Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-26 | Merge pull request #35521 from Calinou/improve-error-macros | Rémi Verschelde | |
Improve and document error macros | |||
2020-01-26 | Merge pull request #35589 from akien-mga/doc-drop-category-property | Rémi Verschelde | |
doc: Drop unused 'category' property from header | |||
2020-01-26 | Merge pull request #35588 from akien-mga/doc-nil-longest-river-in-the-world | Rémi Verschelde | |
doc: Do not expose Variant::NIL as a type in the class reference | |||
2020-01-26 | Merge pull request #35570 from markgarcia/fix-unconfigured-export-crash | Rémi Verschelde | |
Fix crash when exporting improperly configured project. | |||
2020-01-26 | doc: Do not expose Variant::NIL as a type in the class reference | Rémi Verschelde | |
Fix signals Variant arguments incorrectly listed as Nil. Fixes #12520. | |||
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-26 | Merge pull request #35583 from akien-mga/doc-projectsettings | Rémi Verschelde | |
doc: Document all remaining ProjectSettings | |||
2020-01-26 | doc: Document all remaining ProjectSettings | Rémi Verschelde | |
2020-01-26 | Merge pull request #35581 from akien-mga/doc-color-constants | Rémi Verschelde | |
doc: Document named color constants | |||
2020-01-26 | Merge pull request #35580 from akien-mga/doc-videostreams | Rémi Verschelde | |
doc: Complete documentation for VideoStreams | |||
2020-01-26 | doc: Document named color constants | Rémi Verschelde | |
Busywork but it's good for our completion rate :) | |||
2020-01-26 | doc: Complete documentation for VideoStreams | Rémi Verschelde | |
Also quick clean up of the matching C++ files. | |||
2020-01-26 | Merge pull request #35569 from timothyqiu/video-player-min-size | Rémi Verschelde | |
Updates minimum size on VideoPlayer::set_stream | |||
2020-01-26 | Merge pull request #35567 from Xrayez/doc-noise-null-data | Rémi Verschelde | |
Mention that `NoiseTexture` uses threads internally | |||
2020-01-26 | Merge pull request #35566 from Xrayez/doc-parse-property-return | Rémi Verschelde | |
Document the return value of `EditorInspectorPlugin.parse_property` | |||
2020-01-26 | Merge pull request #35574 from clayjohn/DOCS-odds-n-ends | Rémi Verschelde | |
Complete various class references | |||
2020-01-26 | Complete various class references | clayjohn | |
2020-01-26 | Merge pull request #35561 from clayjohn/GLES3-irradiance-max | Rémi Verschelde | |
Add project setting for max irradiance size | |||
2020-01-26 | Check if can export before exporting; show error message if can't export. | Mark Wynn Garcia | |
2020-01-26 | Updates minimum size on VideoPlayer::set_stream | Haoyu Qiu | |
2020-01-26 | Mention that `NoiseTexture` uses threads internally | Andrii Doroshenko (Xrayez) | |
Provided a snippet on how to properly retrieve the noise texture data given that it's generated in a thread. | |||
2020-01-26 | Document the return value of `EditorInspectorPlugin.parse_property` | Andrii Doroshenko (Xrayez) | |
2020-01-25 | Merge pull request #35560 from clayjohn/DOCS-sky-radiance | Rémi Verschelde | |
Add warning for radiance_size | |||
2020-01-25 | Add warning for radiance_size | clayjohn | |
2020-01-25 | Add project setting for max irradiance size | clayjohn | |
2020-01-25 | Merge pull request #35559 from Calinou/doc-inputeventkey-string | Rémi Verschelde | |
Document how to get a human-readable string from an InputEventKey | |||
2020-01-25 | Merge pull request #35558 from Calinou/doc-styleboxflat-chamfered-corners | Rémi Verschelde | |
Document how to get chamfered corners with StyleBoxFlat | |||
2020-01-25 | Document how to get a human-readable string from an InputEventKey | Hugo Locurcio | |
2020-01-25 | Document how to get chamfered corners with StyleBoxFlat | Hugo Locurcio | |
2020-01-25 | Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics | Rémi Verschelde | |
Document how to change the default gravity at runtime | |||
