Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-27 | Merge pull request #63477 from Chaosus/shader_fix_fog | Rémi Verschelde | |
2022-07-27 | Merge pull request #63494 from akien-mga/color-fix-set-hsv | Rémi Verschelde | |
2022-07-27 | Merge pull request #63522 from Chaosus/shader_fix_projection | Yuri Rubinsky | |
2022-07-27 | Merge pull request #63521 from Chaosus/vs_fix_connections | Rémi Verschelde | |
Add a check to prevent duplicating connections in visual shader | |||
2022-07-27 | Merge pull request #63345 from BastiaanOlij/split_geometry_instance | Rémi Verschelde | |
Cleanup RendererSceneRender::GeometryInstance | |||
2022-07-27 | Fix incorrect conversion of default value for mat4 uniform in shaders | Yuri Rubinsky | |
2022-07-27 | Fix `FOG` built-in in spatial/fragment shader | Yuri Rubinsky | |
2022-07-27 | Add a check to prevent duplicating connections in visual shader | Yuri Rubinsky | |
2022-07-27 | Change RendererSceneRender::GeometryInstance so more code is shared among ↵ | Bastiaan Olij | |
renderers | |||
2022-07-27 | Merge pull request #62888 from ↵ | Hugo Locurcio | |
Calinou/editor-material-preview-improve-appearance Improve appearance of the material editor preview | |||
2022-07-26 | Merge pull request #63505 from RedMser/fix-unnamed-args | Yuri Sizov | |
Fix unnamed arguments in XML docs | |||
2022-07-26 | Merge pull request #62415 from Calinou/movie-maker-change-window-title | Rémi Verschelde | |
Change window title in Movie Maker mode to display useful information | |||
2022-07-26 | Merge pull request #63499 from RandomShaper/reset_same_crash_handler_flag | Rémi Verschelde | |
Keep crash handler status on editor restart | |||
2022-07-26 | Merge pull request #63323 from RandomShaper/const_ref_capabilities | Rémi Verschelde | |
Avoid copies of structures when returning Vulkan capabilities | |||
2022-07-26 | Fix unnamed arguments in XML docs | RedMser | |
2022-07-26 | Keep crash handler status on editor restart | Pedro J. Estébanez | |
2022-07-26 | Change window title in Movie Maker mode to display useful information | Hugo Locurcio | |
The frame number and movie time is now displayed in the window title. This way, you can see how quickly the video recording is advancing in real-time (and perhaps tweak your settings if it's going too slow). | |||
2022-07-26 | Merge pull request #63496 from groud/fix_tile_set_not_saving | Rémi Verschelde | |
Fix TileSet not loading correctly when embedded in a scene | |||
2022-07-26 | Merge pull request #63481 from ↵ | Rémi Verschelde | |
m4gr3d/fix_remaining_scoped_storage_regressions_main Address remaining scoped storage regressions | |||
2022-07-26 | Fix TileSet not loading correctly when embedded in a scene | Gilles Roudière | |
2022-07-26 | Address remaining scoped storage regressions | Fredia Huya-Kouadio | |
- Accelerate common path used to check the storage scope for a given path - Update the logic for the `get_as_text()` method - previous logic loads the content of a text file one byte at a time | |||
2022-07-26 | Merge pull request #63488 from TokageItLab/fix-unique | Rémi Verschelde | |
2022-07-26 | Color: Fix resetting alpha when setting H/S/V separately | Rémi Verschelde | |
Fixes #63487. | |||
2022-07-26 | Merge pull request #62972 from Chaosus/shader_groups | Rémi Verschelde | |
Implement shader uniform groups/subgroups | |||
2022-07-26 | Merge pull request #62923 from aaronfranke/pck-override | Rémi Verschelde | |
Allow loading override.cfg from PCK files | |||
2022-07-26 | fix unmarked unique when make local | Silc Renew | |
Co-authored-by: Juan Linietsky reduzio@gmail.com | |||
2022-07-26 | Merge pull request #63484 from groud/fix_tilemap_clear_layer | Rémi Verschelde | |
2022-07-26 | Merge pull request #63236 from halgriffiths/fix-texture-rect-transpose | Rémi Verschelde | |
send FLAGS_TRANSPOSE_RECT to Vulkan | |||
2022-07-26 | Fixes TileMap clear_layer not recreating internal CanvasItems | Gilles Roudière | |
2022-07-26 | Merge pull request #63482 from bruvzg/fix_rtl_theme_font_sizes | Rémi Verschelde | |
2022-07-26 | Merge pull request #63096 from aaronfranke/exp-template-names | Rémi Verschelde | |
2022-07-26 | Merge pull request #63344 from ↵ | Rémi Verschelde | |
alfredbaudisch/feature-select-node-toggle-inspector-only | |||
2022-07-26 | Implement shader uniform groups/subgroups | Yuri Rubinsky | |
2022-07-26 | Merge pull request #63462 from TokageItLab/fix-anim-player-bone-pose-cache | Rémi Verschelde | |
Fix initial value of TRS3DTrack cache in `AnimationPlayer` | |||
2022-07-26 | [RichTextLabel] Fix theme bold / italics / bold italics and mono font size ↵ | bruvzg | |
not applied correctly. | |||
2022-07-26 | Merge pull request #63472 from timothyqiu/tree-row-cell-bg | Rémi Verschelde | |
Tree: Don't draw selection background of individual cells in Row mode | |||
2022-07-26 | Merge pull request #63273 from BastiaanOlij/render_cleanup_20220716 | Rémi Verschelde | |
Move Sky and move Fog | |||
2022-07-26 | Merge pull request #63427 from KoBeWi/metIeerT | Rémi Verschelde | |
Fix negative indices in TreeItem | |||
2022-07-26 | Merge pull request #63473 from Rindbee/fix-reopen-error | Rémi Verschelde | |
Fix getting an error when repeatedly opening the Advanced Import Settings dialog for fonts | |||
2022-07-26 | Merge pull request #63469 from KoBeWi/copy-paste_of_despair | Yuri Rubinsky | |
Fix Vector4 parse error | |||
2022-07-25 | Allow loading override.cfg from PCK files | Aaron Franke | |
2022-07-26 | Fix repeatedly opening the Advanced Import Settings dialog for fonts getting ↵ | Rindbee | |
an error | |||
2022-07-26 | Tree: Don't draw selection background of individual cells in Row mode | Haoyu Qiu | |
2022-07-26 | Move Sky(RD) into environment | Bastiaan Olij | |
Move Fog logic from render scene render to fog | |||
2022-07-26 | Fix Vector4 parse error | kobewi | |
2022-07-25 | Merge pull request #63459 from Kev/bigobj-for-msvc-release | Rémi Verschelde | |
2022-07-25 | Merge pull request #63443 from rburing/bvh_debug_fixup | Rémi Verschelde | |
2022-07-26 | Fix initial value of TRS3DTrack cache in AnimationPlayer | Silc Renew | |
2022-07-25 | Fix negative indices in TreeItem | kobewi | |
2022-07-25 | Use bigobj for release MSVC builds | Kevin Smith | |
Previously it was used only on debug builds, but recent additions to variant_call.cpp have made that unit too large even in release_debug. It was originally set to debug only because using it breaks mingw, so this only reinstates it for MSVC where it shouldn't have any drawbacks (famous last words). Test-Information: Builds for me with scons -j 40 platform=windows target=release_debug and my game then runs from it. |