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2020-11-16Merge pull request #42167 from madmiraal/fix-42108Rémi Verschelde
Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
2020-11-16Merge pull request #42729 from opl-/feat/better-debugger-errorsRémi Verschelde
Improve output in Debugger Errors tab for scripts
2020-11-16Merge pull request #42976 from aaronfranke/input-get-axisRémi Verschelde
Allow getting Input "axis" and "vector" values by specifying multiple actions
2020-11-16Merge pull request #43289 from KoBeWi/removelease_actionRémi Verschelde
Release pressed action if event is removed
2020-11-16Merge pull request #43246 from HaSa1002/docs-lang-5Rémi Verschelde
Docs: Port code examples to C# (M, N, O, P, Q, R)
2020-11-16Merge pull request #43250 from aaronfranke/strext-lstripRémi Verschelde
Add LStrip, RStrip, and HexEncode to C#
2020-11-16Merge pull request #43545 from bruvzg/xchangeprop_atoms_checkRémi Verschelde
Add XChangeProperty atoms validity checks.
2020-11-15Merge pull request #43561 from naithar/fix/ios-keyboard_masterRémi Verschelde
[4.0] [iOS] Keyboard input changes
2020-11-15Add XChangeProperty Atoms validity checks.bruvzg
2020-11-15Merge pull request #43564 from zaevi/fix_loader_saver_brokenRémi Verschelde
Fix custom loader/savers broken
2020-11-15fix custom loader/saver brokenZae
2020-11-15iOS: fix keyboard displaySergey Minakov
2020-11-15GUI: send cursor data from TextEditSergey Minakov
2020-11-15Merge pull request #43555 from akien-mga/pixel-snapping-fixupRémi Verschelde
Fix new transform to pixel snapping logic
2020-11-15Fix new transform to pixel snapping logicRémi Verschelde
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2020-11-15Merge pull request #43549 from m4gr3d/fix_scons_pathRémi Verschelde
Update the logic to query for the 'scons' command executable path
2020-11-14Update the logic to query for the 'scons' command executable path.Fredia Huya-Kouadio
2020-11-14Merge pull request #43526 from m4gr3d/address_new_custom_build_logic_issuesRémi Verschelde
Address new custom build logic issues
2020-11-14Add missing zip alignment step for generated apks.Fredia Huya-Kouadio
2020-11-14Fix issue causing `Export all` to fail.Fredia Huya-Kouadio
2020-11-14Clear unneeded assets when generating an apk expansion.Fredia Huya-Kouadio
Clean up export wording to account for the different export formats.
2020-11-14Merge pull request #43531 from bruvzg/x11_fix_vlk_init_crashRémi Verschelde
Fixes crash if Vulkan presentation surface is not available.
2020-11-14Fixes crash if Vulkan presentation surface is not available.bruvzg
2020-11-14Merge pull request #43518 from mbrlabs/android-jksRémi Verschelde
Added the .jks file extension as valid preset for Android keystore files
2020-11-14Merge pull request #42710 from aaronfranke/color-doc-commentsRémi Verschelde
Improve comments in Color documentation
2020-11-13Improve comments in Color documentationAaron Franke
2020-11-14Added the .jks file extension as valid preset for Android keystore filesMarcus Brummer
2020-11-13Merge pull request #43512 from m4gr3d/fix_project_orientation_settingsRémi Verschelde
Remove duplicate Android `orientation` settings.
2020-11-13Remove duplicate Android `orientation` settings.Fredia Huya-Kouadio
2020-11-13Merge pull request #43501 from Feniks-Gaming/masterRémi Verschelde
In LineEdit Changed "mouse cursor" to the "caret (text cursor)".
2020-11-13Changed mouse cursor to the caret (text cursor) location.Feniks
2020-11-13Merge pull request #43490 from Nickswoboda/update-err-msgsRémi Verschelde
Improve error messages related to failing to open texture files
2020-11-13Merge pull request #43499 from vnen/gdscript-inheritance-native-classRémi Verschelde
GDScript: Fix native class not set with inheritance
2020-11-13Merge pull request #43497 from ↵Rémi Verschelde
akien-mga/reparent_crash_with_tracks_renaming_disabled SceneTree: Fix reparent crash with animation tracks renaming disabled
2020-11-13GDScript: Fix native class not set with inheritanceGeorge Marques
2020-11-13SceneTree: Fix reparent crash with animation tracks renaming disabledRémi Verschelde
This check was there since the first commit in 2014, but a later feature added in 2018 with #17717 did not properly update the code while adding non animation-related code in `perform_node_renames`. Fixes #40532.
2020-11-12Improve error messages related to failing to open filesNick Swoboda
2020-11-12Release pressed action if event is removedTomasz Chabora
2020-11-12Merge pull request #43477 from bruvzg/xvfb_fixRémi Verschelde
Fix running on Xvfb server.
2020-11-12Add X11 Atom validity checks.bruvzg
2020-11-12Merge pull request #43408 from rcorre/path-gizmos-4.0Rémi Verschelde
Make Path3D handles visible and consistent with 2D.
2020-11-12Proposal 1246: Make Path3D handles more visible.Ryan Roden-Corrent
Resolves godotengine/godot-proposals#1246. It is difficult to tell the difference between the handles for adjusting curves and the points themselves when looking at a Path gizmo. This re-uses the icons used for Path2D. Unlike Path2D, this does not use a different icon for smooth vs sharp points, as using a potentially different material for each point would prevent batching the points in add_handles (and adding them out-of-order messes up other logic based on handle indices). This includes a public API change to allow specifying a texture for a handle material. This allows spatial gizmo plugins to customize the way a handle is rendered, if desired, but does not break existing behavior (as providing no texture uses the default). The path handle icons were resized as well. 16x16 is the standard icon size. These icons were 10x10 rather than 16x16, and appeared rather small in the editor. To resize, I: - Opened the original in Inkscape - Resized the document to 16x16 - Opened the transform dialog - Scaled by 160% proportionally - Used Align/Distribute to center on the page - Saved the document - Cleaned with `svgcleaner --multipass`
2020-11-12Merge pull request #43244 from HaSa1002/docs-mdtRémi Verschelde
Docs: MeshDataTool: showcase tool in code example
2020-11-12Docs: MeshDataTool: showcase tool in code exampleHaSa1002
2020-11-12Merge pull request #43220 from YeldhamDev/canvasgroup_codeedit_iconsRémi Verschelde
Add icons for the 'CanvasGroup' and 'CodeEdit' nodes
2020-11-12Merge pull request #43471 from Rubonnek/ipci-not-thread-safeRémi Verschelde
Document InstancePlaceholder.create_instance not being thread-safe.
2020-11-12Merge pull request #43465 from fire/save-screenshot-masterRémi Verschelde
Restore screenshot button.
2020-11-11Document InstancePlaceholder.create_instance not being thread-safe.Wilson E. Alvarez
2020-11-11Restore screenshot button.K. S. Ernest (iFire) Lee
2020-11-11Merge pull request #43462 from pulawskig/masterRémi Verschelde
Removing unneeded FuncRef code in C#