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2019-07-30Merge pull request #30967 from akien-mga/android-drop-ndk-pre-15Rémi Verschelde
Android: Drop support for NDK < r15
2019-07-30Android: Drop support for NDK < r15Rémi Verschelde
NDK r15c was released over two years ago (July 2017), and we cannot build against r14b anyway as it seems to fail with our setup to link the STL.
2019-07-30Merge pull request #30962 from silvanocerza/remote-tree-collapse-fixRémi Verschelde
Fixed remote scene tree not collapsing
2019-07-30Fixed remote scene tree not collapsingSilvano Cerza
2019-07-30Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplifyRémi Verschelde
Make the expand icon in the bottom panel always be the same
2019-07-30Merge pull request #30943 from ibrahn/fix-win-gettime-aliasingRémi Verschelde
Fix strict-aliasing warning in OS_Windows::get_unix_time.
2019-07-30Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1Rémi Verschelde
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2)
2019-07-29Fix strict-aliasing warning in OS_Windows::get_unix_time.Ibrahn Sahir
2019-07-30Merge pull request #27952 from Kanabenki/undo-close-tabRémi Verschelde
Add Undo Close Tab option in tabs context menu
2019-07-30Merge pull request #30911 from ↵Rémi Verschelde
hadrien-psydk/optimize_dir_access_unix_get_next_lnk Optimize DirAccessUnix::get_next() for some file systems (with link support)
2019-07-29Changes default coarse 2d zoom level from 1.5 to sqrt(2).nobuyuki_nyuu
2019-07-30Merge pull request #30890 from KoBeWi/how_to_actionRémi Verschelde
Clarify is_action_pressed() for multiple assigned buttons
2019-07-30Merge pull request #30909 from Kaligule/patch-1Rémi Verschelde
Add a reference to pow to the description of exp.
2019-07-29Make the expand icon in the bottom panel always be the sameMichael Alexsander Silva Dias
2019-07-29Merge pull request #30895 from clayjohn/gles2-shader-funcsRémi Verschelde
Added round function to gles2
2019-07-29Merge pull request #30932 from Dragoncraft89/masterRémi Verschelde
Translate TabContainer titles, when inherited from node name
2019-07-29i18n: Sync translation template with current sourceRémi Verschelde
2019-07-29i18n: Sync translations with WeblateRémi Verschelde
2019-07-29Merge pull request #30935 from YeldhamDev/gdnative_plugin_fixRémi Verschelde
Fix 'GDNativeLibrary' editor being incorrectly opened
2019-07-29Merge pull request #30923 from NilsIrl/better_dropdownRémi Verschelde
Improve platform selection in the GDNativeLibrary dock
2019-07-29doc: Sync classref with current sourceRémi Verschelde
2019-07-29added round function to gles2clayjohn
2019-07-29Fix 'GDNativeLibrary' editor being incorrectly openedMichael Alexsander Silva Dias
2019-07-29Merge pull request #30931 from guilhermefelipecgs/fix_30917Rémi Verschelde
Fix set_default_cursor_shape always sending motion event
2019-07-29Translate TabContainer titles, when inherited from node nameFlorian Kothmeier
2019-07-29Fix set_default_cursor_shape always sending motion eventGuilherme Felipe
2019-07-29Find trailing whitespace and indentation in gdnative_api.jsonRémi Verschelde
2019-07-29Merge pull request #30928 from NilsIrl/remove_uselessRémi Verschelde
Remove useless variable and line in OptionButton
2019-07-29Add a reference to pow to the description of exp.Kaligule
This might be especially usefull since godot script doesn't support ** or ^ as operators, so beginners might search for the exponential function, when what they really need is the pow function. This is exactly what happened to me and since I couldn't find helpfull information in the documentation I had to look it up online, where I found the answer on a helpfull [reddit thread](https://www.reddit.com/r/godot/comments/3mvwz0/how_do_i_do_exponents_in_godot/). @akien-mga told me how to reference methods here: godotengine#30909
2019-07-29Remove useless variable and line in OptionButtonNilsIrl
2019-07-29Merge pull request #30926 from NilsIrl/if_to_switchRémi Verschelde
Change if to switch in OptionButton
2019-07-29Change if to switch in OptionButtonNilsIrl
2019-07-29Merge pull request #30898 from clayjohn/max-lights-reflectionsRémi Verschelde
Add project setting for max lights and reflections in GLES3
2019-07-29Optimize DirAccessUnix::get_next() for some file systemsHadrien
On some file systems, like ext4 on Linux, readdir() gives enough information to determine the entry type in order to avoid doing a stat() system call. Use this information and call stat() only if necessary: for file systems that do not support this feature and for links.
2019-07-29Improve platform selection in the GDNativeLibrary dockNilsIrl
* Replace button text with currently selected platforms * Expand button size horizontally
2019-07-29Merge pull request #30918 from Chaosus/fix_crashRémi Verschelde
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
2019-07-29Fix filter crash in EditorFileDialog for MeshLib/TileSet conversionChaosus
2019-07-29Merge pull request #30869 from NilsIrl/#30841Rémi Verschelde
Replace radion buttons with checkboxes in GDNativeLibrary editor
2019-07-29Merge pull request #30870 from raphael10241024/fix_shadowRémi Verschelde
update algorithm about paking float to vec4 to fix shadow slipping
2019-07-29Merge pull request #30876 from santouits/noRémi Verschelde
Remove physics thread getting the gl context
2019-07-29Merge pull request #30877 from JosephCatrambone/masterRémi Verschelde
Bugfix GLTF import: Do not reindex when blend shapes are present.
2019-07-29Merge pull request #30879 from Calinou/simplify-font-editor-settingsRémi Verschelde
Simplify editor settings related to font hinting and antialiasing
2019-07-29Merge pull request #30774 from aaronfranke/set-obsoleteRémi Verschelde
Make Set methods obsolete
2019-07-28add project setting for max lights and reflections in gles3clayjohn
2019-07-28[Mono] Deprecate Set methodsAaron Franke
These silently fail, so they should be removed. I accidentally added most of these last year, trying to make everything else consistent with Quat, sorry! Also, a few tiny nitpicking changes are included, like whitespace and misspellings.
2019-07-28Merge pull request #30891 from bojidar-bg/30875-tilemap-rightclick-panRémi Verschelde
Make it so that 2D viewport does not pan while editing tilemaps
2019-07-28Merge pull request #30889 from Faless/ws/client_free_crashRémi Verschelde
Fix WebSocketClient crash when unref during signal
2019-07-28Make it so that 2D viewport does not pan while editing tilemapsBojidar Marinov
Fixes #30875
2019-07-28Clarify is_action_pressed() for multiple assigned buttonsTomasz Chabora
2019-07-28Fix WebSocketClient crash when unref during signalFabio Alessandrelli
Always call disconnect before emitting signals, to avoid calling it on a freed object if the user decides to unreference it in a signal.