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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-01-19
Merge pull request #71515 from akien-mga/disable-mangohud-editor
Rémi Verschelde
2023-01-19
Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsing
Rémi Verschelde
2023-01-19
Merge pull request #71620 from adamscott/move-icon-to-top
Rémi Verschelde
2023-01-19
Merge pull request #71661 from bruvzg/win_main_icon
Rémi Verschelde
2023-01-19
Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failure
Rémi Verschelde
2023-01-19
Merge pull request #70967 from clayjohn/remove_screen-texture
Rémi Verschelde
2023-01-19
Merge pull request #71660 from bruvzg/win_init_tr
Rémi Verschelde
2023-01-19
Merge pull request #67661 from cooperra/bmp-2bpp-loader
Rémi Verschelde
2023-01-19
[Windows] Fix main window project icon not set when using editor executable.
bruvzg
2023-01-19
[Windows] Fix sub-window initial transparency and always-on-top state.
bruvzg
2023-01-18
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
Update `@icon` definition to add a note
Adam Scott
2023-01-18
Merge pull request #71648 from clayjohn/ED-UV-scale
Rémi Verschelde
2023-01-18
Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop
Rémi Verschelde
2023-01-18
Use a fixed width of 1 pixel for editor debug UV drawing
clayjohn
2023-01-18
Merge pull request #71638 from raulsntos/dotnet/export-plugin
Rémi Verschelde
2023-01-18
Merge pull request #71627 from KoBeWi/big_dock
Rémi Verschelde
2023-01-18
Merge pull request #71626 from groud/fix_add_tileset_layer_undo
Rémi Verschelde
2023-01-18
Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle
Rémi Verschelde
2023-01-18
Merge pull request #71569 from raulsntos/dotnet/sync-vectors
Rémi Verschelde
2023-01-18
Merge pull request #60904 from KoBeWi/👻👻👻
Rémi Verschelde
2023-01-18
Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
Rémi Verschelde
2023-01-18
C#: Move `GLOBAL_DEF`s to CSharpLanguage ctor
Raul Santos
2023-01-18
Merge pull request #71636 from RandomShaper/revert_unneeded_bound_mq
Rémi Verschelde
2023-01-18
Clean up EditorFileSystem script parsing
Juan Linietsky
2023-01-18
Revert "Make MessageQueue::push_callable(p) work with bound arguments"
Pedro J. Estébanez
2023-01-18
C#: Implement `ExportPlugin::_get_name`
Raul Santos
2023-01-18
Merge pull request #71400 from touilleMan/gdextension-dump-global_enum-is_bit...
Rémi Verschelde
2023-01-18
Fixes TileMap undo not restoring tiles
Gilles Roudière
2023-01-18
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
Rémi Verschelde
2023-01-18
Merge pull request #71624 from anvilfolk/enum-regression
Rémi Verschelde
2023-01-18
Merge pull request #71473 from TigranExe/patch-2
Rémi Verschelde
2023-01-18
Merge pull request #71618 from groud/fix_tileset_popup_wrong_position
Rémi Verschelde
2023-01-18
Merge pull request #71622 from RandomShaper/mq_bound
Rémi Verschelde
2023-01-18
Merge pull request #71615 from groud/bring_back_get_cells_by_id
Rémi Verschelde
2023-01-18
Merge pull request #71599 from Faless/web/4.x_userfs_path
Rémi Verschelde
2023-01-18
Merge pull request #71604 from groud/snappier_tilemap_edit
Rémi Verschelde
2023-01-18
Merge pull request #71587 from maiself/fix-touch-release
Rémi Verschelde
2023-01-18
Merge pull request #71580 from bruvzg/rem_dbg_btn
Rémi Verschelde
2023-01-19
Add p_keep_state to AnimationPlayer::stop()
Silc Renew
2023-01-18
Allow unindent without selection
kobewi
2023-01-18
Increase default size of docks
kobewi
2023-01-18
Fix right-click on tilset atlas popup wrong position
Gilles Roudière
2023-01-18
Bring back TileMap::get_cells_by_id
Gilles Roudière
2023-01-18
Fixes TileSet layer addition not being undoable
Gilles Roudière
2023-01-18
Fix unnammed enum crash regression
ocean (they/them)
2023-01-18
Updated SkeletonProfile's main and property descriptions
Tigran
2023-01-18
CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
kleonc
2023-01-18
Make MessageQueue::push_callable(p) work with bound arguments
Pedro J. Estébanez
2023-01-18
Avoid recreating TileMap internals when selecting it
Gilles Roudière
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