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2018-05-07Merge pull request #16033 from poke1024/marshalls-dictJuan Linietsky
Detects crash-related marshalling errors due to NAN values
2018-05-07Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky
2018-05-07Merge pull request #16893 from GodotExplorer/debugger-improvement-3Juan Linietsky
Save runtime node as scene from remote scene tree.
2018-05-07Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-sizeJuan Linietsky
Fix StyleBox ignoring region rect and ProgressBar using center size
2018-05-07Merge pull request #17845 from JFonS/disable_spatial_shadowsJuan Linietsky
Added flag on SpatialMaterial to disable shadows
2018-05-07Merge pull request #11973 from AndreaCatania/ragdollJuan Linietsky
Ragdoll - Physical bone node
2018-05-07Implemented ragdollAndreaCatania
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints
2018-05-07Merge pull request #18003 from sherjilozair/patch_macosx_shortcutsJuan Linietsky
Add additional macos shortcuts for going to start/end of line
2018-05-07Merge pull request #18113 from toger5/bold_fontJuan Linietsky
added bold font to editor (support for coustom bold font)
2018-05-07Merge pull request #18688 from godotengine/revert-16707-atlasfixesJuan Linietsky
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
2018-05-07Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."Juan Linietsky
2018-05-07Merge pull request #18121 from ↵Juan Linietsky
Crazy-P/Resolves-Freeze-on-change-reflection-probe Resolves editor freezes on change of reflection probe
2018-05-07Merge pull request #18144 from ↵Juan Linietsky
Crazy-P/Resolves-crash-on-shape2D-culling-for-empty-Concave-shapes Resolves crash on shape2D culling for empty Concave shapes
2018-05-07Merge pull request #18159 from ShyRed/viewportskyJuan Linietsky
Fix binding of ViewportTexture to Sky
2018-05-07Merge pull request #18219 from AlexHolly/fix-image-blit-blendJuan Linietsky
blit and blend fix when dst<Vector2
2018-05-07Merge pull request #18533 from JFonS/fix_shader_compileJuan Linietsky
Fix vector reduction in shader language
2018-05-07Fix vector reduction in shader languageJFonS
2018-05-07Merge pull request #18684 from muiroc/fix_dragdrop_instancingJuan Linietsky
Editor: Makes dragdrop instantiation behavior consistent with the instance scene button
2018-05-07Merge pull request #18495 from Zylann/partial_texture_updateJuan Linietsky
Added partial texture update to VisualServer
2018-05-07Merge pull request #18519 from TheYokai/connectionsdock_upgradeJuan Linietsky
ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor
2018-05-07Merge pull request #18525 from Calinou/improve-3d-gridJuan Linietsky
Improve the 3D editor grid
2018-05-07Merge pull request #18682 from YeldhamDev/play_backwards_autocompleteJuan Linietsky
Added "play_backwards" to the list o functions to autocomplete
2018-05-07Added "play_backwards" to the list o functions to autocomplete.Michael Alexsander Silva Dias
2018-05-07Merge pull request #18505 from AlexHolly/image-point2-helperJuan Linietsky
add Point2 helper for Image.get_pixel and Image.set_pixel
2018-05-07Merge pull request #18610 from homer666/editor-popup-adjustmentsJuan Linietsky
Adjust default editor dialog window sizes
2018-05-07Merge pull request #18616 from Chaosus/updategladJuan Linietsky
Update GLAD to 0.1.20a0
2018-05-07Merge pull request #18633 from groud/fix_2d_editorJuan Linietsky
Fix 2d editor
2018-05-07Merge pull request #18642 from flashyincceo/engine-clickJuan Linietsky
Fix script editor CTRL+CLICK on singleton functions
2018-05-07Merge pull request #15640 from willnationsdev/resource-saved-signalMax Hilbrunner
Added EditorPlugin 'resource_saved' signal
2018-05-07Merge pull request #18628 from raphael10241024/patchGilles Roudière
fix : code editor's text size should change at least one each time when you try to change it using shortcuts
2018-05-07Merge pull request #18122 from olivergs/wip/rtl-content-heightMax Hilbrunner
RichTextLabel, doc: Added new method to get total content height
2018-05-07Merge pull request #18308 from ericmccarthy7/developMax Hilbrunner
Fix clone down newline bug
2018-05-07Merge pull request #18677 from BastiaanOlij/add_no_blendJuan Linietsky
Add no-blend canvas item render_mode
2018-05-07Add no-blend canvas item render_modeBastiaan Olij
2018-05-07Merge pull request #18524 from BastiaanOlij/keep_3d_linearJuan Linietsky
Added option to viewport to keep linear color
2018-05-07Fix:code editor text size should change at least one each time, don't mind ↵RaphaelHunter
how you setting your display scale
2018-05-07Merge pull request #18675 from endragor/fix-ios-audio-interruptMax Hilbrunner
Resume audio on iOS after phone call or alarm
2018-05-07Merge pull request #18625 from hhirsch/patch-1Max Hilbrunner
Remove commented out code in methods.py
2018-05-07Resume audio on iOS after phone call or alarmRuslan Mustakov
When a phone call or an alarm triggers on iOS, the application receives an "audio interruption" and it's up to the application to resume playback when the interruption ends. I added handling for audio interruptions same as if the game is focused out and then back in.
2018-05-07Merge pull request #18454 from KidRigger/working_timerMax Hilbrunner
Allows setting the Timer wait_time in start method.
2018-05-07Merge pull request #18587 from AlexHoratio/masterMax Hilbrunner
Defaults to instancing child at tree root when none selected
2018-05-07Merge pull request #18670 from cbscribe/kcc_minor_fixesMax Hilbrunner
[DOCS] Rewrite Tween class reference.
2018-05-07Merge pull request #18666 from mhilbrunner/enetMax Hilbrunner
Enet: Allow setting client port, specifying wait time on close
2018-05-06Rewrite Tween class reference.Chris Bradfield
2018-05-07Enet: Add wait time param to close_connection()mhilbrunner
Enet: Allow to set client interface/address and port Enet: More error checks Fix comment
2018-05-06SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵muiroc
scene->instance()
2018-05-06Merge pull request #18645 from AlexHoratio/light_theme_asset_storeMax Hilbrunner
LinkButtons are now responsive to engine theme
2018-05-06Defaults to instancing child at tree root when none selectedUnknown
If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557
2018-05-06Added option to viewport to keep linear colorBastiaan Olij
2018-05-05LinkButtons are now responsive to engine themeUnknown
Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc