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2021-12-03Merge pull request #55568 from clofresh/nav-multimeshRémi Verschelde
2021-12-02Let MultiMeshInstances affect NavigationMeshesCarlo Cabanilla
2021-12-02Merge pull request #55294 from ConteZero/text_edit_drag_and_dropRémi Verschelde
Add drag and drop to TextEdit
2021-12-02Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-nodeRémi Verschelde
Automatically add root node when drag-and-dropping in 3D editor
2021-12-02Add drag and drop to TextEditConteZero
2021-12-02Merge pull request #52916 from aaronfranke/no-default-envRémi Verschelde
Remove `default_env.tres` from generating in new projects
2021-12-02Merge pull request #54910 from ↵Rémi Verschelde
Calinou/basematerial3d-texture-auto-roughness-metallic Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
2021-12-02Merge pull request #55545 from akien-mga/doc-aabb-has_pointRémi Verschelde
AABB: Improve docs and test for `has_point`
2021-12-02Merge pull request #55474 from akien-mga/copy-operators-no-referenceRémi Verschelde
2021-12-02Merge pull request #55548 from pycbouh/editor-scroll-dat-previewRémi Verschelde
2021-12-02Merge pull request #55483 from pycbouh/theme-load-and-orderRémi Verschelde
2021-12-02Merge pull request #53287 from Chaosus/sprite3d_fixRémi Verschelde
2021-12-02Allow scrolling theme preview when the control picker is activeYuri Sizov
2021-12-02AABB: Improve docs and test for `has_point`Rémi Verschelde
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D and for floating-point AABBs to exclude points on some of its faces.
2021-12-02Merge pull request #37626 from aaronfranke/rect2-warningsMax Hilbrunner
Print warnings when using a Rect2 or AABB with a negative size
2021-12-02Merge pull request #55537 from timothyqiu/doc-code-tagRémi Verschelde
2021-12-02Merge pull request #55330 from Calinou/doc-voxelgidataRémi Verschelde
2021-12-02Merge pull request #55271 from RPicster/particles-texture-animation-speedRémi Verschelde
2021-12-02Fix various misused code tag in classrefHaoyu Qiu
2021-12-02Merge pull request #53904 from ↵Rémi Verschelde
ChristopheClaustre/bugfix_shader_compile_spirv_from_source
2021-12-02Merge pull request #47294 from sebastian-heinz/patch-1Rémi Verschelde
2021-12-02Merge pull request #38604 from Calinou/astar-rename-get-point-idsRémi Verschelde
2021-12-02Merge pull request #55505 from bruvzg/hb_312Rémi Verschelde
2021-12-02Merge pull request #55530 from raulsntos/fix-duplicate-script-propertyRémi Verschelde
Skip `script` property in remote object property list
2021-12-02Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddlyRémi Verschelde
Fixed gizmo bug when `Skeleton3DEditor` is re-generated
2021-12-02allow variant construction in expressionssebastian-heinz
2021-12-02Merge pull request #55402 from TokageItLab/fixed-immediatemesh-minimum-aabbRémi Verschelde
Fixed minimum size of `AABB` in `ImmediateMesh` to draw only one vertex
2021-12-02Fixed minimum size of aabb in ImmediateMesh to draw only one vertexSilc 'Tokage' Renew
2021-12-02Merge pull request #55525 from and-rad/expand-tree-crash-fixRémi Verschelde
2021-12-02Merge pull request #53868 from aaronfranke/curveRémi Verschelde
2021-12-02Merge pull request #55529 from raulsntos/rename-vector-paramsRémi Verschelde
2021-12-01Merge pull request #55532 from ↵Rémi Verschelde
Calinou/fileaccess-get-modified-time-silence-error
2021-12-01Merge pull request #55533 from nekomatata/bullet-query-shape-indexRémi Verschelde
2021-12-01Only print message for `get_modified_time()` failure when in verbose modeHugo Locurcio
This error message was often displayed for no good reason when PCK files were loaded in the editor. Since file modification dates are secondary metadata, it's not very important if it can't be retrieved successfully anyway.
2021-12-01Skip script property in remote object property listRaul Santos
2021-12-01Merge pull request #55516 from lawnjelly/path_2d_polyline_4Rémi Verschelde
2021-12-01Rename Vector parameters to be consistentRaul Santos
Renames parameters that were named differently across different scripting languages or their documentation to use the same name everywhere.
2021-12-01Fix editor crash when expanding/collapsing empty scene treeAndreas Raddau
2021-12-01Automatically add root node when drag-and-dropping in 3D editorHugo Locurcio
This also uses correct capitalization scheme for 3D meshes that are drag-and-dropped, like in the 2D editor.
2021-12-01Fix shape index in multiple physics queries with BulletPouleyKetchoupp
Two main changes: - Better handling of concave shapes to make sure the queries don't return a triangle index instead of shape index. Note: A concave shape within a compound shape will always return a shape index of 0 because of Bullet limitations. - Extra check for compound shapes in some queries to avoid undefined behavior, because the shape index can have an uninitialized value with convex shapes in some cases.
2021-12-01Merge pull request #55515 from Chaosus/shader_fix_struct_nameRémi Verschelde
2021-12-01Faster Path2D drawing with polylinelawnjelly
Changes the Path2D drawing to use POLYLINE instead of thick lines.
2021-12-01Merge pull request #55502 from DeleteSystem32/mp3_fixesRémi Verschelde
2021-12-01Fix shader crash when using existed constant name for structYuri Roubinsky
2021-12-01Merge pull request #55510 from Chaosus/shader_fix_const_arraysYuri Roubinsky
2021-12-01Fix declaring array size twice in global shader constantYuri Roubinsky
2021-12-01Fix crash when loading an invalid mp3 fileVincent
2021-12-01Merge pull request #55508 from Chaosus/shader_fix_semicolonYuri Roubinsky
2021-12-01Allow using empty statements in the shader, added formatting warningYuri Roubinsky
2021-12-01HarfBuzz: Update to version 3.1.2bruvzg