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AgeCommit message (Expand)Author
2019-03-06Mono: Make 'Build' button generate solution if it doesn't existIgnacio Etcheverry
2019-03-01Merge pull request #26425 from neikeq/issue-24958Ignacio Etcheverry
2019-03-01C#: Fix parsing of class full name when the base has genericsIgnacio Etcheverry
2019-02-28Merge pull request #26423 from neikeq/issue-24490Ignacio Etcheverry
2019-02-28Mono: Fail on script instance creation if constructor was not foundIgnacio Etcheverry
2019-02-28Merge pull request #26421 from neikeq/issue-21757Ignacio Etcheverry
2019-02-28Mono: Make sure the generated RootNamespace is a valid identifierIgnacio Etcheverry
2019-02-28Merge pull request #26411 from neikeq/issue-26195Ignacio Etcheverry
2019-02-28C#: Add Array.Resize(int) methodIgnacio Etcheverry
2019-02-28Merge pull request #26400 from akien-mga/opus-sources-listRémi Verschelde
2019-02-28opus: Better sync sources list with upstream buildsystemRémi Verschelde
2019-02-28Merge pull request #26398 from akien-mga/x11-fix-unicode-dndRémi Verschelde
2019-02-28Merge pull request #26383 from neikeq/issue-26302Rémi Verschelde
2019-02-28X11: Fix drag and drop from non-latin pathsRémi Verschelde
2019-02-28Merge pull request #26034 from QbieShay/issue_25596Rémi Verschelde
2019-02-28Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspaceRémi Verschelde
2019-02-28Merge pull request #26335 from ericrybick/26247Rémi Verschelde
2019-02-27Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.Juan Linietsky
2019-02-27Make TileSet editor's workspace change size according to region changesMichael Alexsander Silva Dias
2019-02-28Sanitize file paths before extracting export templatesIgnacio Etcheverry
2019-02-27Save resources even if no scene is present, closes #26273Juan Linietsky
2019-02-27Detect for 24 bits oes support on GLES2, closes #26344Juan Linietsky
2019-02-27Merge pull request #26373 from groud/fix_layout_loadingRémi Verschelde
2019-02-27Avoid docks to be overriden while scanning, fixes #26359Juan Linietsky
2019-02-27Hide global section in project settings when no property is definedEric Rybicki
2019-02-27Merge pull request #26257 from kaadmy/procedural_sky_sun_energyRémi Verschelde
2019-02-27Merge pull request #26354 from Pobega/elaborate-manual-animation-quirksRémi Verschelde
2019-02-27Fixes layout loadingGilles Roudiere
2019-02-27Elaborate AnimationPlayer manual advancingMichael Pobega
2019-02-27Merge pull request #26287 from JFonS/fix_25992Rémi Verschelde
2019-02-27Merge pull request #26361 from nuke-makes-games/patch-2Rémi Verschelde
2019-02-27Inheriting from virtual class no longer causes the engine to crash, it prints...QbieShay
2019-02-27Update ScrollContainer description to be less ambiguous.nuke
2019-02-27-Fix problem of order of import plugins, closes #26340Juan Linietsky
2019-02-27Merge pull request #26352 from bojidar-bg/21633-progress-styleboxRémi Verschelde
2019-02-27Make sure restoring opened scenes happens after scanning is done.Juan Linietsky
2019-02-27Fix minimum size of ProgressBar-sBojidar Marinov
2019-02-27Merge pull request #26328 from ivanarh/masterRémi Verschelde
2019-02-27Fixed issue where descriptor is left hanging, which causes file locked on Win...Juan Linietsky
2019-02-27Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars...Ivan Ponomarev
2019-02-27Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisions...Rémi Verschelde
2019-02-27Merge pull request #26334 from rcorre/fix_multimesh_docsRémi Verschelde
2019-02-27Merge pull request #26159 from marxin/fix-Wsuggest-attribute=formatRémi Verschelde
2019-02-27Merge pull request #26134 from marxin/fix-Wsign-compareRémi Verschelde
2019-02-27Fix GCC 5 build after #26331 and cleanup styleRémi Verschelde
2019-02-27Fix -Wsign-compare warnings.marxin
2019-02-27Fix -Wsuggest-attribute=format warnings.marxin
2019-02-26If resources on disk have subresources and they are edited, also save the res...Juan Linietsky
2019-02-26Clarify how to use MultiMesh.set_instance_color.Ryan Roden-Corrent
2019-02-26Ensure implicit conversions for scalar constants work in shaders, closes #26239Juan Linietsky