Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-21 | UWP: Fix build issue about Object ambiguity | George Marques | |
2017-09-21 | Merge pull request #11472 from groud/fix_canvasitemeditor_nullchecks | Rémi Verschelde | |
Fix godot spraying errors about a null check [ci skip] | |||
2017-09-21 | Fix godot spraying errors about a null check | Gilles Roudiere | |
2017-09-21 | Added proximity and distance fade to SpatialMaterial | Juan Linietsky | |
2017-09-21 | Merge pull request #11463 from kubecz3k/mouse-orbit-modifier | Rémi Verschelde | |
rotation orbit modifier defaults to none [ci skip] | |||
2017-09-21 | rotation orbit modifier defaults to none | Unknown | |
2017-09-21 | Merge pull request #11458 from volzhs/fix-trustmanager-master | Rémi Verschelde | |
Fix TrustManager for Android [ci skip] | |||
2017-09-21 | Fix TrustManager for Android | volzhs | |
2017-09-21 | Merge pull request #11013 from MednauN/master | Rémi Verschelde | |
Fix duplication of node with script | |||
2017-09-21 | Merge pull request #11453 from djrm/pr_visuals | Rémi Verschelde | |
Visual tweaks. | |||
2017-09-21 | Merge pull request #11447 from akien-mga/queue_delete | Rémi Verschelde | |
Let queue_free() work on nodes which are not in the scene tree | |||
2017-09-21 | Merge pull request #11365 from leezh/freetype_mono | Rémi Verschelde | |
Added support for FT_PIXEL_MODE_MONO in FreeType | |||
2017-09-21 | Merge pull request #11304 from rminderhoud/editor_import_docs | Rémi Verschelde | |
Added EditorImportPlugin class ref docs [ci skip] | |||
2017-09-21 | Merge pull request #11222 from toger5/spatial_scrolling | Rémi Verschelde | |
Spatial scrolling update + better default inertia values | |||
2017-09-21 | Merge pull request #11299 from marcelofg55/fix_seticon_default | Rémi Verschelde | |
Fix setting the default icon briefly with tools=no | |||
2017-09-21 | Merge pull request #11243 from hpvb/add-debug-info-on-release | Rémi Verschelde | |
Create separate debug info files by default | |||
2017-09-21 | Merge pull request #11221 from toger5/editor_spacing | Rémi Verschelde | |
added editor spacing | |||
2017-09-21 | Merge pull request #11187 from SaracenOne/subscene_box_selection | Rémi Verschelde | |
Box selection for MeshInstances and subscene nodes. | |||
2017-09-21 | Merge pull request #11141 from fcobos/x11_borderless_switch_fix | Rémi Verschelde | |
X11 - Adding borders back to a borderless window was not working. | |||
2017-09-21 | Merge pull request #11446 from marcelofg55/ciep_null_checks | Rémi Verschelde | |
Add missing NULL checks on CanvasItemEditor [ci skip] | |||
2017-09-21 | Correct spelling SEPERATE -> SEPARATE to fix build | Leon Krause | |
2017-09-20 | Visual tweaks. | Daniel J. Ramirez | |
Updated icons Updated some color | |||
2017-09-20 | Fix import order, so scenes are imported after textures. | Juan Linietsky | |
Also fix bugs when meshes are always generated. | |||
2017-09-20 | Merge pull request #11437 from hpvb/allow-compare-to-null | Juan Linietsky | |
Allow equality checks between null and arbitrary types | |||
2017-09-20 | Allow equality checks between null and arbitrary types | Hein-Pieter van Braam | |
Uninitialzed values in GDScript are of type NIL so not allowing null comparisons did end up breaking some code. This commit reenables NULL equality checks for all types. We're going to have to figure out how to make this fast for the compiler later. | |||
2017-09-20 | Let queue_free() work on nodes which are not in the scene tree | Rémi Verschelde | |
In practice such nodes could directly be free()'ed, but this little change prevents users from leaking memory by mistake. Closes #9074. | |||
