Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-27 | Better error display in debugger panel | Paul Joannon | |
- Use the right stack frame info as title of the error. - Use the actual C# exception type as error for exceptions raised from C#. - Show the right language instead of always **C++ Error**. | |||
2023-01-26 | Merge pull request #71682 from TokageItLab/gdvirtual-anim-node | Rémi Verschelde | |
Make `AnimationTree` / `AnimationPlayer` processes adopt to GDVIRTUAL | |||
2023-01-26 | Merge pull request #72113 from KoBeWi/file_a_bug_report | Rémi Verschelde | |
Add file hint to external program paths | |||
2023-01-26 | Merge pull request #68007 from Sauermann/fix-3d-capture | Rémi Verschelde | |
Fix event-content and mouse-signals with 3D-capture-on-drag | |||
2023-01-26 | Merge pull request #68627 from Sauermann/fix-tooltip-position | Rémi Verschelde | |
Fix position of Tooltips | |||
2023-01-26 | Merge pull request #66692 from Sauermann/fix-window-final-transform | Rémi Verschelde | |
Include the Window-transform into Viewport::get_final_transform | |||
2023-01-26 | Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates | Rémi Verschelde | |
Fix Control rect coordinate system inconsistency | |||
2023-01-26 | Merge pull request #72106 from ↵ | Rémi Verschelde | |
m4gr3d/fix_godot_android_editor_4_crash_after_running_game Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game | |||
2023-01-26 | Include the Window-transform into Viewport::get_final_transform | Markus Sauermann | |
2023-01-26 | Make AnimTree/Player processes adopt to GDVIRTUAL | Silc Renew | |
2023-01-26 | Fix position of Tooltips | Markus Sauermann | |
CanvasItem::get_screen_transform returns a transform from the CanvasItem to the coordinate system, where a Popup - created as a child of the CanvasItem - should be opened. get_screen_transform makes some simplifications, that work well, when used in the editor, but not in general cases. Since Popups like Tooltips are now used more commonly in projects, it becomes necessary to correct these simplifications. This solution introduces Viewport::get_popup_base_transform, which makes the necessary calculations. | |||
2023-01-26 | Add file hint to external program paths | kobewi | |
2023-01-26 | Fix the issue causing the Godot Android Editor to crash when returning from ↵ | Fredia Huya-Kouadio | |
the launched and running game The issue was caused because the running game pid was not set, and thus had a value of `0`. When trying to stop the running game, the `EditorRun::stop()` logic would kill the process with pid 0, which on Android corresponds to the running app's own process, thus causing the editor to crash. This issue did not happen on Godot 3 because pid with value of `0` are not considered valid. | |||
2023-01-26 | Merge pull request #72101 from bruvzg/x11_ime_unfocus | Rémi Verschelde | |
[X11] Fix IME focus return. | |||
2023-01-26 | Merge pull request #72100 from bruvzg/sysf_msdf | Rémi Verschelde | |
[SystemFont] Add missing MSDF properties. | |||
2023-01-26 | Merge pull request #72099 from bruvzg/ime_commit | Rémi Verschelde | |
[Windows] Fix committing IME text without IME deactivation. | |||
2023-01-26 | Merge pull request #72096 from TokageItLab/spamspamspam | Rémi Verschelde | |
Fix spamming audio preview and cleanup process in `AnimationPlayer/Tree` | |||
2023-01-26 | Merge pull request #72092 from m4gr3d/address_build_warnings | Rémi Verschelde | |
Address kotlin build warnings | |||
2023-01-26 | [X11] Fix IME focus return. | bruvzg | |
2023-01-26 | [SystemFont] Add missing MSDF properties. | bruvzg | |
2023-01-26 | [Windows] Fix committing IME text without IME deactivation. | bruvzg | |
2023-01-26 | Fix spamming audio preview and cleanup process in AnimationPlayer/Tree | Silc Renew | |
2023-01-25 | Address kotlin build warnings | Fredia Huya-Kouadio | |
2023-01-26 | Merge pull request #72082 from Calinou/warp-mouse-silence-warning | Rémi Verschelde | |
Silence `warp_mouse()` warning in favor of documentation | |||
2023-01-26 | Merge pull request #72068 from clayjohn/RD-sky-texture | Rémi Verschelde | |
Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture with storage flag | |||
2023-01-26 | Merge pull request #72085 from KoBeWi/picky_picker | Rémi Verschelde | |
Connection dialog tweaks | |||
2023-01-26 | Merge pull request #72078 from bitsawer/fix_optimize_vertices | Rémi Verschelde | |
Fix range loop iteration regressions | |||
2023-01-26 | Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth | Rémi Verschelde | |
Make screen texture and depth texture work in Multiview | |||
2023-01-26 | Merge pull request #72060 from MewPurPur/zoom-widget-click-areas-fix | Rémi Verschelde | |
Usability improvements to the Zoom Widget | |||
2023-01-26 | Merge pull request #72064 from hcoura/fix-vulkan-mobile-gpu-particles | Rémi Verschelde | |
RenderForwardMobile - add dependency tracker info on geometry create | |||
2023-01-26 | Merge pull request #72043 from SaracenOne/animation_tree_crashfix | Rémi Verschelde | |
Fix crash when switching to a different node from AnimationTree | |||
2023-01-26 | Merge pull request #72047 from Chaosus/shader_fix_token_names | Rémi Verschelde | |
Fix array of token names in the shader parser | |||
2023-01-26 | Merge pull request #72050 from groud/flow_tilemap_toolbar | Rémi Verschelde | |
Make TileMap toolbar a FlowContainer | |||
2023-01-26 | Merge pull request #71758 from adamscott/is_equal_ref | Rémi Verschelde | |
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | |||
2023-01-26 | Merge pull request #71634 from dalexeev/gds-annotations-analyzer | Rémi Verschelde | |
GDScript: Allow constant expressions in annotations | |||
2023-01-26 | Merge pull request #72046 from MewPurPur/buttons-inspector-clutter-reduction | Rémi Verschelde | |
Add groups to Button and BaseButton to reduce inspector clutter | |||
2023-01-26 | Merge pull request #72008 from vonagam/fix-property-access-unsafe-mark | Rémi Verschelde | |
GDScript: Fix marking of line with unsafe property access as unsafe | |||
2023-01-26 | Connection dialog tweaks | kobewi | |
2023-01-25 | Silence `warp_mouse()` warning in favor of documentation | Hugo Locurcio | |
This warning was spammed in the Android editor when using the navigation joysticks in the 3D viewport when the finger slid over the viewport's edges. | |||
2023-01-26 | Fix range loop iteration regressions | bitsawer | |
2023-01-25 | Merge pull request #72067 from dsnopek/webxr-tutorial-godot-4 | Yuri Sizov | |
Update WebXR tutorial link to point at the Godot 4 version | |||
2023-01-25 | Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture ↵ | clayjohn | |
with storage flag | |||
2023-01-25 | Usability improvements to the Zoom Widget | VolTer | |
2023-01-25 | Update WebXR tutorial link to point at the Godot 4 version | David Snopek | |
2023-01-25 | RenderForwardMobile - add dependency tracker info on geometry create | Henrique Coura | |
2023-01-25 | Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()` | Adam Scott | |
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-25 | Make TileMap toolbar a FlowContainer | Gilles Roudière | |
2023-01-25 | Merge pull request #71120 from jordigcs/ternary | George Marques | |
Closes https://github.com/godotengine/godot/issues/71065 | |||
2023-01-25 | Fix array of token names in the shader parser | Yuri Rubinsky | |