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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-20
Merge pull request #59343 from madmiraal/fix-57943
Rémi Verschelde
2022-03-20
Ensure minimum modifiers are pressed when matching actions
Marcel Admiraal
2022-03-19
Merge pull request #59322 from YeldhamDev/groups_arent_bools
Rémi Verschelde
2022-03-19
Merge pull request #59305 from nevarek/fragment-shader-inv-projection
Rémi Verschelde
2022-03-19
Fix `tabs_rearrange_group` property being exposed as a `bool` instead of a `int`
Michael Alexsander
2022-03-19
Merge pull request #59315 from KoBeWi/less_options_in_OptionButton_or_something
Rémi Verschelde
2022-03-19
Hide text and icon properties in OptionButton
kobewi
2022-03-19
Merge pull request #59290 from rburing/get_process_info_docs
Rémi Verschelde
2022-03-18
Add inverse projection matrix to fragment shader globals
nevarek
2022-03-18
Merge pull request #59286 from raulsntos/csharp-ignore-PhysicsServer3DExtension
Rémi Verschelde
2022-03-18
PhysicsServer3D docs: sync phrasing of get_process_info with 2D docs
Ricardo Buring
2022-03-18
Merge pull request #59287 from Vitika9/59181
Rémi Verschelde
2022-03-18
Merge pull request #59268 from Chaosus/shader_renames2
Rémi Verschelde
2022-03-18
Merge pull request #59254 from Calinou/doc-node-owner
Rémi Verschelde
2022-03-18
Merge pull request #59257 from Calinou/key-name-backspace
Rémi Verschelde
2022-03-18
Mention that Node's `owner` must be set for persistence to work
Hugo Locurcio
2022-03-18
Rename the "BackSpace" and "BackTab" key strings to "Backspace"/"Backtab"
Hugo Locurcio
2022-03-18
Right-clicking will not close popup
Vitika9
2022-03-18
Ignore PhysicsServer3DExtension class in C#
Raul Santos
2022-03-18
Merge pull request #58394 from bruvzg/rtl_hint
Rémi Verschelde
2022-03-18
Merge pull request #59277 from bruvzg/hb401
Rémi Verschelde
2022-03-18
Merge pull request #58455 from bruvzg/export_script
Rémi Verschelde
2022-03-18
Merge pull request #58233 from bruvzg/gde_ts
Rémi Verschelde
2022-03-18
Merge pull request #59273 from V-Sekai/import-scene-no-roll
Rémi Verschelde
2022-03-18
HarfBuzz: Update to version 4.0.1
bruvzg
2022-03-18
Avoid roll in scene importer camera.
K. S. Ernest (iFire) Lee
2022-03-18
i18n: Sync editor translation template after #59265
Rémi Verschelde
2022-03-18
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-03-18
Merge pull request #59264 from timothyqiu/extract-groups
Rémi Verschelde
2022-03-18
Merge pull request #59269 from Vitika9/59196
Rémi Verschelde
2022-03-18
Improves editor property name extraction
Haoyu Qiu
2022-03-18
Merge pull request #59237 from akien-mga/gitignore
Rémi Verschelde
2022-03-18
Removed extra separator in absence of ChangeType and Rename
Vitika9
2022-03-18
Rename several transform built-ins in shaders
Yuri Roubinsky
2022-03-18
Merge pull request #59263 from Chaosus/vs_fix_expression_port_name_crash
Rémi Verschelde
2022-03-18
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
Rémi Verschelde
2022-03-18
Merge pull request #59246 from Sauermann/fix-setting-name-shrink-scale
Rémi Verschelde
2022-03-18
Merge pull request #59260 from timothyqiu/group-prefix
Rémi Verschelde
2022-03-18
Merge pull request #59259 from fire-forge/font-import-tab-names
Rémi Verschelde
2022-03-18
Fix editor crash when renaming visual shader port
Yuri Roubinsky
2022-03-18
Merge pull request #57850 from pkowal1982/icon
Rémi Verschelde
2022-03-18
Merge pull request #47526 from backwardspy/master
Rémi Verschelde
2022-03-18
Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution
Rémi Verschelde
2022-03-18
Merge pull request #57996 from Calinou/texture-import-remove-stream-option
Rémi Verschelde
2022-03-18
Fix inversed ADD_GROUP parameters in AnimationNodeOneShot
Haoyu Qiu
2022-03-17
Fix tab names in advanced font importer
FireForge
2022-03-18
Merge pull request #59087 from clayjohn/sky-mode
Rémi Verschelde
2022-03-17
Merge pull request #58866 from YeldhamDev/steer_left
Rémi Verschelde
2022-03-17
Merge pull request #58954 from Ansraer/alpha_scissor
Rémi Verschelde
2022-03-17
Make `TabBar/Container` default their alignments to the left instead of center
Michael Alexsander
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