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AgeCommit message (Collapse)Author
2021-01-07Make tooltips appear on the same display as the editorAberrantWolf
The `current_screen` field was never being set on tooptip windows, leading to scenarios where, if the editor wasn't on screen 0, tooltips may not appear in the right place, especially when your screens have different resolutions.
2021-01-06Merge pull request #44971 from nekomatata/fix-string-property-updateRémi Verschelde
Update String property field only when text has changed
2021-01-06Update String property field only when text has changedPouleyKetchoupp
Avoids resetting the cursor position when the inspector updates while editing a string property. Fixes #42488
2021-01-06Merge pull request #44950 from reduz/shader-debuggerRémi Verschelde
Added ability to visualize native shaders
2021-01-06doc: Sync classref with current sourceRémi Verschelde
2021-01-06Merge pull request #44963 from Chaosus/remove_semicolonRémi Verschelde
Removes semicolon typo in display_server_windows
2021-01-06Added ability to visualize native shadersreduz
2021-01-06Removes semicolon typo in display_server_windowsYuri Roubinsky
2021-01-06Merge pull request #44948 from Chaosus/fix_popup_menusYuri Roubinsky
Fix PopupMenu's which are not closed after a recent commit
2021-01-06Fix PopupMenu's which are not closed after a recent commitYuri Roubinsky
2021-01-06Merge pull request #44952 from EricEzaM/PR/update-run-scene-save-dialogRémi Verschelde
Made save dialog open immediately when running unsaved scene.
2021-01-06Merge pull request #44802 from dakennedyd/script-editor-fixRémi Verschelde
Makes script editor not draw non existent spaces.
2021-01-06Merge pull request #44900 from RevoluPowered/fbx-add-blender-supportRémi Verschelde
Preliminary Blender FBX support [4.0]
2021-01-06Made save dialog open immediately when running unsaved scene.Eric M
Previously there was an unneeded confirmation dialog.
2021-01-05Makes script editor not draw non existent spaces.David Kennedy
Fixes #44775 Editor is incorrectly drawing non existent space.
2021-01-05Preliminary Blender FBX support [4.0]Gordon MacPherson
limitations: - always has to use generated normal's. - some animations won't be compatible (yet) Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-01-05Merge pull request #44925 from LoipesMas/str-docsRémi Verschelde
More explicit wording for str() function
2021-01-05Merge pull request #44939 from akien-mga/gltf-external-imagesRémi Verschelde
glTF: Fix loading external images as buffer
2021-01-05More explicit wording for str() and print() functionsLoipesMas
2021-01-05Merge pull request #44944 from Calinou/doc-delta-unit-secondsRémi Verschelde
Mention that the `delta` argument is in seconds in Node documentation
2021-01-05Merge pull request #44941 from reduz/new-light-attenuationJuan Linietsky
Change the light attenuation formulas.
2021-01-05Mention that the `delta` argument is in seconds in Node documentationHugo Locurcio
2021-01-05Change the light attenuation formulas.reduz
-Much better looking, physically based. -Almost negligible extra cost.
2021-01-05glTF: Fix loading external images as bufferRémi Verschelde
We should first attempt loading as external files, thus creating a dependency. Loading as a buffer should only be used as fallback to support manually loading as PNG or JPEG depending on the defined mimeType. Fixes #44309, was a regression from #42504.
2021-01-05Merge pull request #44936 from akien-mga/toolstripRémi Verschelde
Tooltips: Fix unassigned strip_edges() call on text
2021-01-05Merge pull request #44904 from maiself/fix-plane-xform_invRémi Verschelde
Fix xform_inv of Plane, intermediate results were ignored
2021-01-05Tooltips: Fix unassigned strip_edges() call on textRémi Verschelde
Fixes #43940, was a regression from #43280.
2021-01-05Merge pull request #44838 from reduz/renderer-reorganizationJuan Linietsky
Reorganize renderer code + cache and threading optimizations.
2021-01-05Merge pull request #44935 from godotengine/revert-37769-masterRémi Verschelde
Revert "solved ctrl + alt + special character Issue #6851"
2021-01-05Merge pull request #44934 from KoBeWi/p-p-push_the_itemRémi Verschelde
Properly edit the instanced node in the inspector
2021-01-05Revert "solved ctrl + alt + special character Issue #6851"Rémi Verschelde
2021-01-05Properly edit the instanced node in the inspectorkobewi
2021-01-05Merge pull request #44892 from KoBeWi/gentle_dragRémi Verschelde
Commit CanvasItem state only if it changed
2021-01-05Merge pull request #44895 from KoBeWi/the_color_DID_NOT_changeRémi Verschelde
Don't emit changed signal on Color Picker close
2021-01-05Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5Rémi Verschelde
Fixes: GDscript min and max are inverted
2021-01-05Merge pull request #44929 from mrushyendra/astar_doc_fixRémi Verschelde
Explain use of weight_scale and distance in AStar pathfinding cost calcuation
2021-01-05Commit CanvasItem state only if it changedkobewi
2021-01-05Explain A Star pathfinding algorithm cost calcuationMaganty Rushyendra
2021-01-05Threaded optimizations to cull and renderreduz
-Reorganize thread work pool for rendering -Fixes to make secondary command buffers to work (disabled because they need more testing)
2021-01-05Rewrite render code to be more cache and thread friendly.reduz
2021-01-05Reorganize renderer code.reduz
So it can hopefully be made more cache efficient afterwards.
2021-01-05Merge pull request #44893 from Chaosus/shader_referenceRémi Verschelde
[4.0] Fix shader editor documentation link
2021-01-05Fix shader editor documentation linkYuri Roubinsky
2021-01-05Merge pull request #44890 from KiritoAM/my-bug-fixRémi Verschelde
Fix for reselecting a TileMap node without first de-selecting it #44824
2021-01-05Merge pull request #44926 from zerc/fix-string-humanize-size-testRémi Verschelde
Changed type to make it work on x32 architecture.
2021-01-05Merge pull request #44909 from dalexeev/editor-log-newlineRémi Verschelde
Fix odd newline in `EditorLog::add_message()`
2021-01-05Merge pull request #44928 from mrushyendra/raise_doc_fixRémi Verschelde
[Doc] Specify order of drawing of Nodes in raise() description
2021-01-05Merge pull request #44299 from Chaosus/fix_win32_warningRémi Verschelde
Fixed warning at window closing (WIN32)
2021-01-05Specify order of drawing of Nodes in raise() descriptionMaganty Rushyendra
2021-01-05Changed type to make it work on x32 architecture.zero13cool