Age | Commit message (Expand) | Author |
2015-08-30 | new editor settings customization of where to run the game from the editor | Juan Linietsky |
2015-08-30 | Added gravity scale, and linear/angular damp override to 3D physics. | Juan Linietsky |
2015-08-30 | make moving up&down items from the autoload list work | Juan Linietsky |
2015-08-30 | detect node and variable assignments in _ready, _init, etc for further code c... | Juan Linietsky |
2015-08-30 | -fix compile issue (pow) | Juan Linietsky |
2015-08-29 | -multi-selection (shift-click) working in scene tree | Juan Linietsky |
2015-08-29 | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-29 | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky |
2015-08-29 | -fixes to capture mode | Juan Linietsky |
2015-08-25 | make sure array is created if not existing, as noted by Guilherme Felipe | Juan Linietsky |
2015-08-25 | Show documentation for properties on hover. | Juan Linietsky |
2015-08-25 | Ability to edit all kinds of arrays from the property editor. | Juan Linietsky |
2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky |
2015-08-24 | missing type icon | Juan Linietsky |
2015-08-24 | Added new NinePatch control (could be done before with Panel and Stylebox but... | Juan Linietsky |
2015-08-24 | beautiful visual menu to change anchors | Juan Linietsky |
2015-08-23 | fix build issue with ssl, closes #2384 | Juan Linietsky |
2015-08-23 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-08-21 | damn github built-in editor | Juan Linietsky |
2015-08-21 | fix for built-in ssl (easier to build 32 bits export) | Juan Linietsky |
2015-08-08 | Merge pull request #2282 from Ovnuniarchos/master | Juan Linietsky |
2015-08-08 | Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows | Juan Linietsky |
2015-08-08 | Merge pull request #2316 from StraToN/clearconsole | Juan Linietsky |
2015-08-08 | Merge pull request #2323 from dbsGen/patch-2 | Juan Linietsky |
2015-08-08 | Merge pull request #2328 from her001/patch-1 | Juan Linietsky |
2015-08-08 | Merge pull request #2341 from xodene/patch-5/OS_get_system_time_msec | Juan Linietsky |
2015-08-08 | Merge pull request #2344 from neikeq/signal_tk_name_fix | Juan Linietsky |
2015-08-07 | Add missing token name for signal. closes #2201 | neikeq |
2015-08-06 | tested and fixed unix os_system_time_msec() | xodene |
2015-08-06 | Add OS.get_system_time_msec | Maximillian |
2015-08-06 | -Merged the file server with the live editing and remote debug | Juan Linietsky |
2015-08-04 | more debugger fixes | Juan Linietsky |
2015-08-04 | added bindings for screen rotation in OS | Juan Linietsky |
2015-08-04 | error debugger | Juan Linietsky |
2015-08-03 | Fix vorbis seek_pos | Andy Conrad |
2015-08-02 | live debug fixes | Juan Linietsky |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky |
2015-08-01 | add flag and multiline hits in GDScript | Gen |
2015-07-30 | Damnit, forgot one more debug line >< | Julian Murgia - StraToN |
2015-07-30 | forgot to remove a method declaration... | Julian Murgia - StraToN |
2015-07-30 | include not necessary anymore | Julian Murgia - StraToN |
2015-07-30 | Added automatic clear output on Play in Godot Settings | Julian Murgia - StraToN |
2015-07-29 | Added "Clear" button top right of output debug console in editor | Julian Murgia - StraToN |
2015-07-28 | adding some base64 marshalls | punto- |
2015-07-27 | Merge pull request #2248 from romulox-x/colladaImagePath | Juan Linietsky |
2015-07-26 | Merge remote-tracking branch 'refs/remotes/origin/master' | Ovnuniarchos |
2015-07-26 | A bunch of spell checks, and rewordings. Also, some simple documentation. | Ovnuniarchos |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky |