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2021-01-06Added ability to visualize native shadersreduz
2021-01-05Merge pull request #44925 from LoipesMas/str-docsRémi Verschelde
More explicit wording for str() function
2021-01-05Merge pull request #44939 from akien-mga/gltf-external-imagesRémi Verschelde
glTF: Fix loading external images as buffer
2021-01-05More explicit wording for str() and print() functionsLoipesMas
2021-01-05Merge pull request #44944 from Calinou/doc-delta-unit-secondsRémi Verschelde
Mention that the `delta` argument is in seconds in Node documentation
2021-01-05Merge pull request #44941 from reduz/new-light-attenuationJuan Linietsky
Change the light attenuation formulas.
2021-01-05Mention that the `delta` argument is in seconds in Node documentationHugo Locurcio
2021-01-05Change the light attenuation formulas.reduz
-Much better looking, physically based. -Almost negligible extra cost.
2021-01-05glTF: Fix loading external images as bufferRémi Verschelde
We should first attempt loading as external files, thus creating a dependency. Loading as a buffer should only be used as fallback to support manually loading as PNG or JPEG depending on the defined mimeType. Fixes #44309, was a regression from #42504.
2021-01-05Merge pull request #44936 from akien-mga/toolstripRémi Verschelde
Tooltips: Fix unassigned strip_edges() call on text
2021-01-05Merge pull request #44904 from maiself/fix-plane-xform_invRémi Verschelde
Fix xform_inv of Plane, intermediate results were ignored
2021-01-05Tooltips: Fix unassigned strip_edges() call on textRémi Verschelde
Fixes #43940, was a regression from #43280.
2021-01-05Merge pull request #44838 from reduz/renderer-reorganizationJuan Linietsky
Reorganize renderer code + cache and threading optimizations.
2021-01-05Merge pull request #44935 from godotengine/revert-37769-masterRémi Verschelde
Revert "solved ctrl + alt + special character Issue #6851"
2021-01-05Merge pull request #44934 from KoBeWi/p-p-push_the_itemRémi Verschelde
Properly edit the instanced node in the inspector
2021-01-05Revert "solved ctrl + alt + special character Issue #6851"Rémi Verschelde
2021-01-05Properly edit the instanced node in the inspectorkobewi
2021-01-05Merge pull request #44892 from KoBeWi/gentle_dragRémi Verschelde
Commit CanvasItem state only if it changed
2021-01-05Merge pull request #44895 from KoBeWi/the_color_DID_NOT_changeRémi Verschelde
Don't emit changed signal on Color Picker close
2021-01-05Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5Rémi Verschelde
Fixes: GDscript min and max are inverted
2021-01-05Merge pull request #44929 from mrushyendra/astar_doc_fixRémi Verschelde
Explain use of weight_scale and distance in AStar pathfinding cost calcuation
2021-01-05Commit CanvasItem state only if it changedkobewi
2021-01-05Explain A Star pathfinding algorithm cost calcuationMaganty Rushyendra
2021-01-05Threaded optimizations to cull and renderreduz
-Reorganize thread work pool for rendering -Fixes to make secondary command buffers to work (disabled because they need more testing)
2021-01-05Rewrite render code to be more cache and thread friendly.reduz
2021-01-05Reorganize renderer code.reduz
So it can hopefully be made more cache efficient afterwards.
2021-01-05Merge pull request #44893 from Chaosus/shader_referenceRémi Verschelde
[4.0] Fix shader editor documentation link
2021-01-05Fix shader editor documentation linkYuri Roubinsky
2021-01-05Merge pull request #44890 from KiritoAM/my-bug-fixRémi Verschelde
Fix for reselecting a TileMap node without first de-selecting it #44824
2021-01-05Merge pull request #44926 from zerc/fix-string-humanize-size-testRémi Verschelde
Changed type to make it work on x32 architecture.
2021-01-05Merge pull request #44909 from dalexeev/editor-log-newlineRémi Verschelde
Fix odd newline in `EditorLog::add_message()`
2021-01-05Merge pull request #44928 from mrushyendra/raise_doc_fixRémi Verschelde
[Doc] Specify order of drawing of Nodes in raise() description
2021-01-05Merge pull request #44299 from Chaosus/fix_win32_warningRémi Verschelde
Fixed warning at window closing (WIN32)
2021-01-05Specify order of drawing of Nodes in raise() descriptionMaganty Rushyendra
2021-01-05Changed type to make it work on x32 architecture.zero13cool
2021-01-05Merge pull request #44154 from dsnopek/webxr-masterRémi Verschelde
Add WebXR support (for Godot 4.0)
2021-01-04Add support for WebXRDavid Snopek
2021-01-04Merge pull request #44921 from jdbener/remove_double_listRémi Verschelde
Remove Unnecessary Double List
2021-01-04Merge pull request #44842 from clayjohn/VULKAN-SSAO-2Rémi Verschelde
SSAO renames and move push constant binding
2021-01-04Remove Unnecessary Double ListJoshua Dahl
_OS::print_resources_by_type had two of the exact same list, one of which was never used.
2021-01-04Merge pull request #44914 from swarnimarun/master-visualscript-refactorRémi Verschelde
Fix doc for the VisualScript class after #39649 PR
2021-01-05Fix doc for the VisualScript class.Swarnim Arun
2021-01-04Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde
Visual Script Refactor
2021-01-04Merge pull request #44911 from akien-mga/doc-syncRémi Verschelde
doc: Sync classref with current source
2021-01-04Merge pull request #44910 from Geometror/fix-normal-mapRémi Verschelde
fix inconsistent normal map shader variable naming which stopped normal maps from working
2021-01-04Merge pull request #44906 from ↵Rémi Verschelde
EricEzaM/PR/popup-menu-fix-not-matching-button-size Fixed PopupMenu not matching parent MenuButton/OptionButton width
2021-01-04doc: Sync classref with current sourceRémi Verschelde
2021-01-04fix inconsistent normal map shader variable namingHendrik Brucker
2021-01-04Fix odd newline in `EditorLog::add_message()`Danil Alexeev
2021-01-04Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fixRémi Verschelde
Fixed hover highlight style rect of items being cut off.