2020-01-25 | Document how to change the default gravity at runtime | Hugo Locurcio | |
Changing the default gravity at runtime isn't exactly obvious, so it makes sense to add a code sample. | |||
2020-01-25 | Merge pull request #35543 from timothyqiu/notification-crash | Rémi Verschelde | |
Fixes crash in Spatial::notification | |||
2020-01-25 | Fixes crash in Spatial::notification | Haoyu Qiu | |
2020-01-24 | Merge pull request #35523 from searetseltev/master | Rémi Verschelde | |
Update ScrollContainer.xml | |||
2020-01-24 | Merge pull request #35526 from nekomatata/inspector-update-rename-node | Rémi Verschelde | |
Fixed Inspector update when a node is renamed | |||
2020-01-24 | Merge pull request #35527 from neikeq/issue-35259 | Rémi Verschelde | |
Mono/C#: Fix _update_exports possible crash with Reference types | |||
2020-01-24 | Merge pull request #35524 from neikeq/issue-35496 | Rémi Verschelde | |
Fix C# preprocessor infinite loop and incorrect parsing of `#if!` | |||
2020-01-24 | Mono/C#: Fix _update_exports possible crash with Reference types | Ignacio Etcheverry | |
The code was attempting to dynamic cast the native instance to Reference after the managed instance was disposed. As the managed instance acts as a Ref, the native instance was freed during that disposal. This made the dynamic cast fail and we attempted to memdelete a second time. The fix is to make the dynamic cast before disposal. | |||
2020-01-24 | Fixed Inspector update when a node is renamed | PouleyKetchoupp | |
Whenever any node is renamed, EditorNode::_edit_current() is called and it resets plugins used for current edited properties. This change forces the inspector to update even though the same object is edited, to make sure all plugins are restored properly from unfolded properties/resources/etc. Fixes #32832 | |||
2020-01-24 | Merge pull request #35519 from yamgent/wrong-guideline-value | Rémi Verschelde | |
Fix wrong guideline values shown during dragging | |||
2020-01-24 | Fix C# preprocessor infinite loop and incorrect parsing of `#if!` | Ignacio Etcheverry | |
2020-01-24 | Update ScrollContainer.xml | Roi Valcárcel | |
Add missing descriptions to ScrollContainer documentation | |||
2020-01-24 | Improve and document error macros | Hugo Locurcio | |
Documentation can be visible in many IDEs by hovering the macro anywhere it's used. Error message styling was also tweaked for consistency. | |||
2020-01-24 | Merge pull request #35515 from KoBeWi/or_greater | Rémi Verschelde | |
Allow greater values in unit_offset | |||
2020-01-24 | Merge pull request #35513 from KoBeWi/theme_items_matter | Rémi Verschelde | |
Count theme items in doc_status.py | |||
2020-01-24 | Merge pull request #35510 from Calinou/add-normalized-error-explanations | Rémi Verschelde | |
Add explanations for errors related to Vector/Quat normalization | |||
2020-01-24 | Fix wrong guideline values shown during dragging | Tan Wang Leng | |
Suppose that the user wants to use some guidelines in 2D mode. The user has enabled "Use Pixel Snap", and configured the "Grid Step" to 1px. On some zoom levels, when dragging the guidelines step by step, some offsets shows the wrong value. The offsets that are wrong vary - it is affected by the zoom level, so some zoom levels do not display this problem. For example, a user may see this while dragging the guideline: 0px 1px 1px 3px 4px 5px 5px 7px 8px whereby 2px and 6px are missing. This is due to a floating-point error. The values are printed as (truncated) integers, but they are actually decimals, so they were actually 1.9999 and 5.9999 for the missing cases. Let's fix that by rounding up the values before printing them to get rid of the errors. This fixes #35010. | |||
2020-01-24 | Allow greater values in unit_offset | Tomasz Chabora | |
2020-01-24 | Count theme items in doc_status.py | Tomasz Chabora | |
2020-01-24 | Add explanations for errors related to Vector/Quat normalization | Hugo Locurcio | |