Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-24 | Dynamic loading of OpenXR Loader on Android | Gergely Kis | |
This change implements dynamic loading of the OpenXR Loader library on Android. If an OpenXR Loader library is not found, Godot will still function with OpenXR disabled. Also, on every platform, the OpenXR symbols are resolved at runtime using xrGetInstanceProcAddr. On Windows and Linux the OpenXR loader is included in the main engine binary. On Android, the OpenXR Loader is not built with the engine. Separately distributed Android plugins will be provided with the correct loader library for each device. Co-authored-by: Gábor Pál Korom <gabor.p.korom@migeran.com> Co-authored-by: Gábor Koncz <gabor.koncz@migeran.com> | |||
2022-09-14 | Merge pull request #61901 from bruvzg/macos_live_resize_fix_4 | Rémi Verschelde | |
2022-09-14 | [macOS, 4.0] Fix unresponsive redraw during live resizing. | bruvzg | |
2022-09-14 | Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtr | Rémi Verschelde | |
[Font] Remove unnecessary cleanup and `changed` signal emission from the destructor. | |||
2022-09-14 | Merge pull request #65735 from bruvzg/rtl_fixes | Rémi Verschelde | |
RTL Improvements | |||
2022-09-14 | Merge pull request #65769 from m4gr3d/update_android_editor_menus_main | Rémi Verschelde | |
Disable menus and functionality that are not relevant on the Android Editor port | |||
2022-09-14 | Merge pull request #65766 from BastiaanOlij/openxr_1_0_25 | Rémi Verschelde | |
Update OpenXR to 1.0.25 | |||
2022-09-13 | Disable menus and functionality that are not relevant on the Android Editor port | Fredia Huya-Kouadio | |
2022-09-14 | Update OpenXR to 1.0.25 | Bastiaan Olij | |
2022-09-14 | Merge pull request #65490 from halgriffiths/profiler-fix | Rémi Verschelde | |
Fix broken profiler in 4.0 | |||
2022-09-14 | Merge pull request #65648 from TedSpikes/check-for-ios-simulator | Rémi Verschelde | |
Check for ios_simulator when building for iOS and x86_64 | |||
2022-09-13 | Merge pull request #65746 from clayjohn/GLES3-mem-leak | Rémi Verschelde | |
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3 | |||
2022-09-13 | Merge pull request #65756 from clayjohn/sky-shader-debanding | Rémi Verschelde | |
Move debanding into internal sky shader | |||
2022-09-13 | Merge pull request #65754 from KoBeWi/nothing_to_do_here | Rémi Verschelde | |
Don't print error on empty actions | |||
2022-09-13 | Move debanding into internal sky shader code so that it is applied after ↵ | clayjohn | |
everything else. This ensures that the debanding does not scale with exposure or any other effect. | |||
2022-09-13 | Don't print error on empty actions | kobewi | |
2022-09-13 | Fix leaking of Mesh version and lod memory when freeing mesh in GLES3 | clayjohn | |
2022-09-13 | Merge pull request #65659 from Faless/rtc/4.x_expose_more | Fabio Alessandrelli | |
[WebRTC] Expose more of the WebRTC API. | |||
2022-09-13 | [WebRTC] Expose more of the WebRTC API. | Fabio Alessandrelli | |
Add get_gathering_state() returning the iceGatheringState of the connection. Add get_signaling_state() returning the signalingState of the connection. Improve JS library. | |||
2022-09-13 | Check for ios_simulator when building for x86_64 | Ted Spikes | |
2022-09-13 | Fix profiler being disabled at wrong times | halgriffiths | |
Co-authored by: Will Whitty <tavurth@gmail.com> | |||
2022-09-13 | Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-order | Rémi Verschelde | |
Sibling SubViewports must be rendered from top to bottom | |||
