Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-05 | Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0 | Rémi Verschelde | |
2022-01-05 | Added material_overlay property to MeshInstance3D | Fernando Cosentino | |
Applying overlay materials into multi-surface meshes currently requires adding a next pass material to all the surfaces, which might be cumbersome when the material is to be applied to a range of different geometries. This also makes it not trivial to use AnimationPlayer to control the material in case of visual effects. The material_override property is not an option as it works replacing the active material for the surfaces, not adding a new pass. This commit adds the material_overlay property to GeometryInstance3D (and therefore MeshInstance3D), having the same reach as material_override (that is, all surfaces) but adding a new material pass on top of the active materials, instead of replacing them. | |||
2022-01-05 | Merge pull request #56352 from ↵ | Rémi Verschelde | |
Gallilus/Include-base-signals-to-VisualScriptEmitSignal | |||
2022-01-05 | Merge pull request #56240 from KoBeWi/frankenstein's_PR | Rémi Verschelde | |
2022-01-05 | Merge pull request #56255 from PucklaMotzer09/control_unfocus | Rémi Verschelde | |
2022-01-05 | Merge pull request #56206 from ↵ | Rémi Verschelde | |
KoBeWi/random_call_deferred_to_the_rescue_once_again | |||
2022-01-05 | Merge pull request #55791 from ↵ | Rémi Verschelde | |
kleonc/tree-dont-consume-mouse-if-collapser-not-visible | |||
2022-01-05 | Merge pull request #54441 from ↵ | Rémi Verschelde | |
Geometror/checkbutton-checkbox-font-hover-pressed-color | |||
2022-01-05 | Merge pull request #56220 from ↵ | JFonS | |
williamd67/GPULightmapper-implement-sky-ambient-light GPULightmapper: react on sky ambient properties | |||
2022-01-05 | Merge pull request #56193 from ↵ | Rémi Verschelde | |
kodiwills/fix-update-mode-not-refreshed-visually-on-undo | |||
2022-01-05 | Merge pull request #56208 from williamd67/GPULightmapper-sky-upside-down | Rémi Verschelde | |
2022-01-05 | Merge pull request #56286 from Calinou/changelog-shaders-depth-texture | Rémi Verschelde | |
2022-01-05 | Merge pull request #56212 from laws65/skin-export-crash-fix | Rémi Verschelde | |
2022-01-05 | Merge pull request #56278 from GanidhuAbey/dof_msaa_bug | Rémi Verschelde | |
2022-01-05 | Merge pull request #56346 from pycbouh/control-treenteger | Rémi Verschelde | |
2022-01-05 | Merge pull request #56380 from RedMser/export_gltf_normal_crash | Rémi Verschelde | |
2022-01-05 | Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims | Rémi Verschelde | |
2022-01-05 | Merge pull request #52997 from dalexeev/callback-name-setting | Rémi Verschelde | |
2022-01-05 | Merge pull request #55512 from RandomShaper/better_node_delete | Rémi Verschelde | |
2022-01-05 | Merge pull request #56408 from eazrael/tree-fix-selectionmode-row | Rémi Verschelde | |
Tree: Fix de-select when selection mode set to SELECT_ROW | |||
2022-01-05 | Merge pull request #56293 from skyace65/CullModeMaterial | Rémi Verschelde | |
Fix and improve cull mode description in material | |||
2022-01-05 | Merge pull request #56483 from vnen/gdscript-warning-annotation | Rémi Verschelde | |
Add annotation to ignore warnings | |||
2022-01-05 | Merge pull request #56505 from bruvzg/bone_weight_fixes | Rémi Verschelde | |
Fix incorrect format and buffer used for bone weights. | |||
2022-01-05 | Merge pull request #56491 from hinlopen/n3d-minor-improvement | Rémi Verschelde | |
Minor code improvements in Node3D | |||
2022-01-05 | Merge pull request #56495 from Calinou/doc-input-ghosting | Rémi Verschelde | |
Document keyboard ghosting caveats in Input and InputEvent | |||
2022-01-05 | Fix incorrect format and buffer used for bone weights. | bruvzg | |
2022-01-05 | Document keyboard ghosting caveats in Input and InputEvent | Hugo Locurcio | |
This also adds recommendations for choosing between `is_physical_key_pressed()` and `is_key_pressed()`. | |||
2022-01-05 | Merge pull request #56499 from Calinou/doc-canvasitem-fix-missing-period | Max Hilbrunner | |
Fix missing period in `CanvasItem.draw_primitive()` description | |||
2022-01-05 | Fix missing period in `CanvasItem.draw_primitive()` description | Hugo Locurcio | |
2022-01-05 | Merge pull request #55517 from Calinou/doc-improve-canvasitem | Max Hilbrunner | |
Improve the CanvasItem class documentation | |||
2022-01-04 | Fix and improve cull mode description in material | skyace65 | |
2022-01-04 | Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ↵ | Stijn | |
a shared implementation. | |||
2022-01-04 | Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer | K. S. Ernest (iFire) Lee | |
Add gltf import buffer. | |||
2022-01-04 | Improve the CanvasItem class documentation | Hugo Locurcio | |
2022-01-04 | Add Default Callback Name editor setting | Danil Alexeev | |
Adds the "interface/editors/default_signal_callback_name" editor setting, which allows you to specify the format of the default callback name in the Signal Connection Dialog. | |||
2022-01-04 | Merge pull request #56362 from V-Sekai/preview_node_sanitize | Rémi Verschelde | |
Clean preview node of all nodes which are not derived from VisualInstances | |||
2022-01-04 | Merge pull request #55332 from Calinou/voxelgidata-tweak-default-dynamic-range | Rémi Verschelde | |
Decrease the default dynamic range in VoxelGIData to 2.0 | |||
2022-01-04 | Merge pull request #54791 from NHodgesVFX/master | Rémi Verschelde | |
[4.x] add more OpenGL attributes | |||
2022-01-04 | Merge pull request #56375 from Cnidarias/ogg_missing_right_channel | Ellen Poe | |
Fix OGG Vorbis playback with more than one channel | |||
2022-01-04 | Merge pull request #56484 from KoBeWi/your_callable_is_invalid | Rémi Verschelde | |
2022-01-04 | Merge pull request #56295 from aaronfranke/doc-midi | Rémi Verschelde | |
2022-01-04 | Merge pull request #56486 from Chaosus/shader_fix_render_mode | Yuri Roubinsky | |
2022-01-04 | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter | Rémi Verschelde | |
Add `RenderingServer.get_video_adapter_type()` method | |||
2022-01-04 | Merge pull request #56331 from Cnidarias/large_http_downloads | Fabio Alessandrelli | |
Fix http limitation for large "content-length" | |||
2022-01-04 | Merge pull request #56305 from Calinou/rename-lod-threshold | Rémi Verschelde | |
2022-01-04 | Merge pull request #55386 from Calinou/allow-disable-depth-prepass | Rémi Verschelde | |
2022-01-04 | Fix `world_vertex_coords` render mode usage in the shaders | Yuri Roubinsky | |
2022-01-04 | Add import glb from buffer | K. S. Ernest (iFire) Lee | |
Split functions from gltf document import and export into six functions. Use base path to allow two code paths based on an empty base path or a full base path. Add uri decode in _parse_buffers. | |||
2022-01-04 | Fix method validation in Thread | kobewi | |
2022-01-04 | Document InputEventMIDI and add some missing 0xF MIDI messages | Aaron Franke | |