Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-19 | Add p_keep_state to AnimationPlayer::stop() | Silc Renew | |
2023-01-18 | Merge pull request #71584 from clayjohn/SDFGI-error | Rémi Verschelde | |
Remove light from dynamic light list when removing scenario | |||
2023-01-18 | Merge pull request #71527 from matt08-prog/patch-1 | Rémi Verschelde | |
add RichTextLabel::push_font_size description | |||
2023-01-18 | Merge pull request #71582 from ↵ | Rémi Verschelde | |
Calinou/advanced-import-settings-improve-actions-visibility Improve visibility of Actions button in Advanced import settings dialog | |||
2023-01-18 | Merge pull request #71025 from DarkMessiah/enable_column_clip_content | Rémi Verschelde | |
Enable column clip content in ConnectionDock and FilesystemDock | |||
2023-01-18 | Merge pull request #71557 from mihe/physics-end-sync | Rémi Verschelde | |
Make physics servers `end_sync` on exit | |||
2023-01-18 | Merge pull request #71514 from akien-mga/os-unset_environment | Rémi Verschelde | |
OS: Add `unset_environment`, better validate input | |||
2023-01-17 | Merge pull request #71579 from RedMser/fix-docs-2d3d | Matthew | |
Fix 2d/3d mixups in documentation | |||
2023-01-17 | Remove light from dynamic light list when removing scenario | clayjohn | |
2023-01-17 | Improve visibility of Actions button in Advanced import settings dialog | Hugo Locurcio | |
2023-01-17 | Fix documentation 2d/3d mixups | RedMser | |
2023-01-17 | Merge pull request #71563 from groud/limit_toaster_width | Rémi Verschelde | |
Limit toasts' width | |||
2023-01-17 | Merge pull request #71574 from clayjohn/GLES3-swizzle | Rémi Verschelde | |
Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable texture swizzling | |||
2023-01-17 | Merge pull request #70762 from Maran23/4-x-support-filter-information | Rémi Verschelde | |
Provide more information about the 'Support' filter to avoid confusion | |||
2023-01-17 | Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable ↵ | clayjohn | |
texture swizzling While using compressed formats is allowed, the RA_AS_RG formats need texture swizzling which is not available on web | |||
2023-01-17 | Provide more information about the 'Support' filter when no result was found | Marius Hanl | |
Avoid possible confusion by showing more information about the 'Support' filter | |||
2023-01-17 | Merge pull request #71561 from akien-mga/android-displayserver-duplicate-error | Rémi Verschelde | |
Improve DisplayServer message for video card drivers failure | |||
2023-01-17 | Merge pull request #71528 from snakept/missing-path-external-editor-error | Rémi Verschelde | |
Checking path variable if empty before opening external editor to fix… | |||
2023-01-17 | Merge pull request #71516 from raulsntos/dotnet/property-accessors | Rémi Verschelde | |
C#: Make property accessors internal | |||
2023-01-17 | Limit toasts' width | Gilles Roudière | |
2023-01-17 | Improve DisplayServer message for video card drivers failure | Rémi Verschelde | |
And remove leftover duplicated message on Android. | |||
2023-01-17 | Checking path variable if empty before opening external editor to fix #71528 | Christoh Prenissl | |
2023-01-17 | Merge pull request #71553 from RandomShaper/no_catastrophic_relayout | Rémi Verschelde | |
Prevent infinite cascade of re-layout after label text reshaping | |||
2023-01-17 | Merge pull request #70630 from asmaloney/importer-crash-null-mesh-node | Rémi Verschelde | |
Fix crash in SceneImportSettings::_select when a mesh has a null mesh node | |||
2023-01-17 | Make physics servers `end_sync` on exit | Mikael Hermansson | |
2023-01-17 | Prevent infinite cascade of re-layout after label text reshaping | Pedro J. Estébanez | |
2023-01-17 | Merge pull request #71552 from akien-mga/fix-gles3-canvas-draw_data-error | Rémi Verschelde | |
GLES3: Fix canvas shader use of undefined draw_data | |||
2023-01-17 | GLES3: Fix canvas shader use of undefined draw_data | Rémi Verschelde | |
Fixes #71551. | |||
2023-01-17 | Merge pull request #71145 from dalexeev/doc-sprite-frames | Rémi Verschelde | |
Improve `SpriteFrames` docs | |||
2023-01-17 | Merge pull request #71524 from clayjohn/MOBILE-TAA | Rémi Verschelde | |
Warn when trying to enable TAA from mobile or gl_compatibility backend | |||
2023-01-17 | Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_map | Rémi Verschelde | |
fix normal map not flipping in sprite2D | |||
2023-01-17 | Merge pull request #71529 from clayjohn/IM-oct | Rémi Verschelde | |
Update ImmediateMesh to use octohedral encoded normals | |||
2023-01-17 | Merge pull request #71545 from groud/fix_rect_draw_tileset | Rémi Verschelde | |
Fixes rectangle painting weird behavior when dragging outside the atlas area | |||
2023-01-17 | Merge pull request #71517 from groud/tile_data_editor_shortcut_consistency | Rémi Verschelde | |
Make keyboard shortcuts in tile data editors consistent with tilemap editor. | |||
2023-01-17 | Merge pull request #71534 from Faless/mp/4.x_nested_spawn | Rémi Verschelde | |
[MP] Fix nested spawning during "ready". | |||
2023-01-17 | Fixes rectangle painting when dragging outside the atlas area | Gilles Roudière | |
2023-01-17 | Merge pull request #71512 from bruvzg/osa_a | Rémi Verschelde | |
[Git hooks] Add AppleScript dialog script for macOS. | |||
2023-01-17 | Merge pull request #71520 from conradhappeliv/fix-71480 | Rémi Verschelde | |
Fix GPUParticles2D not recomputing transforms each frame | |||
2023-01-17 | Merge pull request #71540 from bruvzg/x11_inp_region | Rémi Verschelde | |
Fix X11 input region size. | |||
2023-01-17 | Merge pull request #71539 from nongvantinh/fix-71495 | Yuri Rubinsky | |
Fixes https://github.com/godotengine/godot/issues/71495 | |||
2023-01-17 | Fix X11 input region size. | bruvzg | |
2023-01-17 | Fixes incorrect caption for TextureParameterTriplanar | Nong Van Tinh | |
2023-01-17 | [MP] Fix nested spawning during "ready". | Fabio Alessandrelli | |
We want our spawns to be notified after ready, but we need to notify them in the order they entered tree, so that nested spawners can be used during "ready" (instead of having to await a frame). | |||
2023-01-16 | Update ImmediateMesh to use octohedral encoded normals | clayjohn | |
2023-01-16 | Fix GPUParticles2D not recomputing transforms each frame | Conrad H. Appel, IV | |
2023-01-16 | Warn when trying to enable TAA from mobile or gl_compatibility backend | clayjohn | |
TAA should only be enabled from the forward_plus renderer for now | |||
2023-01-16 | Merge pull request #71526 from clayjohn/RD-sun-scatter | Rémi Verschelde | |
Properly initialize directional_light_count in RD sky shaders | |||
2023-01-16 | Merge pull request #71375 from clayjohn/LightmapGI-crash | Rémi Verschelde | |
Enforce a default minimum lightmap size hint size | |||
2023-01-16 | Merge pull request #71279 from vonagam/fix-iterator-number-type | Rémi Verschelde | |
GDScript: Fix typing of iterator in for loop | |||
2023-01-16 | Merge pull request #71513 from bruvzg/mpass_docs | Rémi Verschelde | |
Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH. |