2022-09-13 | Merge pull request #65509 from gotnospirit/master-os-get_datetime | Rémi Verschelde | |
get_datetime_* functions can return wrong values | |||
2022-09-13 | Merge pull request #65591 from MewPurPur/area-overlapping-function | Rémi Verschelde | |
Implement `Area[2D/3D].has_overlapping_[bodies/areas]` | |||
2022-09-13 | Merge pull request #65621 from KoBeWi/eternal_pattern | Rémi Verschelde | |
Fix broken patterns on TileMap layer change | |||
2022-09-13 | Merge pull request #65624 from KoBeWi/help_I'm_stuck | Rémi Verschelde | |
Prevent infinite loops in editor help search | |||
2022-09-13 | Merge pull request #65262 from bruvzg/win10_dm | Rémi Verschelde | |
Disable dark mode title bar on Windows 10. | |||
2022-09-13 | Merge pull request #65632 from YeldhamDev/thin_editors | Rémi Verschelde | |
Shrink shader editor's oversized borders | |||
2022-09-13 | Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefile | Rémi Verschelde | |
2022-09-13 | Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cpp | Rémi Verschelde | |
2022-09-13 | Merge pull request #65653 from Chaosus/shader_completion_fix | Rémi Verschelde | |
2022-09-13 | Merge pull request #65611 from Sarfraz-droid/Issue65602 | Rémi Verschelde | |
2022-09-13 | Merge pull request #65651 from dzil123/animation_tree_node_rename | Rémi Verschelde | |
2022-09-13 | Merge pull request #65637 from Jummit/assert-example | Rémi Verschelde | |
2022-09-13 | RTL Improvements | bruvzg | |
Do not apply negative line separation to the last line. Ensure all methods immediately update cache in a single thread mode. Fix bbcode_enabled change not being applied until text is changed. Fix crash if line height is zero or less. | |||
2022-09-13 | Merge pull request #64927 from KoBeWi/three2four | Rémi Verschelde | |
2022-09-13 | Merge pull request #65682 from m4gr3d/update_editor_versioning_main | Rémi Verschelde | |
2022-09-13 | Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME | Rémi Verschelde | |
2022-09-13 | Merge pull request #65679 from ↵ | Rémi Verschelde | |
Calinou/3d-editor-improve-preview-sun-sky-usability | |||
2022-09-13 | Merge pull request #65720 from KoBeWi/animated_diff | Rémi Verschelde | |
2022-09-13 | Merge pull request #65738 from BastiaanOlij/fix_ssao_ssil_memory_leak | Rémi Verschelde | |
2022-09-13 | Merge pull request #65736 from Chaosus/vs_fix | Yuri Rubinsky | |
2022-09-13 | Fix uniform buffer being created every frame is SSAO and SSIL half_size is ↵ | Bastiaan Olij | |
different | |||
2022-09-13 | [Font] Remove unnecessary cleanup and `changed` signal emission from the ↵ | bruvzg | |
destructor. | |||
2022-09-13 | Fix category of view_index inputs in the visual shader editor | Yuri Rubinsky | |
2022-09-13 | Merge pull request #65704 from akien-mga/web-editor-fix-some-errors | Rémi Verschelde | |
Fix some errors affecting the Web editor | |||
2022-09-13 | Merge pull request #65727 from clayjohn/GLES3-multiwindow | Rémi Verschelde | |
Fix multiwindow support in GLES3 for X11, Windows, and MacOS. | |||
2022-09-13 | Merge pull request #65728 from nathanfranke/longest-item | Rémi Verschelde | |
Change project manager language dropdown to not fit to longest item. | |||
2022-09-12 | project manager language OptionButton fit to longest item | Nathan Franke | |
2022-09-12 | Fix multiwindow support in GLES3 for X11, Windows, and MacOS. | clayjohn | |
Instead of updating all viewports, then blitting all viewports to the backbuffer, then swapping all buffers, we run through all viewports and render, blit, and swap backbuffer before going to the next viewport. |