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2020-06-19Merge pull request #38932 from Calinou/increase-light3d-shadow-biasRémi Verschelde
Increase the default DirectionalLight3D and OmniLight3D shadow biases
2020-06-19Merge pull request #32751 from Chaosus/shader_const_arrayYuri Roubinsky
Implemented global const array to shaders
2020-06-19Merge pull request #39678 from akien-mga/universae-fenestrasRémi Verschelde
Export: Rename 'Windows Universal' to 'UWP'
2020-06-19Merge pull request #39652 from paulloz/generics-getnodesingroupRémi Verschelde
[mono] Implement generics GetNodesInGroup
2020-06-19Merge pull request #34305 from Chaosus/vs_sampler_improvementsYuri Roubinsky
Added Texture2DArray support to visual shaders
2020-06-19Added Texture2DArray support to visual shadersYuri Roubinsky
2020-06-19Merge pull request #39665 from Sl3dge78/animation_save_nameRémi Verschelde
Autofilled path gets set properly on animation subresources saving
2020-06-19Export: Rename 'Windows Universal' to 'UWP'Rémi Verschelde
It's otherwise too easy to be confused between 'Windows Desktop' (Win32) and 'Windows Universal' (UWP).
2020-06-19Implemented global const array to shadersYuri Roubinsky
2020-06-19Merge pull request #39659 from asmaloney/macos-command-backspaceRémi Verschelde
[macOS] Command-backspace in line edit
2020-06-19Merge pull request #39641 from akien-mga/mono-always-define-optionsRémi Verschelde
Mono: Always define options in main.cpp to keep them in docs
2020-06-19Merge pull request #33235 from nekomatata/rich-text-label-fit-heightRémi Verschelde
Option in RichTextLabel for height to fit content
2020-06-19Merge pull request #37231 from Calinou/rename-osx-ios-bundle-identifierRémi Verschelde
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
2020-06-19Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presetsHugo Locurcio
"Bundle Identifier" is more well-understood among macOS and iOS developers and is less ambiguous. This is a slight breaking change as export presets will need to be updated to account for this change. See https://github.com/godotengine/godot-docs/pull/3295.
2020-06-19[mono] implement generics GetNodesInGroupPaul Joannon
2020-06-19Merge pull request #39629 from MichaelBelousov/dont-slice-longs-to-monoRémi Verschelde
Dont slice 64-bit integers marshaled to mono in dynamic contexts
2020-06-19Autofilled path gets set properly on animation subresourcesSl3dge78
2020-06-18[macOS] Command-backspace in line editAndy Maloney
Make command-backspace in line edit work like other macOS applications. If there is a selection, command-backspace deletes the selection. If there isn't a selection, command-backspace deletes from the cursor to the beginning of the line edit. This addresses part of godotengine/godot#23548
2020-06-18Mono: Always define options in main.cpp to keep them in docsRémi Verschelde
Otherwise generating docs with non-Mono builds removes them, which is not so convenient for the documentation work.
2020-06-18Merge pull request #39638 from mrushyendra/editor_previewRémi Verschelde
Fix editor texture preview for certain specific dimensions
2020-06-18doc: Fix rebase error from #39589Rémi Verschelde
2020-06-18Merge pull request #39589 from Calinou/doc-csharp-classesRémi Verschelde
Document Mono-specific classes
2020-06-18Fix editor texture preview for certain specific dimensionsMaganty Rushyendra
Ensures no error is issued when attempting to preview a resource that may be scaled down to <1 pixel when resizing to fit the thumbnail.
2020-06-18Document Mono-specific classesHugo Locurcio
This fully documents all Mono-specific classes.
2020-06-18Merge pull request #39614 from hinlopen/fix-search-highlightRémi Verschelde
Search result highlights follow font size
2020-06-18Merge pull request #39626 from bojidar-bg/x-tileset-editor-crashRémi Verschelde
Fix a random crash in the TileSet editor
2020-06-18Merge pull request #39625 from Calinou/editor-freelook-restore-mouse-positionRémi Verschelde
Restore previous mouse position when leaving the editor freelook mode
2020-06-17return boxed long when marshalling a godot int to mono runtime in dynamic ↵Michael Belousov
contexts
2020-06-17Fix a random crash in the TileSet editorBojidar Marinov
Occurred when selecting polygon collision mode, then drawing a single point, then selecting rectangle mode, and finally trying to select a rectangle.
2020-06-17Restore previous mouse position when leaving the editor freelook modeHugo Locurcio
- Remove the crosshair as it no longer serves a purpose (the cursor will now appear where the user "expects" it to). This closes https://github.com/godotengine/godot-proposals/issues/1076.
2020-06-17Merge pull request #38067 from ThakeeNathees/elif-error-line-fixedRémi Verschelde
GDScript debugger incorrect error line fixed
2020-06-17GDScript debugger incorrect error line fixedThakee Nathees
if the first line of an else or an elif throws a runtime error the debugger shows incorrect line number.
2020-06-17Merge pull request #39622 from ↵Rémi Verschelde
akien-mga/docdata-skip-empty-scripting-langs-builtins DocData: Skip language-specific ClassDoc without methods/constants
2020-06-17DocData: Skip language-specific ClassDoc without methods/constantsRémi Verschelde
Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries.
2020-06-17Merge pull request #39611 from aaronfranke/t2d-rot-atan2Rémi Verschelde
Simplify and fix Transform2D get_rotation
2020-06-17Simplify Transform2D get_rotationAaron Franke
2020-06-17Search result highlights follow font sizeStijn Hinlopen
2020-06-16Merge pull request #39598 from mrushyendra/replace_selectionRémi Verschelde
Fix code editor Replace tool to work with 'Selection Only' option
2020-06-16Merge pull request #39542 from Ev1lbl0w/feature/kill-pidRémi Verschelde
Allow Godot to kill its own PID
2020-06-16Merge pull request #39541 from Ev1lbl0w/feature/disable-renderingRémi Verschelde
Expose disable_render_loop property to GDScript
2020-06-16Merge pull request #39579 from ↵Rémi Verschelde
m4gr3d/provide_activity_to_godot_plugin_constructor_master Clean up the GodotPlugin public API
2020-06-16Clean up the `GodotPlugin` public API.Fredia Huya-Kouadio
2020-06-16Expose disable_render_loop property to GDScriptEv1lbl0w
2020-06-16Fix code editor Replace tool to work with 'Selection Only' optionMaganty Rushyendra
Ensures that when the `Selection Only` option is selected, the Replace tool replaces occurrences of the search phrase only within the selected region, and in order of occurrence.
2020-06-16Merge pull request #39275 from ThakeeNathees/shadowed-warning-for-loop-counterRémi Verschelde
Added shadowed var warning for `for` loop counter
2020-06-16Merge pull request #37903 from Xrayez/shape-2d-draw-bindRémi Verschelde
Bind Shape2D draw method
2020-06-16Merge pull request #33148 from Calinou/debug-window-title-suffixRémi Verschelde
Add a suffix to the window title when running from a debug build
2020-06-16Merge pull request #39307 from KoBeWi/move_n_dupRémi Verschelde
Allow duplicating files when holding Control
2020-06-16Merge pull request #39517 from Calinou/editor-display-freelook-speed-zoomRémi Verschelde
Display freelook speed and zoom in units in the 3D editor viewport
2020-06-16Merge pull request #36079 from madmiraal/fix-35744Rémi Verschelde
Normalise p_up_direction vector in move_and_slide()