Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-07 | Make tooltips appear on the same display as the editor | AberrantWolf | |
The `current_screen` field was never being set on tooptip windows, leading to scenarios where, if the editor wasn't on screen 0, tooltips may not appear in the right place, especially when your screens have different resolutions. | |||
2021-01-06 | Merge pull request #44971 from nekomatata/fix-string-property-update | Rémi Verschelde | |
Update String property field only when text has changed | |||
2021-01-06 | Update String property field only when text has changed | PouleyKetchoupp | |
Avoids resetting the cursor position when the inspector updates while editing a string property. Fixes #42488 | |||
2021-01-06 | Merge pull request #44950 from reduz/shader-debugger | Rémi Verschelde | |
Added ability to visualize native shaders | |||
2021-01-06 | doc: Sync classref with current source | Rémi Verschelde | |
2021-01-06 | Merge pull request #44963 from Chaosus/remove_semicolon | Rémi Verschelde | |
Removes semicolon typo in display_server_windows | |||
2021-01-06 | Added ability to visualize native shaders | reduz | |
2021-01-06 | Removes semicolon typo in display_server_windows | Yuri Roubinsky | |
2021-01-06 | Merge pull request #44948 from Chaosus/fix_popup_menus | Yuri Roubinsky | |
Fix PopupMenu's which are not closed after a recent commit | |||
2021-01-06 | Fix PopupMenu's which are not closed after a recent commit | Yuri Roubinsky | |
2021-01-06 | Merge pull request #44952 from EricEzaM/PR/update-run-scene-save-dialog | Rémi Verschelde | |
Made save dialog open immediately when running unsaved scene. | |||
2021-01-06 | Merge pull request #44802 from dakennedyd/script-editor-fix | Rémi Verschelde | |
Makes script editor not draw non existent spaces. | |||
2021-01-06 | Merge pull request #44900 from RevoluPowered/fbx-add-blender-support | Rémi Verschelde | |
Preliminary Blender FBX support [4.0] | |||
2021-01-06 | Made save dialog open immediately when running unsaved scene. | Eric M | |
Previously there was an unneeded confirmation dialog. | |||
2021-01-05 | Makes script editor not draw non existent spaces. | David Kennedy | |
Fixes #44775 Editor is incorrectly drawing non existent space. | |||
2021-01-05 | Preliminary Blender FBX support [4.0] | Gordon MacPherson | |
limitations: - always has to use generated normal's. - some animations won't be compatible (yet) Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-01-05 | Merge pull request #44925 from LoipesMas/str-docs | Rémi Verschelde | |
More explicit wording for str() function | |||
2021-01-05 | Merge pull request #44939 from akien-mga/gltf-external-images | Rémi Verschelde | |
glTF: Fix loading external images as buffer | |||
2021-01-05 | More explicit wording for str() and print() functions | LoipesMas | |
2021-01-05 | Merge pull request #44944 from Calinou/doc-delta-unit-seconds | Rémi Verschelde | |
Mention that the `delta` argument is in seconds in Node documentation | |||
2021-01-05 | Merge pull request #44941 from reduz/new-light-attenuation | Juan Linietsky | |
Change the light attenuation formulas. | |||
2021-01-05 | Mention that the `delta` argument is in seconds in Node documentation | Hugo Locurcio | |
2021-01-05 | Change the light attenuation formulas. | reduz | |
-Much better looking, physically based. -Almost negligible extra cost. | |||
2021-01-05 | glTF: Fix loading external images as buffer | Rémi Verschelde | |
We should first attempt loading as external files, thus creating a dependency. Loading as a buffer should only be used as fallback to support manually loading as PNG or JPEG depending on the defined mimeType. Fixes #44309, was a regression from #42504. | |||
2021-01-05 | Merge pull request #44936 from akien-mga/toolstrip | Rémi Verschelde | |
Tooltips: Fix unassigned strip_edges() call on text | |||
2021-01-05 | Merge pull request #44904 from maiself/fix-plane-xform_inv | Rémi Verschelde | |
Fix xform_inv of Plane, intermediate results were ignored | |||
2021-01-05 | Tooltips: Fix unassigned strip_edges() call on text | Rémi Verschelde | |
Fixes #43940, was a regression from #43280. | |||
2021-01-05 | Merge pull request #44838 from reduz/renderer-reorganization | Juan Linietsky | |
Reorganize renderer code + cache and threading optimizations. | |||
2021-01-05 | Merge pull request #44935 from godotengine/revert-37769-master | Rémi Verschelde | |
Revert "solved ctrl + alt + special character Issue #6851" | |||
2021-01-05 | Merge pull request #44934 from KoBeWi/p-p-push_the_item | Rémi Verschelde | |
Properly edit the instanced node in the inspector | |||
2021-01-05 | Revert "solved ctrl + alt + special character Issue #6851" | Rémi Verschelde | |
2021-01-05 | Properly edit the instanced node in the inspector | kobewi | |
2021-01-05 | Merge pull request #44892 from KoBeWi/gentle_drag | Rémi Verschelde | |
Commit CanvasItem state only if it changed | |||
2021-01-05 | Merge pull request #44895 from KoBeWi/the_color_DID_NOT_change | Rémi Verschelde | |
Don't emit changed signal on Color Picker close | |||
2021-01-05 | Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5 | Rémi Verschelde | |
Fixes: GDscript min and max are inverted | |||
2021-01-05 | Merge pull request #44929 from mrushyendra/astar_doc_fix | Rémi Verschelde | |
Explain use of weight_scale and distance in AStar pathfinding cost calcuation | |||
2021-01-05 | Commit CanvasItem state only if it changed | kobewi | |
2021-01-05 | Explain A Star pathfinding algorithm cost calcuation | Maganty Rushyendra | |
2021-01-05 | Threaded optimizations to cull and render | reduz | |
-Reorganize thread work pool for rendering -Fixes to make secondary command buffers to work (disabled because they need more testing) | |||
2021-01-05 | Rewrite render code to be more cache and thread friendly. | reduz | |
2021-01-05 | Reorganize renderer code. | reduz | |
So it can hopefully be made more cache efficient afterwards. | |||
2021-01-05 | Merge pull request #44893 from Chaosus/shader_reference | Rémi Verschelde | |
[4.0] Fix shader editor documentation link | |||
2021-01-05 | Fix shader editor documentation link | Yuri Roubinsky | |
2021-01-05 | Merge pull request #44890 from KiritoAM/my-bug-fix | Rémi Verschelde | |
Fix for reselecting a TileMap node without first de-selecting it #44824 | |||
2021-01-05 | Merge pull request #44926 from zerc/fix-string-humanize-size-test | Rémi Verschelde | |
Changed type to make it work on x32 architecture. | |||
2021-01-05 | Merge pull request #44909 from dalexeev/editor-log-newline | Rémi Verschelde | |
Fix odd newline in `EditorLog::add_message()` | |||
2021-01-05 | Merge pull request #44928 from mrushyendra/raise_doc_fix | Rémi Verschelde | |
[Doc] Specify order of drawing of Nodes in raise() description | |||
2021-01-05 | Merge pull request #44299 from Chaosus/fix_win32_warning | Rémi Verschelde | |
Fixed warning at window closing (WIN32) | |||
2021-01-05 | Specify order of drawing of Nodes in raise() description | Maganty Rushyendra | |
2021-01-05 | Changed type to make it work on x32 architecture. | zero13cool | |