Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-07 | Merge pull request #16033 from poke1024/marshalls-dict | Juan Linietsky | |
Detects crash-related marshalling errors due to NAN values | |||
2018-05-07 | Add is_instance_valid() method to GDScript, ending more than a decade of pain. | Juan Linietsky | |
2018-05-07 | Merge pull request #16893 from GodotExplorer/debugger-improvement-3 | Juan Linietsky | |
Save runtime node as scene from remote scene tree. | |||
2018-05-07 | Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size | Juan Linietsky | |
Fix StyleBox ignoring region rect and ProgressBar using center size | |||
2018-05-07 | Merge pull request #17845 from JFonS/disable_spatial_shadows | Juan Linietsky | |
Added flag on SpatialMaterial to disable shadows | |||
2018-05-07 | Merge pull request #11973 from AndreaCatania/ragdoll | Juan Linietsky | |
Ragdoll - Physical bone node | |||
2018-05-07 | Implemented ragdoll | AndreaCatania | |
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints | |||
2018-05-07 | Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts | Juan Linietsky | |
Add additional macos shortcuts for going to start/end of line | |||
2018-05-07 | Merge pull request #18113 from toger5/bold_font | Juan Linietsky | |
added bold font to editor (support for coustom bold font) | |||
2018-05-07 | Merge pull request #18688 from godotengine/revert-16707-atlasfixes | Juan Linietsky | |
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures." | |||
2018-05-07 | Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures." | Juan Linietsky | |
2018-05-07 | Merge pull request #18121 from ↵ | Juan Linietsky | |
Crazy-P/Resolves-Freeze-on-change-reflection-probe Resolves editor freezes on change of reflection probe | |||
2018-05-07 | Merge pull request #18144 from ↵ | Juan Linietsky | |
Crazy-P/Resolves-crash-on-shape2D-culling-for-empty-Concave-shapes Resolves crash on shape2D culling for empty Concave shapes | |||
2018-05-07 | Merge pull request #18159 from ShyRed/viewportsky | Juan Linietsky | |
Fix binding of ViewportTexture to Sky | |||
2018-05-07 | Merge pull request #18219 from AlexHolly/fix-image-blit-blend | Juan Linietsky | |
blit and blend fix when dst<Vector2 | |||
2018-05-07 | Merge pull request #18533 from JFonS/fix_shader_compile | Juan Linietsky | |
Fix vector reduction in shader language | |||
2018-05-07 | Fix vector reduction in shader language | JFonS | |
2018-05-07 | Merge pull request #18684 from muiroc/fix_dragdrop_instancing | Juan Linietsky | |
Editor: Makes dragdrop instantiation behavior consistent with the instance scene button | |||
2018-05-07 | Merge pull request #18495 from Zylann/partial_texture_update | Juan Linietsky | |
Added partial texture update to VisualServer | |||
2018-05-07 | Merge pull request #18519 from TheYokai/connectionsdock_upgrade | Juan Linietsky | |
ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor | |||
2018-05-07 | Merge pull request #18525 from Calinou/improve-3d-grid | Juan Linietsky | |
Improve the 3D editor grid | |||
2018-05-07 | Merge pull request #18682 from YeldhamDev/play_backwards_autocomplete | Juan Linietsky | |
Added "play_backwards" to the list o functions to autocomplete | |||
2018-05-07 | Added "play_backwards" to the list o functions to autocomplete. | Michael Alexsander Silva Dias | |
2018-05-07 | Merge pull request #18505 from AlexHolly/image-point2-helper | Juan Linietsky | |
add Point2 helper for Image.get_pixel and Image.set_pixel | |||
2018-05-07 | Merge pull request #18610 from homer666/editor-popup-adjustments | Juan Linietsky | |
Adjust default editor dialog window sizes | |||
2018-05-07 | Merge pull request #18616 from Chaosus/updateglad | Juan Linietsky | |
Update GLAD to 0.1.20a0 | |||
2018-05-07 | Merge pull request #18633 from groud/fix_2d_editor | Juan Linietsky | |
Fix 2d editor | |||
2018-05-07 | Merge pull request #18642 from flashyincceo/engine-click | Juan Linietsky | |
Fix script editor CTRL+CLICK on singleton functions | |||
2018-05-07 | Merge pull request #15640 from willnationsdev/resource-saved-signal | Max Hilbrunner | |
Added EditorPlugin 'resource_saved' signal | |||
2018-05-07 | Merge pull request #18628 from raphael10241024/patch | Gilles Roudière | |
fix : code editor's text size should change at least one each time when you try to change it using shortcuts | |||
2018-05-07 | Merge pull request #18122 from olivergs/wip/rtl-content-height | Max Hilbrunner | |
RichTextLabel, doc: Added new method to get total content height | |||
2018-05-07 | Merge pull request #18308 from ericmccarthy7/develop | Max Hilbrunner | |
Fix clone down newline bug | |||
2018-05-07 | Merge pull request #18677 from BastiaanOlij/add_no_blend | Juan Linietsky | |
Add no-blend canvas item render_mode | |||
2018-05-07 | Add no-blend canvas item render_mode | Bastiaan Olij | |
2018-05-07 | Merge pull request #18524 from BastiaanOlij/keep_3d_linear | Juan Linietsky | |
Added option to viewport to keep linear color | |||
2018-05-07 | Fix:code editor text size should change at least one each time, don't mind ↵ | RaphaelHunter | |
how you setting your display scale | |||
2018-05-07 | Merge pull request #18675 from endragor/fix-ios-audio-interrupt | Max Hilbrunner | |
Resume audio on iOS after phone call or alarm | |||
2018-05-07 | Merge pull request #18625 from hhirsch/patch-1 | Max Hilbrunner | |
Remove commented out code in methods.py | |||
2018-05-07 | Resume audio on iOS after phone call or alarm | Ruslan Mustakov | |
When a phone call or an alarm triggers on iOS, the application receives an "audio interruption" and it's up to the application to resume playback when the interruption ends. I added handling for audio interruptions same as if the game is focused out and then back in. | |||
2018-05-07 | Merge pull request #18454 from KidRigger/working_timer | Max Hilbrunner | |
Allows setting the Timer wait_time in start method. | |||
2018-05-07 | Merge pull request #18587 from AlexHoratio/master | Max Hilbrunner | |
Defaults to instancing child at tree root when none selected | |||
2018-05-07 | Merge pull request #18670 from cbscribe/kcc_minor_fixes | Max Hilbrunner | |
[DOCS] Rewrite Tween class reference. | |||
2018-05-07 | Merge pull request #18666 from mhilbrunner/enet | Max Hilbrunner | |
Enet: Allow setting client port, specifying wait time on close | |||
2018-05-06 | Rewrite Tween class reference. | Chris Bradfield | |
2018-05-07 | Enet: Add wait time param to close_connection() | mhilbrunner | |
Enet: Allow to set client interface/address and port Enet: More error checks Fix comment | |||
2018-05-06 | SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵ | muiroc | |
scene->instance() | |||
2018-05-06 | Merge pull request #18645 from AlexHoratio/light_theme_asset_store | Max Hilbrunner | |
LinkButtons are now responsive to engine theme | |||
2018-05-06 | Defaults to instancing child at tree root when none selected | Unknown | |
If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557 | |||
2018-05-06 | Added option to viewport to keep linear color | Bastiaan Olij | |
2018-05-05 | LinkButtons are now responsive to engine theme | Unknown | |
Fixes #18636, so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc |