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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-01
Simplify network GDExtension bindings using EXBIND macros.
Fabio Alessandrelli
2022-09-01
Merge pull request #65192 from YuriSizov/control-customizable-cache-p2
Rémi Verschelde
2022-09-01
Merge pull request #65156 from YuriSizov/control-customizable-cache-p1
Rémi Verschelde
2022-09-01
Add Environment properties to control fog rendering on background sky
Hugo Locurcio
2022-09-01
Improve the editor's Add Metadata dialog
Hugo Locurcio
2022-09-01
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
Merge pull request #55617 from madmiraal/fix-55384
Rémi Verschelde
2022-09-01
Fix a minor bug in the Projection binary decode logic
Aaron Franke
2022-09-01
Merge pull request #65168 from raulsntos/dotnet/float64
Ignacio Roldán Etcheverry
2022-09-01
Merge pull request #64173 from smix8/navigation_debug_gridmap_edgeconnections...
Rémi Verschelde
2022-09-01
Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
Rémi Verschelde
2022-09-01
Merge pull request #63968 from KoBeWi/finding_stuff_in_a_dictionary
Rémi Verschelde
2022-09-01
Merge pull request #65088 from Mickeon/editor-scene-tree-tool-icon
Rémi Verschelde
2022-09-01
Merge pull request #65132 from bruvzg/global_menu_shortcuts_context
Rémi Verschelde
2022-09-01
Decrease StyleBoxFlat corner detail in editor theme
FireForge
2022-09-01
Fix dropped XEvents early in main window lifetime.
MatthewZelriche
2022-09-01
Rename AnimatedTexture `oneshot` to `one_shot`
Micky
2022-09-01
Add a lifecycle method for manual theme item caching to Control
Yuri Sizov
2022-09-01
Add dumb and manual theme caching systems to Window
Yuri Sizov
2022-09-01
Merge pull request #63901 from BastiaanOlij/render_buffers_reorg
Rémi Verschelde
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-09-01
Modify newlines in Editor Spin Slider tooltip
Micky
2022-09-01
Mark Script button if it's tool in Scene Tree Editor
Micky
2022-09-01
Extracting render buffers and changing it to a more generic solution
Bastiaan Olij
2022-09-01
Add support for scene/resource customization in export plugins
Juan Linietsky
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
C#: Assume 64-bit types when type has no meta
Raul Santos
2022-09-01
Merge pull request #65124 from zhehangd/fix_basis
Rémi Verschelde
2022-09-01
Merge pull request #65163 from MewPurPur/reuse-function-logic-for-global-funcs
Rémi Verschelde
2022-09-01
Merge pull request #65117 from YeldhamDev/menubar_key_fix
Rémi Verschelde
2022-09-01
Merge pull request #65108 from MinusKube/subwindow-focused-bug
Rémi Verschelde
2022-09-01
Merge pull request #65107 from MatthewZelriche/X11MinimizeMaximizeFix
Rémi Verschelde
2022-09-01
Merge pull request #65162 from YuriSizov/editor-gradients-united
Rémi Verschelde
2022-09-01
Merge pull request #64444 from timothyqiu/action-completion
Rémi Verschelde
2022-09-01
Merge pull request #65175 from bruvzg/fix_lcd_gl_idx
Rémi Verschelde
2022-09-01
Merge pull request #65073 from bruvzg/trim_spaces
Rémi Verschelde
2022-09-01
Merge pull request #63751 from clayjohn/physical_light_units
Rémi Verschelde
2022-09-01
[macOS] Handle accelerator and click events of the global menu items separately.
bruvzg
2022-09-01
[TextServer] Add support for trimming edge spaces on line break.
bruvzg
2022-09-01
[TextServer] Fix LCD AA fonts reading wrong glyphs.
bruvzg
2022-08-31
Basis constructor: row vectors -> column vectors
Zhehang Ding
2022-09-01
Merge pull request #65164 from neikeq/csharp-fix-vector4-in-variant
Ignacio Roldán Etcheverry
2022-08-31
Merge pull request #65161 from m4gr3d/fix_android_build_failures_on_windows_main
Clay John
2022-08-31
C#: Fix Vector4 in godot_variant and missing marshaling
Ignacio Roldán Etcheverry
2022-08-31
Fixed a case for global function highlighting
VolTer
2022-08-31
Unite GradientEdit and GradientEditor as editor-only widget
Yuri Sizov
2022-08-31
Fix build failures for Android on Windows
Fredia Huya-Kouadio
2022-08-31
Merge pull request #65160 from paddy-exe/fix-linear-depth-gles
Yuri Rubinsky
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
Fix LinearDepth calculation for GLES3
Patrick
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