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2020-09-01Merge pull request #40408 from Calinou/doc-font-missing-characterRémi Verschelde
Document missing character behavior when drawing text with fonts
2020-09-01Merge pull request #41338 from vnen/gdscript-compiler-abstractionGeorge Marques
Add GDScript code generation abstraction
2020-09-01Merge pull request #41668 from clayjohn/GLOW-HQRémi Verschelde
Add high quality glow mode
2020-09-01Merge pull request #41659 from umarcor/doc/FileDialog/warning-sandboxRémi Verschelde
doc/FileDialog: warn about access limitations in sandboxed apps
2020-09-01Fix invalid CSV in SDL2 controller mappings DBRémi Verschelde
Follow-up to a61cae14696732fca214902161f40450dec2f9cd.
2020-09-01Merge pull request #41681 from SecretPanda420/patch-1Rémi Verschelde
Remove GitHub actions badge.
2020-09-01Merge pull request #41679 from Calinou/doc-projectsettings-name-user-dataRémi Verschelde
Document how renaming the project affects the user data path
2020-09-01Merge pull request #41678 from JFonS/fix_sdf_jumpfloodRémi Verschelde
Fix typo in SDF jumpflood shader
2020-09-01Merge pull request #41669 from strank/hardcoded-op-maxRémi Verschelde
Fix hard-coded OP_MAX in variant_op.cpp
2020-09-01Merge pull request #41641 from skyace65/TextEditRémi Verschelde
Document scroll horizontal and scroll vertical in text edit
2020-09-01Merge pull request #37022 from aaronfranke/editor-plugin-iter-backRémi Verschelde
Iterate backwards over EditorPlugin's list of plugins in get_editor etc
2020-09-01Merge pull request #41677 from Calinou/doc-rigidbody-sleepingRémi Verschelde
Document RigidBodies in character mode never sleeping automatically
2020-09-01Merge pull request #40269 from Calinou/doc-animatedsprite2d-normal-specularRémi Verschelde
Document support for normal and specular maps in AnimatedSprite2D
2020-09-01Remove GitHub actions badge.Secret Panda
`Godot` workflow is long removed in `master`, and is only found in the `3.2-android-app-bundle` branch currently. As of now Github actions has no way to show `passing` if all checks are passed but only to show the badge of each workflow individually. We can make a feature request later on but for now, we should remove the `Godot CI` badge as it reflects completely something else.
2020-09-01Add GDScript disassemblerGeorge Marques
2020-09-01Change GDScript compiler to use codegen abstractionGeorge Marques
2020-09-01Add GDScript code generation interfaceGeorge Marques
Implement the abstraction by targeting the current VM.
2020-09-01Document how renaming the project affects the user data pathHugo Locurcio
2020-09-01Document RigidBodies in character mode never sleeping automaticallyHugo Locurcio
See #7996.
2020-09-01doc/FileDialog: warn about access limitations in sandboxed appsumarcor
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-01Document scroll horizontal and scroll vertical in text editskyace65
2020-09-01Merge pull request #41674 from vnen/gdscript-2-fixesRémi Verschelde
GDScript bugfixing
2020-09-01Fix typo in SDF jumpflood shaderJFonS
2020-09-01Document missing character behavior when drawing text with fontsHugo Locurcio
See #40405.
2020-09-01GDScript: Don't mark function parameters as constantGeorge Marques
They can be reassigned as if it were a local variable.
2020-09-01GDScript: Properly set class inheritance for global classesGeorge Marques
2020-09-01GDScript: Check for missing exponent when parsing numbersGeorge Marques
Also forbid multiple underscores in a row as numeric separator.
2020-09-01GDScript: Fix analysis of singleton dependenciesGeorge Marques
Sometimes a singleton might depend on another before they are fully compiled so we can't rely on globals in this case.
2020-09-01GDScript: Allow "extends" to be used inside inner classGeorge Marques
2020-09-01GDScript: Allow "self" to be used in class levelGeorge Marques
2020-09-01GDScript: Don't try to parse constant scripts that aren't validGeorge Marques
Since it's likely that they won't parse correctly.
2020-09-01Revert "Updated LineEdit to address #41278"Rémi Verschelde
This reverts commit 71febfd6e2f6187fcc106ce715124cf173bfa0b8.
2020-09-01Merge pull request #41505 from SekoiaTree/neg-get-childRémi Verschelde
Made get_child support negative indexes
2020-09-01Merge pull request #41640 from EricEzaM/PR/popup-menu-rework-scroll-containerRémi Verschelde
PopupMenu rework and enhancements.
2020-09-01Made get_child support negative indexes, with documentationSekoiaTree
2020-09-01Merge pull request #37240 from aaronfranke/pm-min-sizeRémi Verschelde
Change the "remove missing" button to disabled rather than hidden
2020-09-01Merge pull request #40868 from aaronfranke/color-html-rgbaRémi Verschelde
Change Color HTML conversion from ARGB to RGBA
2020-09-01Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@d148c6ce4987e0cf58da8100c675eb5db8e43dfe.
2020-09-01PopupMenu rework and enhancementsEricEzaM
Many scrolling behaviour improvements and the ability to limit popup size.
2020-09-01Fix hard-coded OP_MAX in variant_op.cppstrank
2020-09-01Merge pull request #41662 from YeldhamDev/scriptdiag_invalid_path_enterRémi Verschelde
Fix being able to create invalid scripts by pressing enter inside "Path"
2020-08-31Add high quality glow modeclayjohn
2020-09-01Fix Color test cases for RGBAAaron Franke
2020-09-01Simplify html_is_valid and allow it to work with 3 and 4 hex digitsAaron Franke
2020-09-01Change Color HTML conversion from ARGB to RGBAAaron Franke
Also add support for 3 and 4 digit values in C#. Now it actually matches the HTML/CSS spec.
2020-08-31Fix being able to create invalid scripts by pressing enter inside "Path"Michael Alexsander
2020-08-31Change the "remove missing" button to disabled rather than hiddenAaron Franke
Also set a minimum size
2020-08-31Merge pull request #40993 from Calinou/doc-collision-layer-maskRémi Verschelde
Reference the online documentation in collision layer/mask properties
2020-08-31Merge pull request #41048 from Calinou/doc-add-link-titlesRémi Verschelde
Add link titles for all links in the class reference
2020-08-31Merge pull request #41635 from jkb0o/masterRémi Verschelde
Clear missed remaps on deinitialization