Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-31 | Merge pull request #40904 from Chaosus/vs_fix_bug | Yuri Roubinsky | |
Fix incorrect colors for member variables and numbers in visual shaders | |||
2020-07-31 | Fix incorrect colors for member variables and numbers in visual shaders | Yuri Roubinsky | |
2020-07-31 | Merge pull request #40902 from Chaosus/vs_fix_bug | Yuri Roubinsky | |
Fix small reconnection bug in visual shader | |||
2020-07-31 | Fix small reconnection bug in visual shader | Yuri Roubinsky | |
2020-07-30 | Merge pull request #40872 from Calinou/makerst-generate-abbreviations | Rémi Verschelde | |
makerst: Add descriptions to method qualifiers | |||
2020-07-30 | makerst: Add descriptions to method qualifiers | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/1753. | |||
2020-07-30 | Merge pull request #40883 from Xrayez/tests-macros | Rémi Verschelde | |
Hide implementation details of doctest macros | |||
2020-07-30 | doc: Fix typo in BBcode tag | Rémi Verschelde | |
2020-07-30 | Hide implementation details of doctest macros | Andrii Doroshenko (Xrayez) | |
`test_macros.h` is created to provide various macros acting as aliases for doctest macros to work better with Godot internals and conventions. This also makes it accessible for those who'd like to start writing tests in Godot, as most vital information can be put together and documented directly in `test_macros.h` header. Developers are encouraged to include the new `tests/test_macros.h` for writing new tests over `thirdparty/doctest/doctest.h`. Added `TEST_CASE_PENDING("name")` as an alias for `TEST_CASE("name", doctest::skip())` which could be used to mark failing tests for issues yet to be fixed, so as to not affect CI testing results. Added `ERR_PRINT_OFF` and `ERR_PRINT_ON` to control error printing for testing various **expected** failure paths within Godot without polluting the test summary with error messages. | |||
2020-07-30 | Merge pull request #40880 from madmiraal/fix-csg-make_dirty | Rémi Verschelde | |
Ensure CSG parent's _make_dirty() is called when entering a tree. | |||
2020-07-30 | Merge pull request #40875 from Xrayez/ci-show-tests-name | Rémi Verschelde | |
CI: Show `tests=yes` for builds which run tests | |||
2020-07-30 | Ensure CSG parent's _make_dirty() is called when entering a tree. | Marcel Admiraal | |
2020-07-30 | Merge pull request #40874 from Calinou/doc-editorinterface-get_editor_viewport | Rémi Verschelde | |
Improve the `EditorInterface.get_editor_viewport()` description | |||
2020-07-30 | Merge pull request #40873 from Calinou/doc-thread-safe-apis | Rémi Verschelde | |
Link to Thread-safe APIs in the Thread class documentation | |||
2020-07-30 | CI: Show `tests=yes` for builds which run tests | Andrii Doroshenko (Xrayez) | |
2020-07-30 | Improve the `EditorInterface.get_editor_viewport()` description | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/1109. | |||
2020-07-30 | Link to Thread-safe APIs in the Thread class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2276. | |||
2020-07-30 | Merge pull request #40761 from naithar/feature/ios-safe_area | Rémi Verschelde | |
[iOS] Safe area reimplementation | |||
2020-07-29 | Merge pull request #40852 from SkyLucilfer/FixLeak2 | Rémi Verschelde | |
Refix GDScriptTranslationParser leak | |||
2020-07-29 | Refix GDScriptTranslationParser leak | SkyJJ | |
2020-07-29 | Merge pull request #40851 from Paulb23/fix_text_edit_width_cache | Rémi Verschelde | |
Fix TextEdit line width cache not being updated | |||
2020-07-29 | Fix TextEdit line width cache not being updated | Paulb23 | |
2020-07-29 | Merge pull request #40841 from Paulb23/fix_info_clicked_signal | Rémi Verschelde | |
Fixed script_editor info_clicked signal not being connected | |||
2020-07-29 | Fixed script_editor info_clicked signal not being connected | Paulb23 | |
2020-07-29 | Merge pull request #40838 from Faless/dtls/enet_refuse_fix | Rémi Verschelde | |
Fix crash in ENet changing refuse_new_connections | |||
2020-07-29 | Fix crash in ENet changing refuse_new_connections | Fabio Alessandrelli | |
When the host is not started. | |||
2020-07-29 | Merge pull request #40832 from Xrayez/tests-cleanup | Rémi Verschelde | |
Cleanup obsolete tests from displaying in help | |||
2020-07-29 | Cleanup obsolete tests from displaying in help | Andrii Doroshenko (Xrayez) | |
2020-07-29 | Merge pull request #40823 from Calinou/doc-string-split-regex | Rémi Verschelde | |
Document how to perform advanced string splitting using RegEx | |||
2020-07-29 | Merge pull request #40824 from lyuma/gdscript_get_member | Rémi Verschelde | |
GDScript: Fix crash caused by inconsistent get_member | |||
2020-07-29 | Document how to perform advanced string splitting using RegEx | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3607. | |||
2020-07-29 | GDScript: Fix crash caused by inconsistent get_member | Lyuma | |
2020-07-29 | Merge pull request #40821 from Calinou/doc-canvasitem-draw_string-example | Rémi Verschelde | |
Add an example to the `CanvasItem.draw_string()` documentation | |||
2020-07-29 | Merge pull request #40818 from Calinou/doc-animation-fix-code-sample | Rémi Verschelde | |
Fix incorrect key name in the Animation documentation code sample | |||
2020-07-29 | Add an example to the `CanvasItem.draw_string()` documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3374. | |||
2020-07-29 | Fix incorrect key name in the Animation documentation code sample | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3841. | |||
2020-07-28 | Merge pull request #40781 from Rubonnek/fix-inconsistent-class-detection | Rémi Verschelde | |
Fixed inconsistent base class detection | |||
2020-07-28 | Merge pull request #40800 from briansemrau/fix-shader-comment-highlighting | Rémi Verschelde | |
Fixed Shader editor single-line comment highlight | |||
2020-07-28 | Merge pull request #40806 from nekomatata/android-keyboard-cleaning | Rémi Verschelde | |
Move PopupWindow logic to GodotEditText on Android | |||
2020-07-28 | Move PopupWindow logic to GodotEditText on Android | PouleyKetchoupp | |
2020-07-28 | Fixed shader editor comment highlighting | Brian Semrau | |
2020-07-28 | Merge pull request #40802 from Chaosus/vs_fix_preview_color | Yuri Roubinsky | |
Fix functions name color in visual shader code preview and expressions | |||
2020-07-28 | Fix functions name color in visual shader code preview and expressions | Yuri Roubinsky | |
2020-07-28 | Merge pull request #40792 from briansemrau/fix-next-pass-not-drawing | Rémi Verschelde | |
Fixed Shader Material next_pass not being drawn | |||
2020-07-28 | Merge pull request #40676 from Xrayez/test-variant | Rémi Verschelde | |
Add test suite for `Variant` | |||
2020-07-28 | Add test suite for `Variant` | Andrii Doroshenko (Xrayez) | |
Added a test case for `VariantWriter` and `VariantParser` overflows. | |||
2020-07-28 | Fixed next_pass materials not being drawn | Brian Semrau | |
2020-07-28 | Check if global class file still exists before registering it | Wilson E. Alvarez | |
2020-07-28 | Merge pull request #40785 from Chaosus/vs_uniform_ref | Yuri Roubinsky | |
Added UniformRef visual shader node | |||
2020-07-28 | Added UniformRef visual shader node | Yuri Roubinsky | |