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2023-05-12Remove erroneous signal connectionkobewi
(cherry picked from commit 88ea3dd4db53cf817df10cec12d7b0c111e723c3)
2023-05-12Close built-in shaders when closing scenekobewi
(cherry picked from commit aaf02ec04a8ef053a359bc2f4cc3f1747448a4a3)
2023-05-12Expose viewports render targer RIDBastiaan Olij
(cherry picked from commit ab60d3b65ce990a44fe595ec0860c0ae9ce9358d)
2023-05-12Some clarifications on screen-space coordinateskobewi
(cherry picked from commit 33b9be27d39503897933726d1c5560e4ec271222)
2023-05-12Fix additional cases of breakage of rendering effectsPedro J. Estébanez
(cherry picked from commit c58e50adccf5476dbc661cb2d0f807e419a9e586)
2023-05-12Use proper UV in cubemap downsampler rasterclayjohn
This removes bias in cubemap downsampling shader that resulted in the bottom of cubemaps being over represented (cherry picked from commit fb77021559c42d5512f12baa07dcf94c47b7ab15)
2023-05-12Use a SubViewport for CanvasItem inspector previewTetane
(cherry picked from commit d3792a237331f56efdb36b1753f171ddc99629db)
2023-05-12Preserve scene unique names when saving branch as scene.HolonProduction
(cherry picked from commit 7814dedc91a9df70a6c873d0ad30f444c401b0ec)
2023-05-12Light3D show scaling warning immediatelyVolTer
(cherry picked from commit 818d57b5b4f01ffc05968a3a1a2d210683c56d0a)
2023-05-12Fixed error messages when setting all_tab_in_front of TabContainerTefatika
Some signal handlers weren't unregistered when removing the wrapped child TabBar, which resulted in errors printed when the TabBar was removed and added again when the flag was updated (cherry picked from commit abd894daf794828986b9450cf7d0ef50d37dab06)
2023-05-12Command Palette search now also uses original English command namesTefatika
Both localized and non localized names will be used while filtering The highest score between the two will be picked when determining the entries order (cherry picked from commit 09460cfaaf6524143b482c3082566f05ef227389)
2023-05-12Use DXT1 when compressing PNGs with RGB formatclayjohn
This results in much smaller file sizes with the same quality (cherry picked from commit f84c6df8d1aec35fe53521f241b26fc5312d26e3)
2023-05-12import: Fix Silhouette used incorrect index.Lyuma
Fixes bind pose mistake from using i (mesh skin index) instead of bone_idx (skeleton bone index). Fixes #76448 (cherry picked from commit d33a734ac51f57043586fda058314075271527be)
2023-05-12[iOS] Fix loading of GDExtension dylibs auto converted to framework.bruvzg
(cherry picked from commit ad4d565ee7c16652d1c391e339f16fd6966fd21b)
2023-05-12Fix infinite loop in Build2DFaces::_find_edge_intersectionsJustin Wash
(cherry picked from commit 1ac2c537da86bd9a9234954dd4ba67e32c1b0d3a)
2023-05-12 Fix CSG edge case causing intersection line to hit on common edge of 2 ↵K. S. Ernest (iFire) Lee
triangles. The previous implementation assumed that the intersection entered or exited a shape when it hit right on the common edge of 2 triangles. However, there is also a case where it just "skirts" the other shape on the outside. To fix this, we added code to check the intersection distance and if the normals of the faces are pointed in the same direction as the intersection or not (e.g. inner product > 0). This handles the case where the intersection line hits the common edge of 2 triangles and skirts the other shape on the outside. Extended code to cover a third case. Fixes #58637. Co-authored-by: OldBelge <StevenGeens@users.noreply.github.com> (cherry picked from commit eaa84bc682dfb7f1f97970c7f4dfd4c6e63ba681)
2023-05-12Fix another collision shape editor crashkobewi
(cherry picked from commit 01c32dffafddd52e65b8413034b2f5283523da92)
2023-04-28Fix CollisionShape2D editor crashkobewi
(cherry picked from commit e5d0bb1605e93041c7329374cccdf8290e1574e2)
2023-04-27Update changelog for 4.0.3Rémi Verschelde
2023-04-27GDScript: Don't fail when freed object is returnGeorge Marques
This is check is a bit too eager. The user should be able to handle the return value even if it's a freed object. (cherry picked from commit abbdf806435aad401f2a7b6ce09838c8e4d5cbcb)
2023-04-27GDScript: Fix wrong increment for disassembly of lambdaGeorge Marques
(cherry picked from commit 5b49382d38f1cebd7defc2b12c65b86285346699)
2023-04-27Fix unsupported sampler filter used for voxel GIPedro J. Estébanez
(cherry picked from commit 09aa1bbdb3c9dc4891a192854636a4e33ccd46bc)
2023-04-27Fix breakages of volumetric fog on voxel GI changesPedro J. Estébanez
(cherry picked from commit 2beed0d5dcbfe6a69bc9d5a3a17c4977f10c9a7a)
2023-04-27Improve reliability of 2D shape editor redrawingkobewi
