Age | Commit message (Expand) | Author |
2019-01-26 | Fix compilation on UWP | Hein-Pieter van Braam |
2019-01-26 | Further fixes to avoid memory corruption, closes #25336 | Juan Linietsky |
2019-01-26 | Workaround GCC 6 & 7 ICE on armv7hl | Rémi Verschelde |
2019-01-26 | Merge pull request #25338 from DualMatrix/search_inaccurate | Rémi Verschelde |
2019-01-26 | Fixed Recent/Favorite in Create Node dialog not selecting right node | DualMatrix |
2019-01-26 | Merge pull request #24923 from groud/add_color_audio_buses_buttons | Rémi Verschelde |
2019-01-26 | Merge pull request #25335 from aqnuep/issue-24971 | Rémi Verschelde |
2019-01-26 | Changed ImageTexture image cache type to the correct one, fixes #24971 | Daniel Rakos |
2019-01-26 | Merge pull request #25237 from eska014/pjmgr-rasterizerselect | Rémi Verschelde |
2019-01-25 | Properly dispose of custom shaders, closes #19300 | Juan Linietsky |
2019-01-25 | Implement missing autorestart in oneshot node, closes #22238 | Juan Linietsky |
2019-01-25 | Stop preview generator before reimporting resources with different type. | Juan Linietsky |
2019-01-25 | Properly warn about the effects of changing an import type, as well as force ... | Juan Linietsky |
2019-01-25 | Do not use depth prepass if effects are disabled, fixes #25267 | Juan Linietsky |
2019-01-25 | Make sub-inspectors not listen to node removals, since they never edit nodes.... | Juan Linietsky |
2019-01-25 | Ability to keep images in ImageTexture cached while using editor, fixes #25243 | Juan Linietsky |
2019-01-25 | Merge pull request #25322 from godotengine/revert-25319-fix_contact_shadow_502 | Rémi Verschelde |
2019-01-26 | Revert "Fix GLES3 error 502 on iOS" | Bastiaan Olij |
2019-01-25 | Add "Apple" to the list of GPU vendors where depth prepass is disabled. | Juan Linietsky |
2019-01-25 | Ensure contact shadows are only used when lights use them. | Juan Linietsky |
2019-01-25 | Merge pull request #25319 from BastiaanOlij/fix_contact_shadow_502 | Juan Linietsky |
2019-01-26 | Fix GLES3 error 502 on iOS | Bastiaan Olij |
2019-01-25 | Merge pull request #25306 from DualMatrix/no_showup | Rémi Verschelde |
2019-01-25 | Ensure get script method list also checks base classes, fixes #23384 | Juan Linietsky |
2019-01-25 | Fix depth prepass in GLES2, closes #23321 | Juan Linietsky |
2019-01-25 | Avoid crashing in #23302 | Juan Linietsky |
2019-01-25 | Fixed function names of built-in scripts not showing up in debugger | DualMatrix |
2019-01-25 | Use placement new in visual_server_scene.cpp (#24417). | marxin |
2019-01-25 | Use placement new in texture_loader_pvr.cpp (#24417). | marxin |
2019-01-25 | Merge pull request #25308 from supagu/theme-fix | Rémi Verschelde |
2019-01-25 | Merge pull request #25302 from eska014/html5-startupfs | Rémi Verschelde |
2019-01-25 | Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e | Fabian |
2019-01-25 | Add renderer selection to New Project dialog | Leon Krause |
2019-01-25 | Improve custom thread numbering for POSIX | Ignacio Etcheverry |
2019-01-24 | Merge pull request #25298 from groud/fix_separation_update | Rémi Verschelde |
2019-01-24 | Merge pull request #25294 from groud/fix_2D_selection | Rémi Verschelde |
2019-01-24 | Adds color to the audio buses buttons | groud |
2019-01-24 | Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes ... | Juan Linietsky |
2019-01-24 | Updates containers minimum size when some constants are modified | groud |
2019-01-24 | Removed dangerous and useless function, closes #22884 | Juan Linietsky |
2019-01-24 | Fix crash with cube shadows in gles2, closes #22635 | Juan Linietsky |
2019-01-24 | Merge pull request #25295 from godotengine/revert-25242-fix_ios_issues | Juan Linietsky |
2019-01-24 | Revert "Fix errors on iOS" | Juan Linietsky |
2019-01-24 | Makes screen texture work in GLES2 (2D for now), fixes #23604 | Juan Linietsky |
2019-01-24 | Fixes Node2D selection not adapting to editor zoom level | groud |
2019-01-24 | Make recursive nature of iteration not fail. | Juan Linietsky |
2019-01-24 | Do not fail on recursive iteration. Not ideal but should work for now and not... | Juan Linietsky |
2019-01-24 | Merge pull request #25257 from karroffel/tex3d-get-data-fix | Rémi Verschelde |
2019-01-24 | Ability to get the current canvas item being drawn from stylebox. | Juan Linietsky |
2019-01-24 | Merge pull request #25283 from akien-mga/progress-step-float | Rémi Verschelde |