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2020-04-18Fix square image resizeVasiliy Makarov
Fixes #37980
2020-04-17Merge pull request #37963 from Calinou/doc-dynamicfont-limitationsRémi Verschelde
Document DynamicFont limitations and a possible workaround
2020-04-17Merge pull request #37958 from akien-mga/scons-no-werror-on-stableRémi Verschelde
SCons: Disable -Werror on 'stable' releases
2020-04-17Merge pull request #37949 from reduz/implement-global-shader-uniformsRémi Verschelde
Implement global and per instance shader uniforms.
2020-04-17Merge pull request #37953 from clayjohn/VULKAN-sky-sun-sizeRémi Verschelde
Add light size to Sky Shaders
2020-04-17Merge pull request #37962 from Calinou/doc-image-size-limitsRémi Verschelde
Document image size limits
2020-04-17Add light size to Sky Shadersclayjohn
2020-04-17Merge pull request #37957 from Calinou/doc-angles-radiansRémi Verschelde
Clarify that angles must be specified as radians in the documentation
2020-04-17Merge pull request #37964 from AndreaCatania/AndreaCatania-patch-2Rémi Verschelde
Activate Physics Process in SpringArm3D.
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
Adds two keywords to shader language for uniforms: -'global' -'instance' This allows them to reference values outside the material.
2020-04-17Activate Physics Process in SpringArm3D.Andrea Catania
2020-04-17Document DynamicFont limitations and a possible workaroundHugo Locurcio
This closes #30014.
2020-04-17Document image size limitsHugo Locurcio
This closes #30238.
2020-04-17Merge pull request #37951 from clayjohn/VULKAN-sky-sourceRémi Verschelde
Use sky properly for ambient and reflections
2020-04-17SCons: Disable -Werror on 'stable' releasesRémi Verschelde
Stable releases are tagged and need to stay easy to compile in the future. As new compiler versions introduce new warnings or catch more occurrences, have -Werror set in tagged releases could be a bother. We still want it on by default for all Godot developers, so it's now conditional.
2020-04-17Clarify that angles must be specified as radians in the documentationHugo Locurcio
This closes #36356.
2020-04-17i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit 471a5abbf3651fc01e7c4f63c994164041d0c93f)
2020-04-17Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @dreamsComeTrue, @kuruk-mm, @lawnjelly, @ThakeeNathees Thanks to all contributors and donors for making Godot possible!
2020-04-17Merge pull request #35261 from YeldhamDev/load_pck_destinationRémi Verschelde
Made possible to specify where to dump the contents when loading a ".pck" file
2020-04-16Use sky properly for ambient and reflectionsclayjohn
2020-04-16Made possible to specify where to dump the contents when loading a ".pck" fileMichael Alexsander
2020-04-16Merge pull request #36868 from Calinou/improve-cli-script-error-messageRémi Verschelde
Tweak the error message when trying to run an invalid script from CLI
2020-04-16Merge pull request #37012 from Calinou/reverse-builtin-script-namingRémi Verschelde
Tweak the built-in script naming for resources with custom names
2020-04-16Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fixRémi Verschelde
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-16Merge pull request #37747 from KoBeWi/cam2centerRémi Verschelde
Improve Camera2D documentation
2020-04-16Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outsideRémi Verschelde
Mention `keep_pressed_outside` caveat in the BaseButton documentation
2020-04-16Merge pull request #37832 from Calinou/doc-improve-dictionaryRémi Verschelde
Improve the Dictionary class documentation
2020-04-16Merge pull request #37824 from nekomatata/rigid-body-force-docRémi Verschelde
More details in Rigid Body add_force documentation
2020-04-16Merge pull request #37869 from madmiraal/fix-36533Rémi Verschelde
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16Merge pull request #37921 from Calinou/doc-improve-audiostreamsampleRémi Verschelde
Improve the AudioStreamSample class documentation
2020-04-16Merge pull request #37895 from qarmin/more_leak_fixesRémi Verschelde
Fixes leaks in ResourceCache, Vulkan and X11
2020-04-16Merge pull request #37926 from m4gr3d/migrate_legacy_apache_libRémi Verschelde
Migrate legacy apache dependency to the GodotPayment plugin
2020-04-15Migrate legacy apache dependency to the GodotPayment pluginfhuya
This is the only location in the codebase where it's being used, so no need to make the main lib have a dependency on it.
2020-04-15Improve the AudioStreamSample class documentationHugo Locurcio
This closes #37915.
2020-04-15Merge pull request #37914 from clayjohn/VULKAN-decal-fixRémi Verschelde
Fix texture check in decal setup
2020-04-15Merge pull request #37911 from madmiraal/fix-32876Rémi Verschelde
Run SpringArm3D's process within physics.
2020-04-15Merge pull request #37773 from asheraryam/fix-27272Rémi Verschelde
Add "node_unselected" signal for GraphEdit
2020-04-15Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodesRémi Verschelde
Added selection outline to locked nodes. Resolves #37892
2020-04-15Fix texture check in decal setupclayjohn
2020-04-15Run SpringArm3D's process within physics.Marcel Admiraal
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-15Added selection outline to locked nodes.Eric M
2020-04-15Merge pull request #37896 from NutmegStudio/decal-enum-constant-fixRémi Verschelde
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-15Merge pull request #37894 from NutmegStudio/fix-typo-in-light3dRémi Verschelde
Fix typo in light3d (Texture -> Texture2D)
2020-04-15Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANTNutmegStudio
2020-04-15Fix typo in light3d (Texture -> Texture2D)NutmegStudio
2020-04-15Merge pull request #37890 from nicomitchell/FixPosModTypeReturnRémi Verschelde
Change MATH_POSMOD return type back to INT
2020-04-14Change MATH_POSMOD return type back to INTNico Mitchell
2020-04-14Merge pull request #37887 from reduz/implement-projectorsRémi Verschelde
Add support for projectors in spot and omni lights.