Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-24 | Merge pull request #35515 from KoBeWi/or_greater | Rémi Verschelde | |
Allow greater values in unit_offset | |||
2020-01-24 | Merge pull request #35513 from KoBeWi/theme_items_matter | Rémi Verschelde | |
Count theme items in doc_status.py | |||
2020-01-24 | Merge pull request #35510 from Calinou/add-normalized-error-explanations | Rémi Verschelde | |
Add explanations for errors related to Vector/Quat normalization | |||
2020-01-24 | Allow greater values in unit_offset | Tomasz Chabora | |
2020-01-24 | Count theme items in doc_status.py | Tomasz Chabora | |
2020-01-24 | Add explanations for errors related to Vector/Quat normalization | Hugo Locurcio | |
2020-01-24 | makerst: Escape reST markup after enums | Rémi Verschelde | |
Fixes #35501. | |||
2020-01-24 | Merge pull request #35495 from ↵ | Rémi Verschelde | |
ericrybick/35373-softbodies-love-to-occupy-center-stage Fix Softbody always spawns from world center [gles2] | |||
2020-01-24 | Fix Softbody always spawns from world center [gles2] | Eric Rybicki | |
Fixes #35373 | |||
2020-01-24 | Merge pull request #35494 from timothyqiu/ani-track-leak | Rémi Verschelde | |
Fixes leak in Animation Track editor | |||
2020-01-24 | Fixes leak in Animation Track editor | Haoyu Qiu | |
2020-01-23 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2020-01-23 | Merge pull request #35491 from neikeq/issue-35450 | Rémi Verschelde | |
Mono/C#: Lighten up unsafe reference checks | |||
2020-01-23 | Merge pull request #35470 from Chaosus/vs_docs | Rémi Verschelde | |
Docs for some nodes in visual shader | |||
2020-01-23 | Docs for some nodes in visual shader | Yuri Roubinsky | |
Fix typo in `VisualShaderNodeCompare.ComparisonType` name. | |||
2020-01-23 | Merge pull request #35483 from YeldhamDev/doc_comment_spaces_removal | Rémi Verschelde | |
Remove unnecessary extra spaces before comments in code examples. | |||
2020-01-23 | Mono/C#: Lighten up unsafe reference checks | Ignacio Etcheverry | |
Because of the weird case with multi-threading and ResourceLoader, it can be the case that a resource is GCed while being referenced again in the main thread. In such cases, a new unsafe reference is created before the finalizer thread removes the previous one. | |||
2020-01-23 | Remove unnecessary extra spaces before comments in code examples. | Michael Alexsander | |
2020-01-23 | Merge pull request #35480 from YeldhamDev/doc_parenthesis_removal | Rémi Verschelde | |
Remove unnecessary parenthesis from code examples | |||
2020-01-23 | Merge pull request #35478 from neikeq/issue-32260 | Rémi Verschelde | |
Mono/C#: Add setting to include I18N assemblies in the exported game | |||
2020-01-23 | Remove unnecessary parenthesis from code examples | Michael Alexsander | |
2020-01-23 | Merge pull request #35476 from clayjohn/GLES3-scene-crash | Rémi Verschelde | |
Fix recently introduced crash in viewport size | |||
2020-01-23 | Mono/C#: Add setting to include I18N assemblies in the exported game | Ignacio Etcheverry | |
2020-01-23 | Merge pull request #35473 from neikeq/default-to-net47 | Rémi Verschelde | |
Mono/C#: Default to net47 for new projects | |||
2020-01-23 | Fix recently introduced crash in viewport size | clayjohn | |
2020-01-23 | Merge pull request #35472 from neikeq/issue-35448 | Ignacio Roldán Etcheverry | |
Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checks | |||
2020-01-23 | Merge pull request #35471 from YeldhamDev/tileset_shape_update | Rémi Verschelde | |
Fix TileSet shape data not updating when being set via code | |||
2020-01-23 | Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checks | Ignacio Etcheverry | |
2020-01-23 | Mono/C#: Default to net47 for new projects | Ignacio Etcheverry | |
2020-01-23 | Fix TileSet shape data not updating when being set via code | Michael Alexsander | |
2020-01-23 | Merge pull request #35458 from clayjohn/DOCS-misc2 | Rémi Verschelde | |
Finish documenting CSG* and *probes classes | |||
2020-01-23 | Merge pull request #35460 from ↵ | Rémi Verschelde | |
ericrybick/35409-skeleton-does-not-return-to-original-pose-when-ik-playback-is-stopped Fix bone pose override not being reset when IK animation is stopped | |||
2020-01-23 | Finish documenting CSG* and *probes | clayjohn | |
2020-01-23 | Merge pull request #35465 from akien-mga/doc-various-fixes | Rémi Verschelde | |
doc: Misc updates for AnimationNode* and others | |||
2020-01-23 | doc: Misc updates for AnimationNode* and others | Rémi Verschelde | |
- Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`. | |||
2020-01-23 | Merge pull request #35463 from Chaosus/shader_gles2_completion | Rémi Verschelde | |
Hides high-level functions from GLES2 shader autocompletion | |||
2020-01-23 | Hides high-level functions from GLES2 shader autocompletion | Yuri Roubinsky | |
2020-01-23 | Merge pull request #35360 from Chaosus/restrict_uint_gles2 | Rémi Verschelde | |
Disallow uint/uvec usage on GLES2 platform | |||
2020-01-23 | Merge pull request #35461 from Chaosus/vs_hide_definput | Rémi Verschelde | |
Hide "default_input_values" property in visual shader nodes. | |||
2020-01-23 | Hide "default_input_values" property in VisualShaderNode. | Yuri Roubinsky | |
2020-01-23 | Fix bone pose override not being reset when IK animation is stopped | Eric Rybicki | |
Fixes #35409 | |||
2020-01-23 | Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit | Rémi Verschelde | |
Android virtual keyboard respecting LineEdit max length. | |||
2020-01-23 | Merge pull request #35455 from timothyqiu/scrollbars | Rémi Verschelde | |
Fixes scrollbar positions on HiDPI display | |||
2020-01-23 | Merge pull request #35454 from Calinou/os-execute-default-blocking | Rémi Verschelde | |
Make `OS.execute()` blocking by default if not specified | |||
2020-01-23 | Merge pull request #35444 from RandomShaper/fix_link_bsd | Rémi Verschelde | |
Fix error with linkers other than GNU ld | |||
2020-01-23 | Android virtual keyboard respecting LineEdit max length. | Bruno Lourenço | |
2020-01-23 | Fixes scrollbar positions on HiDPI display | Haoyu Qiu | |
* TextureRegion editor * Ploygon2D UV editor | |||
2020-01-23 | Make `OS.execute()` blocking by default if not specified | Hugo Locurcio | |
This makes `OS.execute()` calls quicker to set up when calling programs in a blocking fashion. | |||
2020-01-22 | Merge pull request #35452 from nekomatata/tween-start-fail | Rémi Verschelde | |
Fixed Tween::start() with pending updates | |||
2020-01-22 | Fix error with linkers other than GNU ld | Pedro J. Estébanez | |