | |||
2021-03-16 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 94a0fc47f7b4e90f8973f9adbfd3312579ed2825) | |||
2021-03-16 | miniupnpc: Update to version 2.2.2 | Rémi Verschelde | |
2021-03-16 | Merge pull request #47046 from aaronfranke/sprite-frames | Rémi Verschelde | |
Move SpriteFrames to its own file in the resources folder | |||
2021-03-16 | Merge pull request #47049 from ↵ | Rémi Verschelde | |
m4gr3d/simplify_godot_plugin_methods_registration_master Improve Godot Android plugin methods registration | |||
2021-03-16 | Leverage java annotations to simplify the logic used to register the Godot ↵ | Fredia Huya-Kouadio | |
plugin methods. | |||
2021-03-16 | Move SpriteFrames to its own file in the resources folder | Aaron Franke | |
2021-03-15 | Merge pull request #47014 from aaronfranke/atlastex-doc | Rémi Verschelde | |
Improve documentation for AtlasTexture | |||
2021-03-15 | Merge pull request #47032 from Calinou/doc-acos-atan-range | Rémi Verschelde | |
Document the valid input range for `acos()` and `atan()` | |||
2021-03-15 | Merge pull request #47033 from timothyqiu/crash-fix | Rémi Verschelde | |
Fix AnimationTree editor crash when renaming node | |||
2021-03-15 | Merge pull request #47027 from Faless/net/4.x_upnp_null_fixes | Rémi Verschelde | |
[Net] Fix miniupnpc when no interface is specified | |||
2021-03-15 | [Net] Fix miniupnpc when no interface is specified | Fabio Alessandrelli | |
This is a tricky one, it used to work, but it was wrong, because in such a scenario instead of passing NULL as required by the API, it would pass a buffer containing the `\0` terminator. This stopped working on a specific miniupnpc version, when they fixed some network endianess issue on Windows, to which we made a workaround, which in turn would probably result in failures when the interface is specified. This commit address the issue properly, by checking the specified interface string size, and correctly passing NULL instead of the empty string when necessary. Also reverts the commit that introduced the bogus workaround: e85330231c729a88d5a478de2bbe4a61e5edeae3 One of those PR when the explaination is much longer then code changes :). | |||
2021-03-15 | Document the valid input range for `acos()` and `atan()` | Hugo Locurcio | |
2021-03-16 | Fix AnimationTree editor crash when renaming node | Haoyu Qiu | |
2021-03-15 | Merge pull request #46993 from gongpha/check-if-edit-called-via-editor | Rémi Verschelde | |
Check if _edit_set_position and _edit_set_rect was used outside an editor | |||
2021-03-15 | Merge pull request #47019 from neikeq/csharp-fix-disconnec-events-signals-twice | Rémi Verschelde | |
C#: Fix disconnecting event signals twice | |||
2021-03-15 | Check if _edit_set_position and _edit_set_rect was used outside an editor | Kongfa Waroros | |
2021-03-15 | Merge pull request #44333 from lupoDharkael/preferred-extension | Rémi Verschelde | |
Save resource: give .res less priority as preferred extension | |||
2021-03-15 | Merge pull request #37065 from dreamsComeTrue/ruler-origin-fix | Rémi Verschelde | |
Reset ruler tool when switching tools with shortcuts | |||
2021-03-15 | Merge pull request #47010 from akien-mga/modernized_thread_fix_freebsd | Rémi Verschelde | |
Thread: Re-add pthread_np.h include for FreeBSD/OpenBSD | |||
2021-03-15 | C#: Fix disconnecting event signals twice | Ignacio Etcheverry | |
`disconnect_event_signals` can be called twice (when managed instance is disposed and from the ScriptInstance destructor). | |||
2021-03-14 | Improve documentation for AtlasTexture | Aaron Franke | |
2021-03-15 | Reset ruler tool when switching tools with shortcuts | Dominik 'dreamsComeTrue' Jasiński | |
Fixes: #37056 | |||
2021-03-14 | Thread: Re-add pthread_np.h include for FreeBSD/OpenBSD | Rémi Verschelde | |
Was a regression from #45315. Fixes #46998. | |||
2021-03-14 | Merge pull request #47004 from Calinou/editor-move-to-trash-windows | Rémi Verschelde | |
Use OS-specific terminology for "Move to Trash" in the editor filesystem | |||
2021-03-14 | Merge pull request #47008 from pycbouh/tab-container-stale-texts | Rémi Verschelde | |
Fix stale tab names in TabContainer | |||
2021-03-14 | Use OS-specific terminology for "Move to Trash" in the editor filesystem | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-proposals/issues/2460. | |||
2021-03-14 | Fix stale tab names in TabContainer | Yuri Sizov | |
2021-03-14 | Merge pull request #47003 from bruvzg/rtl_bbcode_and_sel_fix | Rémi Verschelde | |
Fix RTL BBCode range regression and selection issues. | |||
2021-03-14 | Fix RTL BBCode range regression and selection issues. | bruvzg | |
2021-03-14 | Merge pull request #46936 from DavidSichma/match_temp_header | Rémi Verschelde | |
Fixed match test expression for temporaries | |||
2021-03-14 | Merge pull request #46971 from YeldhamDev/editinspec_theme_fix | Rémi Verschelde | |
Fix EditorInspector not updating its theme on rare occasions | |||
2021-03-14 | Merge pull request #46990 from gongpha/check-in-camera-feed | Rémi Verschelde | |
Check if an input image wasn't Image on several functions in CameraFeed | |||
2021-03-14 | Merge pull request #46943 from ↵ | Rémi Verschelde | |
jmb462/fix-editor-slider-grabber-zoomed-bad-position Fix EditorSpinSlider grabber zoom issues (Fix #46632) | |||
2021-03-14 | Merge pull request #46942 from ray90514/debug | Rémi Verschelde | |
Fix Node can not be reselected | |||
2021-03-14 | Check if an input image wasn't Image on several functions in CameraFeed | Kongfa Waroros | |
2021-03-14 | Merge pull request #46799 from goostengine/module-includes | Rémi Verschelde | |
Provide missing include path for custom modules | |||
2021-03-14 | Merge pull request #46810 from W4RH4WK/file-access-get-buffer-parameter-checks | Rémi Verschelde | |
Add parameter checks to FileAccess get_buffer functions | |||
2021-03-14 | Merge pull request #46986 from akien-mga/clang-format-hook-version-number | Rémi Verschelde | |
clang-format: Fix version number in hook warning | |||
2021-03-14 | clang-format: Fix version number in hook warning | Rémi Verschelde | |
2021-03-14 | Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-scene | Rémi Verschelde | |
Fix crash on closing empty modified scene (Fix #46959) | |||
2021-03-14 | Merge pull request #46968 from sboronczyk/fix-editor-plugin-mono | Rémi Verschelde | |
Fix create c# script from editor after partial class type is necessary | |||
2021-03-14 | Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-update | Rémi Verschelde | |
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977) | |||
2021-03-13 | Fix Asset Library URL not updating after been changed in editor settings | jmb462 | |
The changes made in this commit refresh the URL OptionButton when editor settings are modified. No need to restart any more for the changes to appear in the Asset Library. Fix #46977 | |||
2021-03-13 | Merge pull request #46969 from Pop0p/fix_folder_stripedges | Rémi Verschelde | |
Remove whitespaces when creating folder |