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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-01-12
Relink web build when HTML shell changes
eska
2017-01-11
More efficient iteration syntax, and range() is converted behind the scenes t...
Juan Linietsky
2017-01-11
Remove libmpcdec bundled lib, no longer used
Rémi Verschelde
2017-01-11
Dehardcode version major in editor settings
Rémi Verschelde
2017-01-11
Proper inheritance checking when requesting theem resources
Juan Linietsky
2017-01-11
removed stray hash
Juan Linietsky
2017-01-11
Editor settings file is now versioned
Juan Linietsky
2017-01-11
Added a BACK notification besides QUIT, so they go in separate channels.
Juan Linietsky
2017-01-11
using VariantParser to parse engine.cfg
Juan Linietsky
2017-01-11
Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint
Rémi Verschelde
2017-01-11
Add information about dev communication channels
Rémi Verschelde
2017-01-11
remove shorteners for server types in script
Juan Linietsky
2017-01-11
fix code generation so it generates Transform2D instead of Matrix32
Juan Linietsky
2017-01-11
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-11
Merge pull request #7093 from bojidar-bg/named-colors
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-11
pattern matcher: Implemented backend
Karroffel
2017-01-11
pattern matcher: Implemented transformations
Karroffel
2017-01-11
pattern matching: implemented parser
Karroffel
2017-01-10
Merge pull request #7426 from m4nu3lf/bugfix/physics
Juan Linietsky
2017-01-10
Merge pull request #7445 from tagcup/2d_math_fixes
Juan Linietsky
2017-01-10
Merge pull request #7438 from tagcup/matrix3_rotate_fix
Juan Linietsky
2017-01-10
It is now possible to name layers of different kinds!
Juan Linietsky
2017-01-10
uses the global thread to protect the instacnes map in GDScript, closes #4615
Juan Linietsky
2017-01-10
- _ready() callback only happens once now, if you want to receive it again, u...
Juan Linietsky
2017-01-10
Merge pull request #7493 from neikeq/pr-mingw-bits
Rémi Verschelde
2017-01-10
Various corrections in 2D math.
Ferenc Arn
2017-01-10
Detect bits when building with MinGW
Ignacio Etcheverry
2017-01-10
Merge pull request #7492 from lonesurvivor/filesystem-dock
Rémi Verschelde
2017-01-10
FileSystemDock: Collapse folders by default, add context menu with "Expand al...
lonesurvivor
2017-01-10
Merge pull request #7491 from BastiaanOlij/tools-no-fixes
Rémi Verschelde
2017-01-10
Merge pull request #7490 from touilleMan/issue-7481
Rémi Verschelde
2017-01-10
Merge pull request #7482 from volzhs/modulate-color
Rémi Verschelde
2017-01-10
Merge pull request #7462 from karroffel/error_code
Rémi Verschelde
2017-01-10
Merge pull request #7425 from lonesurvivor/master
Rémi Verschelde
2017-01-10
Few small fixes so tools=no and target=release compiles
BastiaanOlij
2017-01-10
Remove deprecated Vector2.floorf method
Emmanuel Leblond
2017-01-10
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...
Juan Linietsky
2017-01-10
Groundbreaking!! Godot resources can now be flagged to be local to the scene ...
Juan Linietsky
2017-01-09
Issue template: warn about known unstability
Rémi Verschelde
2017-01-09
-Translation text will change automatically for in-game buttons, labels, poup...
Juan Linietsky
2017-01-09
-All types have editable script now in properties
Juan Linietsky
2017-01-09
Fix modulate property bind to Color
volzhs
2017-01-09
Merge pull request #7480 from godotengine/ip-mingw2-workaround2
Rémi Verschelde
2017-01-09
Merge pull request #7471 from djrm/icons
Juan Linietsky
2017-01-09
Windows: Workaround missing includes in MinGW-w64 < 4
Rémi Verschelde
2017-01-09
OSX: Revert back to kHIDUsage_GD_Joystick
Rémi Verschelde
2017-01-09
Merge pull request #7458 from bojidar-bg/right-click-menu
Rémi Verschelde
2017-01-09
Added resources icons
Daniel J. Ramirez
2017-01-09
Merge pull request #7475 from Hinsbart/joypad_fixes
Rémi Verschelde
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