Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-18 | Merge pull request #7572 from BastiaanOlij/fix_math | Rémi Verschelde | |
Some changes in the header so Godot3 compiles again on Windows. | |||
2017-01-18 | Some changes in the header so Godot3 compiles again on Windows. | BastiaanOlij | |
2017-01-17 | Fix typo in issue template | Rémi Verschelde | |
2017-01-17 | Fix issue template as people started ignoring it | Rémi Verschelde | |
2017-01-17 | Merge pull request #7566 from karroffel/ptrcall-fix | Rémi Verschelde | |
updated method_ptrcall.h to use 3.0 naming [ci skip] | |||
2017-01-17 | updated method_ptrcall.h to use 3.0 naming | karroffel | |
2017-01-17 | Merge pull request #7564 from djrm/icons | Rémi Verschelde | |
Icons | |||
2017-01-16 | Added some missing icons and modified others | Daniel J. Ramirez | |
2017-01-16 | icon fixes | Daniel J. Ramirez | |
2017-01-16 | Merge pull request #7562 from RandomShaper/ordered-image-group-files | Rémi Verschelde | |
Make image-groups map in export.cfg ordered | |||
2017-01-16 | Make image-groups map in export.cfg ordered | Pedro J. Estébanez | |
This improves the VCS experience because otherwise they change their order everytime producing spurious changes. | |||
2017-01-16 | Merge pull request #7560 from volzhs/issue-7555 | Rémi Verschelde | |
Fix crash when creating new project | |||
2017-01-16 | Merge pull request #7540 from volzhs/default-rot | Rémi Verschelde | |
Change camera default rotation | |||
2017-01-16 | Merge pull request #7536 from GodotExplorer/pr-copy-node-path | Rémi Verschelde | |
Add 'Copy Node Path' action to right mouse menu | |||
2017-01-16 | Merge pull request #7532 from tagcup/pcg_prng | Rémi Verschelde | |
Replace the existing PRNG (Xorshift31) with (minimal) PCG-32. | |||
2017-01-17 | Fix crash when creating new project | volzhs | |
2017-01-16 | Merge pull request #7558 from Faless/fix_windows_output | Rémi Verschelde | |
Fix gibberish output for windows/mingw. | |||
2017-01-16 | Adapt platforms to AudioServer refactoring | Rémi Verschelde | |
Fixes compilation on Windows and likely other platforms (at least as far as AudioServer changes were concerned), though they were not tested. | |||
2017-01-16 | Fix gibberish output for windows/mingw. | Fabio Alessandrelli | |
%ls should be used instead of %s or %S to speficy narrow/wide charstring in wprintf fwprintf Fixes #6252 | |||
2017-01-17 | Change camera default rotation | volzhs | |
2017-01-16 | zlib: Update to upstream version 1.2.11 | Rémi Verschelde | |
2017-01-16 | #7215 try to fix adb bad targeting user on device | Jerome67000 | |
2017-01-16 | Merge pull request #7553 from Faless/tcp-win-fix | Rémi Verschelde | |
Fix bug in windows TCP poll function | |||
2017-01-16 | Fix bug in windows TCP poll function | Fabio Alessandrelli | |
Bug introduced when implementing TCP disconnection detection. (too much yank-paste). Fixes #7545 | |||
2017-01-16 | Merge pull request #7457 from BastiaanOlij/glew3-ios | Rémi Verschelde | |
Working on compile issues for iOS | |||
2017-01-16 | Working on compile issues for iOS | BastiaanOlij | |
2017-01-16 | Merge pull request #7548 from BastiaanOlij/audio3-osx | Rémi Verschelde | |
Fix compile errors related to audio on OSX | |||
2017-01-16 | Fix compile errors related to audio on OSX | BastiaanOlij | |
2017-01-16 | Style: Various fixes to play nice with clang-format | Rémi Verschelde | |
2017-01-16 | Style: Prevent clang-format on JS code | Rémi Verschelde | |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde | |
2017-01-16 | Style: Keep long lines for now | Rémi Verschelde | |
clang-format does not play well with tab-aligned multiline statements... Some more research will be needed if we want to set a column limit. | |||
2017-01-16 | Style: No break before list brace | Rémi Verschelde | |
clang-format does not handle that well *at all*. For the reference, found the relevant pieces of code with: `ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty` | |||
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde | |
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). | |||
2017-01-15 | Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant ↵ | Ferenc Arn | |
with 32-bit output, 64-bit state). PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed. | |||
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky | |
2017-01-15 | Add a API to add/remove items to the "Tools" menu | Franklin Sobrinho | |
2017-01-15 | Style: Cosmetic fixes to play nice with clang-format | Rémi Verschelde | |
2017-01-15 | fixed to 2D physics, makes it work again | Juan Linietsky | |
2017-01-15 | 2D and 3D viewport are working again :D | Juan Linietsky | |
2017-01-15 | Add missing map.h include in color defs | Rémi Verschelde | |
2017-01-15 | Add 'Copy Node Path' action to right mouse menu | Geequlim | |
2017-01-15 | Merge pull request #7534 from RayKoopa/gitignore_vs2015 | Rémi Verschelde | |
.gitignore: Added VC++ cache database and temporary storage folder when debugging [ci skip] | |||
2017-01-15 | Added VC++ cache database and temporary storage folder when running | Ray Koopa | |
2017-01-15 | Merge pull request #7533 from GodotExplorer/pr-json-empty-string | Rémi Verschelde | |
Fix error while JSON::parse with empty string | |||
2017-01-15 | Fix error while JSON::parse with empty string | Geequlim | |
2017-01-14 | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky | |
2017-01-15 | Allow closing a script tab without saving | Wilhem Barbier | |
2017-01-15 | Merge pull request #7519 from eska014/web-presentation | Rémi Verschelde | |
Improve Web export presentation | |||
2017-01-15 | Merge pull request #7515 from kbake/issue7433 | Rémi Verschelde | |
Use Animation's Name as Filename When Saving |