Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-14 | Merge pull request #34353 from Calinou/increase-2d-editor-zoom-limits | Rémi Verschelde | |
Increase the TileSet and polygon UV editor zoom limits to 16× | |||
2019-12-14 | Merge pull request #33910 from Faless/net/android_mlock | Rémi Verschelde | |
Acquire MulticastLock on Android when using broadcast/multicast | |||
2019-12-14 | Increase the TileSet and polygon UV editor zoom limits to 16× | Hugo Locurcio | |
This also changes the TileSet editor's minimum zoom to match other 2D editors. This closes #34346. | |||
2019-12-14 | Add Android NetSocket implementation. | Fabio Alessandrelli | |
Automatically acquire and release multicast lock when needed. | |||
2019-12-14 | Add GodotNetUtils Java class for Android. | Fabio Alessandrelli | |
Provides access to a MulticastLock. As specified by the Android API, broadcast/multicast packets may be filtered on some phones unless the application explicitly acquires a "MulticastLock". | |||
2019-12-14 | UDP sockets broadcast is now disabled by default. | Fabio Alessandrelli | |
Add method `set_broadcast_enabled` to allow enabling broadcast via GDScript. | |||
2019-12-14 | Merge pull request #34272 from MissKraya/34258-fix | Rémi Verschelde | |
Fix for #34258 and added get_zoom_hbox() documentation. | |||
2019-12-14 | Merge pull request #34300 from Acvarium/ragdoll-impuls | Rémi Verschelde | |
Added apply_impulse methods to PhysicalBone for ragdolls | |||
2019-12-14 | Updated get_zoom_hbox() documentation. | Hannah Crawford | |
2019-12-14 | Merge pull request #34350 from volzhs/remove-convex-decomp | Rémi Verschelde | |
Remove convex_decomp in drivers/SCsub | |||
2019-12-14 | Remove convex_decomp in drivers/SCsub | volzhs | |
follow-up f111d1aaede1b2036e63d5a44ecd0ecf057521c3 | |||
2019-12-14 | Merge pull request #34338 from Catchawink/master | Rémi Verschelde | |
Fixed an issue with capturing audio from microphones in macOS. | |||
2019-12-13 | Added microphone and camera usage descriptions to macOS builds. | Catchawink | |
2019-12-14 | Merge pull request #34339 from NoFr1ends/fix-bundle-verify-ios | Rémi Verschelde | |
Change bundle name rules on iOS to match Apple's requirements | |||
2019-12-14 | Merge pull request #34340 from akien-mga/drop-box2d-convexdecomp | Rémi Verschelde | |
Drop b2d_convexdecomp, no longer necessary. | |||
2019-12-14 | Change bundle name rules on iOS to match Apple's requirements | Jonas Bernemann | |
Changed the bundle identifier verification to match the official verficiation. https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier This help developers to migrate existing games to godot without constantly having to change the bundle identifier in the generated XCode project. | |||
2019-12-13 | Drop b2d_convexdecomp. no longer necessary. | Rémi Verschelde | |
We now use `thirdparty/misc/triangulator.h` for all physics-related (collision, navigation) triangulation needs. Follow-up to #34293. | |||
2019-12-13 | Merge pull request #34293 from jitspoe/collision-polygon-export-fix | Rémi Verschelde | |
Fix for collision polygon not working at all on exported builds. | |||
2019-12-13 | Merge pull request #34334 from neikeq/issue-33503 | Rémi Verschelde | |
Mono/C#: Fix class parser bug with 'where T : struct' | |||
2019-12-13 | Merge pull request #34333 from vnen/gdscript-assign-op | Rémi Verschelde | |
Fix some cases where typed assignment gets invalid | |||
2019-12-13 | Merge pull request #34327 from timothyqiu/types-doc | Rémi Verschelde | |
Makes int and bool types clickable in documentation | |||
2019-12-13 | Mono/C#: Fix class parser incorrectly handling nested namespaces | Ignacio Etcheverry | |
It would incorrectly error thinking the nested namespace is being declared inside a struct/class. This was because of an incorrect nesting level being used for classes and structs. | |||
2019-12-13 | Mono/C#: Fix class parser bug with 'where T : struct' | Ignacio Etcheverry | |
The struct decl parsing was outdated. Make both struct decl and class declparsing share the same code. | |||
