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AgeCommit message (Expand)Author
2015-06-22added some missing biddingskrzycho
2015-06-22Fixed compilation error on MacOS X.James McLean
2015-06-22Merge branch 'master' of github.com:okamstudio/godot into developmentJames McLean
2015-06-21Merge branch 'master' of github.com:okamstudio/godot into developmentJames McLean
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-21- added GDscript bidings for UndoRedo class mechanizmkrzycho
2015-06-21Setting build vs properties in scons.Peace Sells
2015-06-21Haiku: add support for mouse wheelKostadin Damyanov
2015-06-21Haiku: add some screen and window-related methodsKostadin Damyanov
2015-06-20Fix typo that produced invalid markup for imagesGuido Berhoerster
2015-06-20Haiku: implemet get_widow_size() get/set_window_position()Kostadin Damyanov
2015-06-19Hide projects folder.Peace Sells
2015-06-20Haiku: cleanup, add TODOsKostadin Damyanov
2015-06-20Haiku: handle the quit request messageKostadin Damyanov
2015-06-18Merge remote-tracking branch 'upstream/master'Kostadin Damyanov
2015-06-18Haiku: implement get_mouse_pos() and get_mouse_button_state()Kostadin Damyanov
2015-06-17Haiku: read the status of the key modifiers and mouse buttonsKostadin Damyanov
2015-06-16Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-16fix "v" pivot adjust functionJuan Linietsky
2015-06-16Haiku: handle mouse movement and click eventsKostadin Damyanov
2015-06-16Script editor: restore line/column after script reloadsanikoyes
2015-06-15fix register Physics2DTestMotionResultvolzhs
2015-06-14fixed small refresh issue when moving docksJuan Linietsky
2015-06-14fixes for dock motionJuan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-06-13Fixed variables being set before calling the setter methodJaguar
2015-06-13Delete .fscache from fog_of_war demo, closes #2079.Bojidar Marinov
2015-06-13Resolved a merge conflict.Bojidar Marinov
2015-06-12Merge branch 'master' of github.com:okamstudio/godot into developmentJames McLean
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-12Update rasterizer_gles2.cppJuan Linietsky
2015-06-11Changed floats to 'real_t'.James McLean
2015-06-11Haiku: create a GL context and initialize the audio and physics serversKostadin Damyanov
2015-06-11Changed 'scale' to 'scale_basis' in 'interpolate_with'.James McLean
2015-06-11Merge branch 'master' of github.com:okamstudio/godotJames McLean
2015-06-11Implemented interpolation for affine transformations (Matrix32::interpolate_w...James McLean
2015-06-11added iconJuan Linietsky
2015-06-11new space shooter demoJuan Linietsky
2015-06-11fixed problem with crashing godot when changing number of steps while no anim...krzycho
2015-06-11founded and fixed a bug that freezed godot when deleting while grabbing color...krzycho
2015-06-11ColorRamp new features:krzycho
2015-06-10Haiku: remove an #ifdef as the platform now supports MSG_NOSIGNALKostadin Damyanov
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-10add bind method for create_from_fnt (load fnt made by BMFont)volzhs
2015-06-09Added rot/pos constructor for Matrix32 variant.James McLean
2015-06-08Merge pull request #2051 from jrimclean/masterJuan Linietsky