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AgeCommit message (Collapse)Author
2016-01-07Added missing onready token nameIgnacio Etcheverry
2016-01-07added ':' support to VariantParser, given it' s used by export.cfgJuan Linietsky
2016-01-07-fix bugs related to parsing config files with new variantparser, closes ↵Juan Linietsky
#3248 closes #3207
2016-01-07Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde
Add keyboard shortcut to toggle "show hidden files" in FileDialog
2016-01-07Merge pull request #3262 from PeaceSells50/BetterFixForVSProjGenerationRémi Verschelde
Better fix for visual studio project generation.
2016-01-06Better fix for visual studio project generation.Peace Sells
2016-01-06Merge pull request #3254 from akien-mga/pr-joydev-opt-outpunto-
Make joydev build using libudev and libevdev opt-out
2016-01-06Merge pull request #3136 from MarianoGnu/bug_fixingRémi Verschelde
Fix RGBA Uniform autogeneration in ShaderGraph
2016-01-06Make joydev build using udev and evdev opt-out but blocking (linux)Rémi Verschelde
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
2016-01-06Merge pull request #3208 from nounoursheureux/masterRémi Verschelde
You can now create an inherited scene based on an already opened scene
2016-01-06You can create an inherited scene based on an already opened scene.Nounours Heureux
2016-01-06Merge pull request #3256 from TheHX/pr-conn-bindsRémi Verschelde
Fix .tscn format not loading signal binds
2016-01-06Fix .tscn format not loading signal bindsFranklin Sobrinho
2016-01-06Merge pull request #3255 from mrezai/fix-unnamed-projectRémi Verschelde
Fix config file parser bug that cause showing project name as "Unnamed Project"
2016-01-06Merge pull request #3159 from neikeq/tab_close_iconRémi Verschelde
Add tab close icon to the default theme
2016-01-06Merge pull request #3187 from neikeq/fix_3186Rémi Verschelde
Fix editor layout saving
2016-01-06Merge pull request #3211 from SaracenOne/audio_stream_pause_fixRémi Verschelde
Fix delay on audio stream pause
2016-01-06Merge pull request #3217 from neikeq/asframes_patchRémi Verschelde
Disable renaming SpriteFrames
2016-01-06Merge pull request #3216 from nounoursheureux/spriteframesRémi Verschelde
Show the texture name after the frame number in the SpriteFrames editor
2016-01-06Merge pull request #3219 from nounoursheureux/change_subscene_stringRémi Verschelde
Change Import > Sub-Scene to Import > Node from scene
2016-01-06Merge pull request #3251 from Hinsbart/joy_demopunto-
update joystick demo with visual representation
2016-01-06Fix config file parser bug that cause showing project name as "Unnamed Project"mrezai
2016-01-06visual representation for joystick demohondres
2016-01-05Merge pull request #3249 from Hinsbart/x11_crashRémi Verschelde
fix x11 crash on exit
2016-01-05fix x11 crash on exithondres
2016-01-05Merge pull request #3246 from godotengine/fix-notools-buildRémi Verschelde
Fix is_node_being_edited() when not building tools
2016-01-05Fix is_node_being_edited() when not building toolsRémi Verschelde
Fixes #3213. Superseded #3242.
2016-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-05-completely rewritten filesystem dock and internal editor filesystem ↵Juan Linietsky
management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009
2016-01-05Merge pull request #3241 from mrezai/fix-jpeg-3228Juan Linietsky
Fix uint compile error, #3228
2016-01-05Fix uint compile errormrezai
2016-01-05Merge pull request #3239 from godotengine/bce-typoRémi Verschelde
Fix typo
2016-01-05Fix typoRémi Verschelde
2016-01-04Merge pull request #3236 from Hinsbart/xinput_define_punto-
define XUSER_MAX_COUNT if not present
2016-01-05define XUSER_MAX_COUNT if not presenthondres
2016-01-04-make signals throw an error when target method is not found, fixes #2036Juan Linietsky
-removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script
2016-01-04Fix KP5 toggle perspective shortcut, fixes #2035Juan Linietsky
2016-01-04restored this configJuan Linietsky
2016-01-04-Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky
-Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760
2016-01-03Fixed bug with default arguments in gdscript, closes #2024Juan Linietsky
2016-01-03change android install location to automatic, closes #1997Juan Linietsky
2016-01-03properly specify metadata in KB functionJuan Linietsky
2016-01-03physics state properly returns contact metadata, closes #1979Juan Linietsky
2016-01-03small usability improvement, change everything related to resolution and ↵Juan Linietsky
scaling together in the project settings, closes #1974
2016-01-03Fixed the decimals function, it can't be perfect but it should be good ↵Juan Linietsky
enough. Closes #1955
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03Change Import > Sub-Scene to Import > Node from sceneNounours Heureux
2016-01-03forgot to bind NOTIFICATION_INSTANCED, closes #2261Juan Linietsky
2016-01-03Disable renaming AnimatedSprite framesIgnacio Etcheverry