2019-12-13 | Merge pull request #34331 from akien-mga/vhacd-fix-uwp-arm-build | Rémi Verschelde | |
vhacd: Patch to fix UWP ARM build | |||
2019-12-13 | vhacd: Patch to fix UWP ARM build | Rémi Verschelde | |
This is a very outdated copy of Bullet's btScalar.h, we're probably only discovering the tip of the bad cross-platform compatibility of the unmaintained vhacd. | |||
2019-12-13 | GDScript: Convert values when setting member variables | George Marques | |
This allows doing: self.x = 1 even if self.x is declared as float. | |||
2019-12-13 | GDScript: Fix type conversion in assignment with operation | George Marques | |
2019-12-13 | Merge pull request #34328 from Dancovich/patch-1 | Rémi Verschelde | |
Clarifying how float(String from) parses partially invalid strings | |||
2019-12-13 | Clarifying how float(String from) parses partially invalid strings | Danilo Costa Viana | |
Update the description of this method to be in line with [code]int int(String from)[/code] in regards to how it deals with a completely invalid parameter and a partially invalid parameter. | |||
2019-12-13 | Makes int and bool clickable in documentation | Haoyu Qiu | |
Also adjusted the way to check empty strings. | |||
2019-12-13 | Merge pull request #34229 from NoFr1ends/fix-home-indicator-ios | Rémi Verschelde | |
Allow to change the home indicator behaviour on iOS | |||
2019-12-13 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @allkhor, @Eoin-ONeill-Yokai, @timothyqiu, @madmiraal, @zaksnet Update sponsors on splash screen. Thanks to all contributors and donors for making Godot possible! | |||
2019-12-13 | Add project setting to hide home indicator on iOS | Jonas Bernemann | |
On iOS devices without a physical home button iOS shows a home indicator instead. This is often in the way of the UI or the game. Added a project setting to disable hidden home indicator. The default value is to hide the home indicator | |||
2019-12-13 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-12-13 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-12-13 | doc: Sync classref with current source | Rémi Verschelde | |
Also apply clang-format. | |||
2019-12-13 | Merge pull request #34310 from qarmin/shift_operators | Rémi Verschelde | |
Don't allow to use too big or too small shift count | |||
2019-12-13 | Merge pull request #34287 from Xrayez/tween-trans-ease-default | Rémi Verschelde | |
Provide default Tween values for transition and easing types | |||
2019-12-13 | Merge pull request #34323 from timothyqiu/i18n | Rémi Verschelde | |
Make more editor strings translatable | |||
2019-12-13 | Merge pull request #34235 from timothyqiu/menu-scroll | Rémi Verschelde | |
Fixes long popup menu scroll behavior | |||
2019-12-13 | Merge pull request #34189 from aaronfranke/mesh-aabb | Rémi Verschelde | |
Expose Mesh get_aabb | |||
2019-12-13 | Make more editor strings translatable | Haoyu Qiu | |
2019-12-13 | Merge pull request #34016 from ↵ | Rémi Verschelde | |
norton-corbett/hotfix/tileset-editor-point-grabbing Fix TileSet Editor polygon point grabbing | |||
2019-12-13 | Merge pull request #34304 from Calinou/improve-editor-shortcuts-search | Rémi Verschelde | |
Don't search in unassigned shortcut labels in the editor shortcuts | |||
2019-12-13 | Merge pull request #34295 from aaronfranke/potato-knishes | Rémi Verschelde | |
[Mono] Fix string Find methods having reversed case sensitivity | |||
2019-12-13 | Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_arrow | Rémi Verschelde | |
Fix OptionButton's arrow margin in editor theme | |||
2019-12-13 | Merge pull request #34314 from YeldhamDev/button_internal_margin_clip | Rémi Verschelde | |
Make Button and co. take internal margins into account when clipping text | |||
2019-12-12 | Fix OptionButton's arrow margin in editor theme | Michael Alexsander | |
2019-12-12 | Merge pull request #34309 from Muller-Castro/VarDeclFix | Rémi Verschelde | |
Fixed HTTPClient.xml:115 and 121 variant declaration | |||
2019-12-12 | Make Button and co. take internal margins into account when clipping text | Michael Alexsander | |