Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-03 | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | |
2015-08-02 | live debug fixes | Juan Linietsky | |
removing node in live debugging fixed | |||
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky | |
1) press the heart while the game is running 2) select a scene to live edit from the opened scenes 3) edit/add/remove nodes or resources, change their properties, etc. 4) watch changes reflected in running game, in all places this scene is edited 5) It's not perfect obviously, but the aim of it is to try to reflect your changes as best as possible in the running game. | |||
2015-07-28 | adding some base64 marshalls | punto- | |
2015-07-27 | Merge pull request #2248 from romulox-x/colladaImagePath | Juan Linietsky | |
fixed image path problem in bettercollada | |||
2015-07-26 | Delete selected nodes with the Delete key | Mariano Javier Suligoy | |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky | |
2015-07-25 | Little fix: don't create an empty undo/redo command when trying to add a ↵ | Mariano Javier Suligoy | |
second Input GraphNode | |||
2015-07-25 | Duplicate GraphNode(s) [Control+D] | Mariano Javier Suligoy | |
2015-07-25 | Merge pull request #2298 from ronchaine/ronchaine-devel | Juan Linietsky | |
Fix audio driver loading if the first tried driver fails (linux-x11). | |||
2015-07-24 | Box selection for GraphNodes | Mariano Javier Suligoy | |
2015-07-24 | -added icons for root node types on tabs | Juan Linietsky | |
2015-07-24 | Merge pull request #2300 from leezh/nrex-port | punto- | |
New RegEx library | |||
2015-07-24 | Fixed incorrect failsafe return values | Zher Huei Lee | |
2015-07-24 | Made RegEx API similar to old version | Zher Huei Lee | |
2015-07-24 | Added a live-edit RegEx tester to the demos | Zher Huei Lee | |
2015-07-24 | More nrex fixes | Zher Huei Lee | |
2015-07-24 | Updated nrex fixes | Lee Zher Huei | |
2015-07-24 | Regex library Nrex initial port | Lee Zher Huei | |
2015-07-23 | Use tabs instead of spaces. | Jari Ronkainen | |
2015-07-23 | Fix audio driver setup if the first driver fails. | Jari Ronkainen | |
2015-07-20 | Fix tab indent | Mariano Javier Suligoy | |
2015-07-19 | Select and move multiple nodes at once | Mariano Javier Suligoy | |
2015-07-16 | Use popup menu to add new nodes to the shader graph editor in the last ↵ | Mariano Javier Suligoy | |
clicked location. | |||
2015-07-09 | when copy images enabled, 'images' path prefix was only being written to ↵ | romulox_x | |
file if the destination file didn't exist. so it only worked the first time. | |||
2015-07-02 | Merge pull request #2226 from romulox-x/xyzFixIos | punto- | |
fixed ios compilation error | |||
2015-07-01 | fixed ios compilation error | romulox_x | |
2015-06-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-06-30 | small fixes | Juan Linietsky | |
2015-06-30 | -some changes by okam | Juan Linietsky | |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | |
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||
2015-06-27 | more code completion improvements | Juan Linietsky | |
-calltip dissapears with more types of keypresses or when pressing ')' -properly looks into autoloaded scripts or nodes with another script for script functions/variables/etc. | |||
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky | |
-properly completes text arguments -includes the "/root" autoloads | |||
2015-06-25 | Merge pull request #2187 from romulox-x/mirroredRepeat | Juan Linietsky | |
added support for mirrored repeat texture wrapping | |||
2015-06-25 | forgot to add mirroredrepeat flag to flags file. fixed. | romulox_x | |
2015-06-25 | added support for mirrored repeat texture wrapping | romulox_x | |
2015-06-24 | added a tiny bit more space to docks and script tab | Juan Linietsky | |
2015-06-24 | compile fix | Juan Linietsky | |
2015-06-24 | Merge pull request #2181 from ShadowKyogre/doc-help | Juan Linietsky | |
Add documentation for RayCast2D about is_colliding and get_collider quirks | |||
2015-06-24 | Merge pull request #2182 from Kermer/patch-1 | Juan Linietsky | |
Tiny typo | |||
2015-06-24 | fix connection dialog bug | Juan Linietsky | |
2015-06-24 | Tiny typo | Kermer | |
COPY_MODE_DISALED -> COPY_MODE_DISABLED | |||
2015-06-24 | ability to change shadow color in light2d | Juan Linietsky | |
2015-06-24 | Add some documentation for RayCast2D about is_colliding and get_collider quirks | ShadowKyogre | |
2015-06-24 | added ability to define signals in script | Juan Linietsky | |
closes #2175 | |||
2015-06-23 | Merge pull request #2168 from KillerJaguar/input-helper | Juan Linietsky | |
Added helper methods to InputEvent | |||
2015-06-23 | Merge pull request #2172 from jrimclean/development | Juan Linietsky | |
Fixed compilation on MacOS X | |||
2015-06-23 | Merge branch 'master' of github.com:okamstudio/godot into development | James McLean | |
2015-06-23 | Added helper methods to InputEvent | Jaguar | |
2015-06-23 | Merge pull request #2166 from TheHX/collision_shape_editor | Juan Linietsky | |
CollisionShape2D visual editor |