summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-01-06Merge pull request #32126 from Calinou/expose-video-adapter-name-vendorRémi Verschelde
Add VisualServer methods to get the video adapter name and vendor
2020-01-06Add VisualServer methods to get the video adapter name and vendorHugo Locurcio
These methods can be used in scripts to retrieve the OpenGL `GL_RENDERER` and `GL_VENDOR` strings (respectively). This closes #28404.
2020-01-05Merge pull request #34833 from clayjohn/DOCS-VisualServerRémi Verschelde
Document most VisualServer functions
2020-01-05Document most VisualServer functionsclayjohn
2020-01-05Merge pull request #34839 from madmiraal/fix-34807Rémi Verschelde
Don't update the floor_velocity with the current linear_velocity.
2020-01-05Merge pull request #34838 from volzhs/calculate-label-sizeRémi Verschelde
Fix calculating label size
2020-01-05Don't update the floor_velocity with the current linear_velocity.Marcel Admiraal
Updating the floor velocity with the body's current linear velocity discards the velocity component provided by the body's angular rotation. Without the current contact point there is no way to calculate the current velocity component provided by the body's angular rotation therefore we need to use the velocity calculated at the time of the collision. Fixes #34807.
2020-01-06Fix calculating label sizevolzhs
2020-01-05Merge pull request #34836 from timothyqiu/maze-of-transformRémi Verschelde
Fixes scaled scrolling of TextureRegion editor
2020-01-05Fixes scaled scrolling of TextureRegion editorHaoyu Qiu
2020-01-05Merge pull request #34835 from nekomatata/stylebox-aa-fixRémi Verschelde
Fixed StyleBoxFlat antialiasing with aa size of 1
2020-01-05Fixed StyleBoxFlat antialiasing with aa size of 1PouleyKetchoupp
Also made aa size consistent when computing uv coordinates and fixed a warning about aa_border_width not initialized in some cases. fixes #34830
2020-01-05Merge pull request #34812 from clayjohn/DOCS-VisualServerRémi Verschelde
Updated many VisualServer functions
2020-01-04Updated many VisualServer functionsclayjohn
2020-01-05Merge pull request #34824 from Calinou/2d-zoom-use-editor-scaleRémi Verschelde
Take the editor scale into account for 2D zoom operations
2020-01-05Merge pull request #34820 from timothyqiu/doc-treeRémi Verschelde
Improves Tree documentation
2020-01-04Merge pull request #34827 from Calinou/doc-object-get-nonexistentRémi Verschelde
Document the return value of `Object.get()` with a nonexistent property
2020-01-04Document the return value of `Object.get()` with a nonexistent propertyHugo Locurcio
2020-01-04Take the editor scale into account for 2D zoom operationsHugo Locurcio
The zoom level displayed is now relative to the editor scale. This means that with an editor scale of 200%, the 100% zoom level will actually be 200% as it's multiplied by the editor scale. This prevents things from looking too small when opening a project on an hiDPI display. This matches the behavior found in most image editors out there.
2020-01-04Merge pull request #34818 from GodotExplorer/gdscript-lsp-declarationRémi Verschelde
GDScript LSP: Implement goto declaration
2020-01-04Improves Tree documentationHaoyu Qiu
2020-01-04GDScript LSP: Implement goto declarationgeequlim
2020-01-04Merge pull request #34811 from timothyqiu/i18nRémi Verschelde
Makes more strings translatable
2020-01-04Makes more strings translatableHaoyu Qiu
2020-01-04Merge pull request #34795 from dankan1890/mono_cs_iconRémi Verschelde
[Mono]: the C# script icon is now visible in the editor.
2020-01-03Merge pull request #34794 from clayjohn/GLES2-trimesh-crashRémi Verschelde
Fix crash on trimesh_create
2020-01-03[Mono]: the C# script icon is now visible in the editor.dankan1890
2020-01-03Merge pull request #34790 from clayjohn/ETC-support-alphaRémi Verschelde
Add support for Lum-alpha textures to ETC fallback
2020-01-03Merge pull request #34788 from Faless/enet/max_clientsRémi Verschelde
Fix ENet max clients highest value.
2020-01-03Merge pull request #34792 from YeldhamDev/tabcontainer_hidden_tabs_docRémi Verschelde
Document TabContainer's "use_hidden_tabs_for_min_size"
2020-01-03Fix crash on trimesh_create by making surface->data available in non-tool buildsclayjohn
2020-01-03Document TabContainer's "use_hidden_tabs_for_min_size"Michael Alexsander
2020-01-03Fix ENet max clients highest value.Fabio Alessandrelli
Was 4096, while actually it's 4095. Fixed now in both docs and `create_server` check.
2020-01-03Add support for Lum-alpha textures to ETC fallbackclayjohn
2020-01-03Merge pull request #34784 from neikeq/fix-hintpath-godottoolsRémi Verschelde
Mono/C#: Fix wrong HintPath for package in GodotTools
2020-01-03Merge pull request #34781 from fossegutten/button-flashRémi Verschelde
Fixes button flashing when releasing mousebutton outside
2020-01-03Mono/C#: Fix wrong HintPath for package in GodotToolsIgnacio Etcheverry
2020-01-03doc: Sync classref with current sourceRémi Verschelde
2020-01-03Merge pull request #34452 from aaronfranke/color-arithRémi Verschelde
[Mono] Color arithmetic operators
2020-01-03Fixes button flashing when releasing mousebutton outsidefossegutten
2020-01-03Merge pull request #34755 from Calinou/shadermaterial-connect-editor-onlyRémi Verschelde
Don't connect ShaderMaterial's `changed` signal when not in the editor
2020-01-03Merge pull request #34782 from akien-mga/multiplayerapi-set_network_peer-invalidRémi Verschelde
MultiplayerAPI: Fix disconnect errors when passing invalid peer
2020-01-03Merge pull request #34772 from clayjohn/ETC-support-alphaRémi Verschelde
Fallback to RGBA4444 for textures with alpha set to ETC compression
2020-01-03Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fixRémi Verschelde
Fixed antialiasing option for Polygon2D with concave/hollow shapes
2020-01-03Merge pull request #34779 from timothyqiu/tree-hscrollRémi Verschelde
Better horizontal scroll for Tree
2020-01-03Merge pull request #34681 from Calinou/add-quit-exit-code-shorthandRémi Verschelde
Add a shorthand for setting the exit code using `SceneTree::quit()`
2020-01-03MultiplayerAPI: Fix disconnect errors when passing invalid peerRémi Verschelde
Fixes #34634.
2020-01-03Better horizontal scroll for TreeHaoyu Qiu
* Adds pan gesture support for horizontal scroll. * Scrolls horizontally when needed to ensure cursor visiblility.
2020-01-03[Mono] Color arithmetic operatorsAaron Franke
2020-01-03Add a shorthand for setting the exit code using `SceneTree::quit()`Hugo Locurcio
This reduces the amount of code required to exit a process with a non-zero exit code. This pattern is also found in most other programming languages.