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2022-05-23Fix the logic to restart the Godot applicationFredia Huya-Kouadio
2022-05-23Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git.
2022-05-23Merge pull request #61326 from akien-mga/thorvg-latestRémi Verschelde
2022-05-23thorvg: Sync a couple fixes from upstreamRémi Verschelde
We're still formally tracking v0.8.1, those fixes don't impact the library features. I didn't bother documenting them with patches as they will likely soon make their way to either a v0.8.2 or v0.9.0.
2022-05-23Merge pull request #61327 from bruvzg/text_mesh_non_visualRémi Verschelde
2022-05-23Merge pull request #61310 from marxin/gcc13-fix-vhacdRémi Verschelde
2022-05-23[TextMesh] Do not generate meshes for non-visual glyphs.bruvzg
2022-05-23Merge pull request #61226 from Chaosus/shader_fix_keyword_completionRémi Verschelde
2022-05-23Merge pull request #61321 from bruvzg/lbl3d_theme_font_chk_4xRémi Verschelde
2022-05-23Fix building VHACD with GCC 13.Martin Liska
Fixes the following error: thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type 46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0); | ^~~~~~~~ Note the upstream version of the third party library is not affected.
2022-05-23[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ↵bruvzg
materials.
2022-05-23Merge pull request #61314 from Chaosus/vs_fix_conversion_bugRémi Verschelde
Fix connection of subports after uniform->constant conversion in visual shader
2022-05-23Merge pull request #61303 from Calinou/occlusion-culling-fix-typoRémi Verschelde
Fix typo in occlusion culling warning method name
2022-05-23Merge pull request #61297 from reduz/improve-synchronizer-usabilityRémi Verschelde
Improve MultiplayerSynchronizer and MultiplayerSpawner editor usability
2022-05-23Merge pull request #61312 from bruvzg/hb_430Rémi Verschelde
HarfBuzz: Update to version 4.3.0
2022-05-23Improve MultiplayerSynchronizer editor usabilityreduz
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired.
2022-05-23Fix connection of subports after uniform->constant conversion in vshaderYuri Rubinsky
2022-05-23HarfBuzz: Update to version 4.3.0bruvzg
2022-05-23Merge pull request #61283 from bruvzg/text_mesh_cubicRémi Verschelde
[TextMesh] Fix cubic Bezier arc processing.
2022-05-23Fix typo in occlusion culling warning method nameHugo Locurcio
2022-05-23Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radiusRémi Verschelde
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
2022-05-22Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshableRémi Verschelde
2022-05-22Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fixRémi Verschelde
`EditorPropertyArray` Fix crash when drag-reordering array elements in the inspector
2022-05-22Remove UndoRedo calls trying to call removed EditorInspector::refresh()kleonc
2022-05-22Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.xRémi Verschelde
2022-05-22EditorPropertyArray Fix crash when drag-reordering elements in the inspectorkleonc
2022-05-22Merge pull request #61271 from timothyqiu/min-size-recoverRémi Verschelde
2022-05-22[TextMesh] Fix cubic cubic Bezier arc processing.bruvzg
2022-05-22Update last min size when Control becomes visibleHaoyu Qiu
2022-05-22Decrease SphereShape3D's default radius to 0.5 to match primitive meshHugo Locurcio
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly.
2022-05-22Merge pull request #61017 from derammo/derammo_58121Rémi Verschelde
display of large help text in visual script
2022-05-21display of large help text in visual scriptderammo
implemented vertical scroller for help text in popup disabled broken positioning code
2022-05-21Merge pull request #61253 from trollodel/more_rendering_timestampsRémi Verschelde
Add timestamps to some rendering effects
2022-05-21Add timestamps to some rendering effectstrollodel
2022-05-21Merge pull request #61246 from ↵Rémi Verschelde
Calinou/gpuparticles3d-transform-align-property-hint Tweak the GPUParticles3D Transform Align property hint for readability
2022-05-21Tweak the GPUParticles3D Transform Align property hint for readabilityHugo Locurcio
2022-05-21Merge pull request #61242 from snailrhymer/class-desc-select-fix-2Rémi Verschelde
Fix class_desc_deselect handling of @GlobalScope.X links
2022-05-21Fix class_desc_deselect handling of @GlobalScope.X linksSnailRhymer
Fix bug where links to class enums and class constants of the form @GlobalScope.X were broken. For an enum or constant with name "example_name", links of both forms @GlobalScope.example_name and example_name will now be correctly handled, including where example_name contains "." (e.g. Variant.Type).
2022-05-21Merge pull request #61214 from somnathsarkar/particle-attractor-fixRémi Verschelde
Fix GPUParticles3D disappearance at attractor origins
2022-05-20Fix GPUParticles3D disappearance at attractor originsSomnath Sarkar
2022-05-21Merge pull request #61194 from reduz/new-hash-setRémi Verschelde
Add a new HashSet template
2022-05-21Merge pull request #61237 from ↵Rémi Verschelde
Calinou/particlesmaterial-remove-outdated-comments Remove outdated "not implemented yet" comments in ParticlesMaterial
2022-05-20Process NavigationAgent2D/3D avoidance on demand onlysmix8
Changes NavigationAgent avoidance callback to a toggle that is disabled by default. Also fixes a few missing descriptions / wrong warnings.
2022-05-20Remove outdated "not implemented yet" comments in ParticlesMaterialHugo Locurcio
These features have been working as of 4.0.alpha8.
2022-05-20Add a new HashSet templatereduz
* Intended to replace RBSet in most cases. * Optimized for iteration speed
2022-05-20Merge pull request #57660 from V-Sekai/gltf-extension-fixesRémi Verschelde
2022-05-20Merge pull request #61224 from Calinou/filedialog-tweak-disabled-files-colorRémi Verschelde
2022-05-20Fix incorrect keyword completion after period in shader editorYuri Rubinsky
2022-05-20Merge pull request #61211 from Calinou/project-manager-fix-small-window-sizeRémi Verschelde
2022-05-20Tweak the disabled files text color in FileDialog for readabilityHugo Locurcio
Contrast rate is still fairly low, but the text needs to be easy enough to distinguish from non-disabled items.