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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-04-20
i18n: Sync translation templates with current source
Rémi Verschelde
2017-04-20
Merge pull request #8464 from karroffel/gdnative-msvc-fix
Thomas Herzog
2017-04-20
[GDNative] fixed msvc build
Karroffel
2017-04-20
Move VERSION_MKSTRING logic to version.h
Rémi Verschelde
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-20
Merge pull request #8376 from RayKoopa/fix_stylebox_expand_margin
Rémi Verschelde
2017-04-20
Merge pull request #8359 from volzhs/script-filename-master
Rémi Verschelde
2017-04-20
gitignore: Add version_generated.h
Rémi Verschelde
2017-04-20
Clarification of degrees/radians in angle methods
Chris Bradfield
2017-04-19
Merge pull request #8455 from karroffel/gdnative-calling-conv
Thomas Herzog
2017-04-19
[GDNative] explicit calling convention
Karroffel
2017-04-18
Merge pull request #8447 from Melix19/patch-1
Rémi Verschelde
2017-04-18
Fixed that playing the project opens the project manager
Marco Melorio
2017-04-18
Merge pull request #8424 from Paulb23/convert_indent
Rémi Verschelde
2017-04-18
Convert indent on save
Paulb23
2017-04-18
Added support for space indentation
Paulb23
2017-04-18
Merge pull request #8441 from tagcup/seed_fix
Rémi Verschelde
2017-04-18
Merge pull request #8388 from Dobbias/fix_#8381
Rémi Verschelde
2017-04-17
Drop EXEC PATHP?? super verbose info message
Rémi Verschelde
2017-04-17
Merge pull request #8375 from Hinsbart/project_extension
Rémi Verschelde
2017-04-17
Fix PRNG randomization.
Ferenc Arn
2017-04-17
Merge pull request #8440 from karroffel/gdnative-new-method
Thomas Herzog
2017-04-17
Merge pull request #8439 from touilleMan/correct_gdnative_signatures
Thomas Herzog
2017-04-17
[GDNative] added "new" method and fixed headers
Karroffel
2017-04-17
gdnative: Implement missing function for godot_basis.
Emmanuel Leblond
2017-04-17
Merge pull request #8437 from touilleMan/gdnative-godot_string_unicode_str
Thomas Herzog
2017-04-17
gdnative: modify vector2&vector3 functions signature to use value passing ins...
Emmanuel Leblond
2017-04-17
Add godot_string_unicode_str to GDnative
Emmanuel Leblond
2017-04-17
Merge pull request #8433 from neikeq/pr-fix-smth
Andreas Haas
2017-04-17
Merge pull request #8426 from Shockblast/master
Andreas Haas
2017-04-17
ScriptEditor: Fixes bug where menu option would be handled twice
Ignacio Etcheverry
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-16
[GD 3.0] Fix stretch mode 2d... again
Shockblast
2017-04-16
Added ability to convert indent type
Paulb23
2017-04-16
Use .godot as file extension for project files.
Andreas Haas
2017-04-16
Editor: decrease blending time for dialog dimming a little.
Andreas Haas
2017-04-15
Merge pull request #8394 from eska014/fbo-depth-format
Andreas Haas
2017-04-15
Fix FBO depth texture format
L. Krause
2017-04-15
Merge pull request #8411 from touilleMan/gdnative-vector2-vector3
Thomas Herzog
2017-04-15
Correct indentation in gdnative vector2/3
Emmanuel Leblond
2017-04-15
Implement missing functions in gdnative vector2 and vector3 bindings
Emmanuel Leblond
2017-04-14
Merge pull request #8389 from volzhs/inspector-button-margin-master
Andreas Haas
2017-04-14
Merge pull request #8370 from volzhs/fix-stylebox-master
Andreas Haas
2017-04-14
Merge pull request #8393 from hpvb/fix-8081
Andreas Haas
2017-04-14
Merge pull request #8356 from volzhs/texture-view-master
Andreas Haas
2017-04-14
Merge pull request #8374 from nunodonato/killimport
Andreas Haas
2017-04-14
Correct Variant::hash_compare()
Hein-Pieter van Braam
2017-04-14
Merge pull request #8402 from neikeq/pr-fix-binds
Andreas Haas
2017-04-14
Merge pull request #8399 from mbrickn/patch-1
Andreas Haas
2017-04-14
PackedScene: Fix wrong DEFVAL
Ignacio Etcheverry
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