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2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Merge pull request #30708 from Anutrix/doc-astar-example-fixRémi Verschelde
AStar and AStar2D examples fixed to not use 'as' keyword and also removed error causing code
2019-07-20Merge pull request #30697 from bojidar-bg/6067-pale-customtype-scriptRémi Verschelde
Make custom types more subtle and more useful
2019-07-20Merge pull request #30707 from Anutrix/remove-an-unused-importRémi Verschelde
Removed an unused import in platform/android/SCsub
2019-07-20AStar and AStar2D examples fixed to not use 'as' keyword and also removed ↵unknown
error causing code
2019-07-20Removed an unused commitunknown
2019-07-20Merge pull request #30696 from ivhilaire/fix/pluginscript-unregister-classRémi Verschelde
Remove added pluginscript resource format loaders and savers on cleanup
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-19Merge pull request #30695 from YeldhamDev/big_text_focusRémi Verschelde
Make multiline text edit grab focus when popping up
2019-07-19Merge pull request #30692 from qarmin/null_pointer_to_functionRémi Verschelde
Don't allow to pass to _is_node_locked function NULL pointer
2019-07-19Make custom types more subtle and more usefulBojidar Marinov
Implements #6067 (aaronfranke's idea) Fixes #26980
2019-07-19Remove added pluginscript resource format loaders and savers on cleanupIvan Hilaire
Properly release added resource loader and save references. Otherwise PluginScript API may cause "ObjectDB Instances still exist!" warnings and segmentation faults on exit.
2019-07-19Make multiline text edit grab focus when popping upMichael Alexsander Silva Dias
2019-07-19Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-propertiesRémi Verschelde
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-19Don't allow to pass to _is_node_locked function NULL pointerqarmin
2019-07-19Merge pull request #21833 from StraToN/wrap-in-new-nodeRémi Verschelde
Adds contextual item in scene tree dock to wrap selection in a new node
2019-07-19Adds contextual item in scene tree dock to wrap selection in a new nodeJulian Murgia
Fixes #20187
2019-07-19i18n: Sync translation template with current sourceRémi Verschelde
Fix a few typos in new strings.
2019-07-19i18n: Sync translations with WeblateRémi Verschelde
2019-07-19Merge pull request #23270 from silvanocerza/remote_scene_tree_filterRémi Verschelde
Implemented remote scene tree filtering
2019-07-19Merge pull request #23310 from aaronfranke/posmod-intRémi Verschelde
Add integer posmod and rename default arg names
2019-07-19Merge pull request #22642 from YeldhamDev/inspector_metadataRémi Verschelde
Expose "meta" to the Inspector
2019-07-19Merge pull request #30683 from bojidar-bg/30671-triplanar-binormalRémi Verschelde
Fix binormal sign when using triplanar mapping
2019-07-19Merge pull request #29180 from fire/vs_type_hintsRémi Verschelde
Visualscript: Add types for get and set.
2019-07-19Visualscript: Add types for base type get and set.K. S. Ernest (iFIre) Lee
2019-07-19Merge pull request #30600 from vortexofdoom/dualshock_joypadRémi Verschelde
Added DualShock Equivalents to Joypad Button 10 and 11
2019-07-19Merge pull request #30645 from Meriipu/document_tree_minwidthRémi Verschelde
Documented the Tree column behaviour of min_width in conjunction with expand
2019-07-19Merge pull request #30686 from Calinou/enable-auto-brace-completeRémi Verschelde
Enable the script editor's "Auto Brace Complete" by default
2019-07-19Merge pull request #30674 from FlamyAT/patch-1Rémi Verschelde
Added missing InputEvent documentation
2019-07-19Merge pull request #30684 from Calinou/improve-assetlib-image-displayRémi Verschelde
Improve preview and screenshot display in the asset library
2019-07-18Add integer posmod and rename default arg namesAaron Franke
"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator. I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement.
2019-07-18Enable the script editor's "Auto Brace Complete" by defaultHugo Locurcio
This also adds a setting hint for the "Code Complete Delay" setting and cleans up some duplicated default setting values. This closes #30662.
2019-07-18Improve preview and screenshot display in the asset libraryHugo Locurcio
Images are now resized with Lanczos interpolation for higher quality. Video thumbnails now display a "pointing hand" cursor when hovered as they will open in an external browser.
2019-07-18Fix binormal sign when using triplanar mappingBojidar Marinov
Fixes #30671
2019-07-18Merge pull request #30226 from lawnjelly/interpolateRémi Verschelde
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18Added missing InputEvent documentationFlamyAT
2019-07-18Merge pull request #30656 from Calinou/lower-directional-shadow-max-distanceRémi Verschelde
Lower the default directional shadow maximum distance to 100
2019-07-18Merge pull request #30648 from NilsIrl/useless_castsRémi Verschelde
Remove useless casts to String
2019-07-18Merge pull request #30641 from YeldhamDev/assetlib_minor_improvementsRémi Verschelde
Minor improvements to the AssetLib
2019-07-18Merge pull request #30663 from bojidar-bg/30269-stack-underflowRémi Verschelde
Fix stack underflows when yielding twice
2019-07-17Fix stack underflows when yielding twiceBojidar Marinov
Also, refactor GDScriptFunctionState::_signal_callback, removing some excessive repetition. Fixes #30269.
2019-07-17Merge pull request #30655 from Xrayez/bmp-compression-fixRémi Verschelde
Fix BMP loader to distinguish between compression types
2019-07-17Merge pull request #30657 from hadrien-psydk/optimize_dir_access_unix_get_nextRémi Verschelde
Optimize DirAccessUnix::get_next() for some file systems
2019-07-17Optimize DirAccessUnix::get_next() for some file systemsHadrien
On some file systems, like ext4 on Linux, readdir() gives enough information to determine the entry type in order to avoid doing a stat() system call. Use this information and call stat() only if necessary.
2019-07-17Lower the default directional shadow maximum distance to 100Hugo Locurcio
With the default camera node settings, this makes directional shadows look consistent between the editor and the running project. The original issue occurs because the editor camera defaults to a Z-far value of 500, whereas the Camera node defaults to a Z-far value of 100. Since the directional shadow maximum distance is clamped to the Z-far value, it caused the running project's effective shadow distance to be lower compared to the editor (100 instead of 200). This partially addresses #13575.
2019-07-17Fix BMP loader to distinguish between compression typesAndrii Doroshenko (Xrayez)
Some of the values in compression enumeration represent uncompressed formats: https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-wmf/4e588f70-bd92-4a6f-b77f-35d0feaf7a57 This allows the loader to proceed with uncompressed formats. Note that loading compressed BMP's is still not supported.
2019-07-17Minor improvements to the AssetLibMichael Alexsander Silva Dias
2019-07-17Document Tree column behaviour of min_width in conjunction w expandMeriipu
2019-07-17Remove useless casts to StringNils ANDRÉ-CHANG
2019-07-17Merge pull request #30647 from Calinou/add-scons-platform-listRémi Verschelde
Add a `platform=list` SCons argument to list platforms