(cherry picked from commit d8e39912f8b3e52c4003791b5ea2433cf711ae34)
2023-04-27Fix Shader Preprocessor line numbering when disabledbitsawer
(cherry picked from commit 34896d8e89022935cde02b07f2b22e5a2dff5b4f)
2023-04-27GDScript: Use default path in test generator if not providedGeorge Marques
Since it's almost always used with the same path, assume it is running from the Godot source root. (cherry picked from commit 221deb1cc130d176c499ebc67db83e7018eafd55)
2023-04-27Updated GDScript example to use clear_surfaces() and C Sharp example to use ↵Devin
ClearSurfaces() instead of non-existent surface_remove() and SurfaceRemove() (cherry picked from commit 3b615ed789e71da686a2d61e2eaae7c86d7dff48)
2023-04-26Merge pull request #76476 from YuriSizov/4.0-cherrypicksRémi Verschelde
Cherry-picks for the 4.0 branch (future 4.0.3) - 3rd batch
2023-04-26Update the changelog for 4.0.3Yuri Sizov
2023-04-26Provide an example on how to use ImmediateMeshVolTer
(cherry picked from commit 4eabad6c265c0c068b5ab2c26e911ac99cd03c3b)
2023-04-26Err when trying to build the editor without its required modulesYuri Sizov
(cherry picked from commit a14519426871341890b4257a64914b2761f8b055)
2023-04-26Document automatic center mode using shape originsWinston
(cherry picked from commit 7b30d7da51e40a69b464e501dbc02fcaa99deb5b)
2023-04-26Add information about how `Engine.time_scale` affects TimersNinni Pipping
(cherry picked from commit 16a1465380df708edebffc53c77011cd771f6b91)
2023-04-26Fix issue with resizing the display on Android when using the compatibility ↵Fredia Huya-Kouadio
renderer. (cherry picked from commit b438b4a490f81e06c4d850ddd19884b554307018)
2023-04-26Fix crash caused by invalid mix_rate assignment due to bogusEoin O'Neill
project settings. We'll default to a sensible value in the case that a user has somehow managed to modify the configuration file incorrectly. Closes 69819 (cherry picked from commit 5a08091168782a924cd3a23baf31c5cd4cd63906)
2023-04-26Fix the uid field of the tscn/res file is lost when the external dependency ↵Rindbee
is updated (cherry picked from commit 41ac40c44c058b5f9aa0d033787b2acb8e8020ea)
2023-04-26ios splash screen rotation fixRoman Vasilyev
(cherry picked from commit 8fcca194a16279ac5c22f702e544733056801b2a)
2023-04-26Document why Gradient.reverse() doesn't reverse constant gradientsVolTer
(cherry picked from commit f21d13600e41817646789a2b45221d8f5c2b2564)
2023-04-26Fix wrong file on function call errorsodaJar
(cherry picked from commit 464a299d2ef352f7b62fde08ec51b7ad824f4948)
2023-04-26Fix inconsistent file dialog settings usageHaoyu Qiu
* Project Manager ignores display mode settings. * EditorFileDialog's default display mode and show hidden files settings are not updated when corresponding editor settings change. (cherry picked from commit 2ccc9e14563977ae9707d6511727f5d6a20b0f9b)
2023-04-26Fix issues with Vulkan layout transitionsPedro J. Estébanez
(cherry picked from commit 882b8692204e8db465670dbb3150a848197ad576)
2023-04-26Create an "Editor-only" section in the online class referenceYuri Sizov
This helps to find such classes without digging through the rest of the class reference. Editor-only classes can still be found under your normal "Node" and "Resource" types. This also fixes a typo and a missed case from the recent platform docs PR. (cherry picked from commit 3ae282b452c1b35015cf327b376ef635b08393b5)
2023-04-26Fix `line_spacing` in code editor will not take effect immediately on changeRindbee
Previously, in CodeTextEditor, `line_spacing` was forgotten to update when the editor setting property changed. (cherry picked from commit 23d6225c1e59f33cc6cfe0df3a00961c0c93155f)
2023-04-26Add missing PhysicalBone2D iconVolTer
(cherry picked from commit 048f94f6629d5672fa9ae3b8702c22d3f07c027c)
2023-04-26Fix GDScript LSP variable renameAdam Scott
(cherry picked from commit 10fe6f14bba67950bde486051f1fd5e06c7f6dcd)
2023-04-26Fix editor spin slider remaining editable if set read_only during an edit ↵Samuele Panzeri
and fix related animation player crash (cherry picked from commit b6abb347595faa7bad57afff1f10e8c7b8528e5d)
2023-04-26Fix TouchScreenButton not redrawn when texture changesHaoyu Qiu
(cherry picked from commit a15126915d028a4487e6e9fb4b901b73f5cec3f1)
2023-04-26Fix layout list not resizing in editor layout dialogHaoyu Qiu
(cherry picked from commit dfc628bc548a571f1dcf6d1969b7b9c553f738e1)
2023-04-26Make tab's close button responsive to touch tapsFredia Huya-Kouadio
(cherry picked from commit 7325ffdd464c4efe6b7c118c0e6dae2b0ae501fa)
2023-04-26Make `EditorPropertyLayersGrid` responsive to touch tapsFredia Huya-Kouadio
(cherry picked from commit aa7a4d56f029fb5e3a3f2f4b569047bc546bf134)