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2017-01-18Merge pull request #7572 from BastiaanOlij/fix_mathRémi Verschelde
Some changes in the header so Godot3 compiles again on Windows.
2017-01-18Some changes in the header so Godot3 compiles again on Windows.BastiaanOlij
2017-01-17Fix typo in issue templateRémi Verschelde
2017-01-17Fix issue template as people started ignoring itRémi Verschelde
2017-01-17Merge pull request #7566 from karroffel/ptrcall-fixRémi Verschelde
updated method_ptrcall.h to use 3.0 naming [ci skip]
2017-01-17updated method_ptrcall.h to use 3.0 namingkarroffel
2017-01-17Merge pull request #7564 from djrm/iconsRémi Verschelde
Icons
2017-01-16Added some missing icons and modified othersDaniel J. Ramirez
2017-01-16icon fixesDaniel J. Ramirez
2017-01-16Merge pull request #7562 from RandomShaper/ordered-image-group-filesRémi Verschelde
Make image-groups map in export.cfg ordered
2017-01-16Make image-groups map in export.cfg orderedPedro J. Estébanez
This improves the VCS experience because otherwise they change their order everytime producing spurious changes.
2017-01-16Merge pull request #7560 from volzhs/issue-7555Rémi Verschelde
Fix crash when creating new project
2017-01-16Merge pull request #7540 from volzhs/default-rotRémi Verschelde
Change camera default rotation
2017-01-16Merge pull request #7536 from GodotExplorer/pr-copy-node-pathRémi Verschelde
Add 'Copy Node Path' action to right mouse menu
2017-01-16Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde
Replace the existing PRNG (Xorshift31) with (minimal) PCG-32.
2017-01-17Fix crash when creating new projectvolzhs
2017-01-16Merge pull request #7558 from Faless/fix_windows_outputRémi Verschelde
Fix gibberish output for windows/mingw.
2017-01-16Adapt platforms to AudioServer refactoringRémi Verschelde
Fixes compilation on Windows and likely other platforms (at least as far as AudioServer changes were concerned), though they were not tested.
2017-01-16Fix gibberish output for windows/mingw.Fabio Alessandrelli
%ls should be used instead of %s or %S to speficy narrow/wide charstring in wprintf fwprintf Fixes #6252
2017-01-17Change camera default rotationvolzhs
2017-01-16zlib: Update to upstream version 1.2.11Rémi Verschelde
2017-01-16#7215 try to fix adb bad targeting user on deviceJerome67000
2017-01-16Merge pull request #7553 from Faless/tcp-win-fixRémi Verschelde
Fix bug in windows TCP poll function
2017-01-16Fix bug in windows TCP poll functionFabio Alessandrelli
Bug introduced when implementing TCP disconnection detection. (too much yank-paste). Fixes #7545
2017-01-16Merge pull request #7457 from BastiaanOlij/glew3-iosRémi Verschelde
Working on compile issues for iOS
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-16Merge pull request #7548 from BastiaanOlij/audio3-osxRémi Verschelde
Fix compile errors related to audio on OSX
2017-01-16Fix compile errors related to audio on OSXBastiaanOlij
2017-01-16Style: Various fixes to play nice with clang-formatRémi Verschelde
2017-01-16Style: Prevent clang-format on JS codeRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Keep long lines for nowRémi Verschelde
clang-format does not play well with tab-aligned multiline statements... Some more research will be needed if we want to set a column limit.
2017-01-16Style: No break before list braceRémi Verschelde
clang-format does not handle that well *at all*. For the reference, found the relevant pieces of code with: `ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty`
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
2017-01-15Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant ↵Ferenc Arn
with 32-bit output, 64-bit state). PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed.
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-15Add a API to add/remove items to the "Tools" menuFranklin Sobrinho
2017-01-15Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde
2017-01-15fixed to 2D physics, makes it work againJuan Linietsky
2017-01-152D and 3D viewport are working again :DJuan Linietsky
2017-01-15Add missing map.h include in color defsRémi Verschelde
2017-01-15Add 'Copy Node Path' action to right mouse menuGeequlim
2017-01-15Merge pull request #7534 from RayKoopa/gitignore_vs2015Rémi Verschelde
.gitignore: Added VC++ cache database and temporary storage folder when debugging [ci skip]
2017-01-15Added VC++ cache database and temporary storage folder when runningRay Koopa
2017-01-15Merge pull request #7533 from GodotExplorer/pr-json-empty-stringRémi Verschelde
Fix error while JSON::parse with empty string
2017-01-15Fix error while JSON::parse with empty stringGeequlim
2017-01-14no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky
2017-01-15Allow closing a script tab without savingWilhem Barbier
2017-01-15Merge pull request #7519 from eska014/web-presentationRémi Verschelde
Improve Web export presentation
2017-01-15Merge pull request #7515 from kbake/issue7433Rémi Verschelde
Use Animation's Name as Filename When Saving