Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-07 | Added missing onready token name | Ignacio Etcheverry | |
2016-01-07 | added ':' support to VariantParser, given it' s used by export.cfg | Juan Linietsky | |
2016-01-07 | -fix bugs related to parsing config files with new variantparser, closes ↵ | Juan Linietsky | |
#3248 closes #3207 | |||
2016-01-07 | Merge pull request #3191 from neikeq/filedialog_hotkeys | Rémi Verschelde | |
Add keyboard shortcut to toggle "show hidden files" in FileDialog | |||
2016-01-07 | Merge pull request #3262 from PeaceSells50/BetterFixForVSProjGeneration | Rémi Verschelde | |
Better fix for visual studio project generation. | |||
2016-01-06 | Better fix for visual studio project generation. | Peace Sells | |
2016-01-06 | Merge pull request #3254 from akien-mga/pr-joydev-opt-out | punto- | |
Make joydev build using libudev and libevdev opt-out | |||
2016-01-06 | Merge pull request #3136 from MarianoGnu/bug_fixing | Rémi Verschelde | |
Fix RGBA Uniform autogeneration in ShaderGraph | |||
2016-01-06 | Make joydev build using udev and evdev opt-out but blocking (linux) | Rémi Verschelde | |
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option. | |||
2016-01-06 | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde | |
You can now create an inherited scene based on an already opened scene | |||
2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux | |
2016-01-06 | Merge pull request #3256 from TheHX/pr-conn-binds | Rémi Verschelde | |
Fix .tscn format not loading signal binds | |||
2016-01-06 | Fix .tscn format not loading signal binds | Franklin Sobrinho | |
2016-01-06 | Merge pull request #3255 from mrezai/fix-unnamed-project | Rémi Verschelde | |
Fix config file parser bug that cause showing project name as "Unnamed Project" | |||
2016-01-06 | Merge pull request #3159 from neikeq/tab_close_icon | Rémi Verschelde | |
Add tab close icon to the default theme | |||
2016-01-06 | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde | |
Fix editor layout saving | |||
2016-01-06 | Merge pull request #3211 from SaracenOne/audio_stream_pause_fix | Rémi Verschelde | |
Fix delay on audio stream pause | |||
2016-01-06 | Merge pull request #3217 from neikeq/asframes_patch | Rémi Verschelde | |
Disable renaming SpriteFrames | |||
2016-01-06 | Merge pull request #3216 from nounoursheureux/spriteframes | Rémi Verschelde | |
Show the texture name after the frame number in the SpriteFrames editor | |||
2016-01-06 | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde | |
Change Import > Sub-Scene to Import > Node from scene | |||
2016-01-06 | Merge pull request #3251 from Hinsbart/joy_demo | punto- | |
update joystick demo with visual representation | |||
2016-01-06 | Fix config file parser bug that cause showing project name as "Unnamed Project" | mrezai | |
2016-01-06 | visual representation for joystick demo | hondres | |
2016-01-05 | Merge pull request #3249 from Hinsbart/x11_crash | Rémi Verschelde | |
fix x11 crash on exit | |||
2016-01-05 | fix x11 crash on exit | hondres | |
2016-01-05 | Merge pull request #3246 from godotengine/fix-notools-build | Rémi Verschelde | |
Fix is_node_being_edited() when not building tools | |||
2016-01-05 | Fix is_node_being_edited() when not building tools | Rémi Verschelde | |
Fixes #3213. Superseded #3242. | |||
2016-01-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-01-05 | -completely rewritten filesystem dock and internal editor filesystem ↵ | Juan Linietsky | |
management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009 | |||
2016-01-05 | Merge pull request #3241 from mrezai/fix-jpeg-3228 | Juan Linietsky | |
Fix uint compile error, #3228 | |||
2016-01-05 | Fix uint compile error | mrezai | |
2016-01-05 | Merge pull request #3239 from godotengine/bce-typo | Rémi Verschelde | |
Fix typo | |||
2016-01-05 | Fix typo | Rémi Verschelde | |
2016-01-04 | Merge pull request #3236 from Hinsbart/xinput_define_ | punto- | |
define XUSER_MAX_COUNT if not present | |||
2016-01-05 | define XUSER_MAX_COUNT if not present | hondres | |
2016-01-04 | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky | |
-removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script | |||
2016-01-04 | Fix KP5 toggle perspective shortcut, fixes #2035 | Juan Linietsky | |
2016-01-04 | restored this config | Juan Linietsky | |
2016-01-04 | -Fix crash at exit due to unnecesary check in command queue, fixes #2034 | Juan Linietsky | |
-Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760 | |||
2016-01-03 | Fixed bug with default arguments in gdscript, closes #2024 | Juan Linietsky | |
2016-01-03 | change android install location to automatic, closes #1997 | Juan Linietsky | |
2016-01-03 | properly specify metadata in KB function | Juan Linietsky | |
2016-01-03 | physics state properly returns contact metadata, closes #1979 | Juan Linietsky | |
2016-01-03 | small usability improvement, change everything related to resolution and ↵ | Juan Linietsky | |
scaling together in the project settings, closes #1974 | |||
2016-01-03 | Fixed the decimals function, it can't be perfect but it should be good ↵ | Juan Linietsky | |
enough. Closes #1955 | |||
2016-01-03 | having active items is pointless in input map | Juan Linietsky | |
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | |
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||
2016-01-03 | Change Import > Sub-Scene to Import > Node from scene | Nounours Heureux | |
2016-01-03 | forgot to bind NOTIFICATION_INSTANCED, closes #2261 | Juan Linietsky | |
2016-01-03 | Disable renaming AnimatedSprite frames | Ignacio Etcheverry | |