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AgeCommit message (Expand)Author
2023-05-12Support long path in file access on windowsSamuele Panzeri
2023-05-12add venv and .venv to the .gitignoreAlex Drozd
2023-05-12Make sun energy adjustable as a float in the 3D editor's preview sunManik Sharma
2023-05-12Fix SurfaceTool::create_from_blend_shape()smix8
2023-05-12fix a test for wrapf with signed 32-bit floatajreckof
2023-05-12Added note to used set_deferred while setting scroll values in _ready function.stmSi
2023-05-12LSP: don't send empty completion commandАлександр Черник
2023-05-12Document caveats related to exported project binary resource conversionHugo Locurcio
2023-05-12gltf: Permit sparse accessors without a bufferView.Lyuma
2023-05-12Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentationHugo Locurcio
2023-05-12Clarify that event handling does not affect `Input`Ninni Pipping
2023-05-12Ensure WindowData minimized/maximized are mutually exclusiveChristopher Foo
2023-05-12Fix double tap & drag on AndroidOmar Shehata
2023-05-12Follow up to https://github.com/godotengine/godot/pull/76399 to fix input ANR...Fredia Huya-Kouadio
2023-05-12Allow concurrent buffering and dispatch of input eventsPedro J. Estébanez
2023-05-12Make `LocalVector` respect its `tight` template parameterkleonc
2023-05-12Improve some descriptions in the OS docsMichael Alexsander
2023-05-12Fix size error in `BitMap.opaque_to_polygons`Ninni Pipping
2023-05-12Allow creation of rendering buffers at any timePedro J. Estébanez
2023-05-12Add info label to TileMap editorkobewi
2023-05-12Fix incorrect HTC action map entriesBastiaan Olij
2023-05-12Fix regression with right click on main selectionjmb462
2023-05-12Fix right click in selection of additional caretJean-Michel Bernard
2023-05-12Fix small mistake in docs, "antecedents" -> "ancestors"Aaron Franke
2023-05-12Add an example for how to use AudioStreamGeneratorVolTer
2023-05-12Document TextServerDummyVolTer
2023-05-12Fixed various typos across the docsUltraBIF
2023-05-12Explain why an image would be invalid for a textureDavid Turner
2023-05-12Wait for navigation baking to finish before destructionmashumafi
2023-05-12Remove erroneous signal connectionkobewi
2023-05-12Close built-in shaders when closing scenekobewi
2023-05-12Expose viewports render targer RIDBastiaan Olij
2023-05-12Some clarifications on screen-space coordinateskobewi
2023-05-12Fix additional cases of breakage of rendering effectsPedro J. Estébanez
2023-05-12Use proper UV in cubemap downsampler rasterclayjohn
2023-05-12Use a SubViewport for CanvasItem inspector previewTetane
2023-05-12Preserve scene unique names when saving branch as scene.HolonProduction
2023-05-12Light3D show scaling warning immediatelyVolTer
2023-05-12Fixed error messages when setting all_tab_in_front of TabContainerTefatika
2023-05-12Command Palette search now also uses original English command namesTefatika
2023-05-12Use DXT1 when compressing PNGs with RGB formatclayjohn
2023-05-12import: Fix Silhouette used incorrect index.Lyuma
2023-05-12[iOS] Fix loading of GDExtension dylibs auto converted to framework.bruvzg
2023-05-12Fix infinite loop in Build2DFaces::_find_edge_intersectionsJustin Wash
2023-05-12 Fix CSG edge case causing intersection line to hit on common edge of 2 trian...K. S. Ernest (iFire) Lee
2023-05-12Fix another collision shape editor crashkobewi
2023-04-28Fix CollisionShape2D editor crashkobewi
2023-04-27Update changelog for 4.0.3Rémi Verschelde
2023-04-27GDScript: Don't fail when freed object is returnGeorge Marques
2023-04-27GDScript: Fix wrong increment for disassembly of lambdaGeorge Marques