2017-09-20 | Add missing NULL checks on CanvasItemEditor | Marcelo Fernandez | |
2017-09-20 | Box selection for MeshInstances and subscene nodes. | SaracenOne | |
2017-09-20 | Merge pull request #11409 from MarufSarker/PR-core-math-is_nan | Rémi Verschelde | |
Verbose and Platform-specific implementation for is_nan | |||
2017-09-20 | Merge pull request #11153 from letheed/rename-pos | Rémi Verschelde | |
Rename pos/rot/loc/scl | |||
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-20 | Merge pull request #11422 from poke1024/fixsourcefontsize2 | Rémi Verschelde | |
Better script code font size rescaling on retina displays | |||
2017-09-20 | Merge pull request #11434 from endragor/disable-recast-android | Rémi Verschelde | |
Do not compile Recast for Android [ci skip] | |||
2017-09-20 | Merge pull request #11432 from endragor/min-sdk-version-18 | Rémi Verschelde | |
Set Android minSdkVersion to 18 [ci skip] | |||
2017-09-20 | Merge pull request #11431 from endragor/game-center-player-id | Rémi Verschelde | |
Return player ID after connecting to Game Center [ci skip] | |||
2017-09-20 | Merge pull request #11435 from volzhs/remove-show-button-name-on-off | Rémi Verschelde | |
Show button name always in main toolbar [ci skip] | |||
2017-09-20 | Show button name always in main toolbar | volzhs | |
2017-09-20 | Do not compile Recast for Android | Ruslan Mustakov | |
At least this makes Godot compile for Android until there is a better solution. | |||
2017-09-20 | Set Android minSdkVersion to 18 | Ruslan Mustakov | |
It's the minimum version where GLES 3 API is available. It is already the version Godot binary is compiled with for Android, but the config files were not updated in time. | |||
2017-09-20 | Return player ID after connecting to Game Center | Ruslan Mustakov | |
2017-09-20 | Fix duplication of node with script | Evgeny Zuev | |
When duplicating node with script, properties of script weren't copied sometimes. It happened because properties were copied in arbitrary order, and properties of the script were setted before the "script" property itself, i.e. while script is sill NULL. Also, DUPLICATE_SCRIPTS flag wasn't working - script was always copied because `_duplicate` looked for "script/script" property while it should be just "script". Now "script" property is being set before all others, and "script/script" changed to `CoreStringNames::get_singleton()->_script`. | |||
2017-09-20 | verbose and platform specific implementation for is_nan | ABU MD. MARUF SARKER | |
2017-09-20 | Merge pull request #11309 from djrm/pr_hack_font | Rémi Verschelde | |
Changed Mononoki font to Hack font | |||
2017-09-19 | Merge pull request #10748 from Cradmon/fixCoreSet | Rémi Verschelde | |
Refactor core/set.h | |||
2017-09-19 | Merge pull request #11256 from djrm/pr_visual_improvements | Rémi Verschelde | |
Visual improvements and new look for VS | |||
2017-09-19 | Merge pull request #11310 from djrm/pr_mono_font_in_log | Rémi Verschelde | |
Use code font in editor log | |||
2017-09-19 | Merge pull request #11327 from SaracenOne/drag_meshes | Rémi Verschelde | |
Drag and drop for meshes directly. | |||
2017-09-19 | Merge pull request #11378 from Faless/ipv6_no_linklocal | Rémi Verschelde | |
Do not allow link-local addresses to be used by editor debugger | |||
2017-09-19 | Merge pull request #11396 from djrm/pr_fix_metrics | Rémi Verschelde | |
Fixed a lot of HiDPI metrics. | |||
2017-09-19 | Merge pull request #11208 from kitsune/hex-color-shortcuts | Rémi Verschelde | |
Adds 3 and 4 digit html shortcuts to Color |